Player Matchup

Ullr
Ullr
Br214gdf
Ullr
Level 103
God Stats
6W - 7L
1,500 SR
Queue Stats
284W - 157L
1,704 Elo+
Party 1
Agni
Agni
Elijahbigmac
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 2L
1,799 Elo+
Party 1
Osiris
Osiris
pandabeargotyou
Osiris
Level 138
God Stats
1W - 0L
1,688 SR
Queue Stats
54W - 19L
1,730 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,745 Elo+

VS

Team Averages
Level 12
1,762 SR
1,654 Elo+
Odin
Odin
DrShrubs
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 78L
1,717 Elo+
Party 2
Jing Wei
Jing Wei
LorchThePorch
Jing Wei
Level 4
God Stats
22W - 23L
1,807 SR
Queue Stats
22W - 24L
1,717 Elo+
Party 2
Baron Samedi
Baron Samedi
OneTable410
Baron Samedi
Level 28
God Stats
0W - 2L
1,979 SR
Queue Stats
8W - 16L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 0 / 6
7,468
574
1,304
1,312
420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

15
6 / 1 / 7
10,116
778
13,793
7,940
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 4
9,997
769
10,509
7,002
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 5 / 2
7,129
548
3,673
13,052
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
LorchThePorch
Jing Wei
11
0 / 5 / 2
7,738
595
3,473
9,150
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
OneTable410
Baron Samedi
12
2 / 3 / 0
8,731
672
4,540
7,541
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
2
2
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
0
6
3
L
Odin
0
5
2
0.2
W
6
1
7
9.5
L
Jing Wei
LorchThePorch
Jing Wei
0
5
2
0.2
L
Baron Samedi
OneTable410
Baron Samedi
2
3
0
0.67
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
11,686
16,254
Taken
29,743
9,444
Mitigated
16,624
5,080
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
1,304
332
0
141
1,312
420
0
305
1,007
0
11,083
L
Odin
3,673
918
238
951
13,052
10,725
0
4,484
8,318
0
15,711
W
13,793
1,003
0
2,552
7,940
2,831
130
1,568
6,201
62,251
0
L
Jing Wei
LorchThePorch
Jing Wei
3,473
2,007
0
587
9,150
2,795
0
4,800
4,046
0
29,547
L
Baron Samedi
OneTable410
Baron Samedi
4,540
253
453
761
7,541
3,104
0
3,746
3,560
28,473
0
W
10,509
4,245
0
2,387
7,002
6,193
316
2,754
4,014
0
39,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
23,598
181
Minions Killed
136
0
Camps Cleared
0
621,998
Distance Traveled
665,106
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,468
574
23
2
0
112,458
0
L
Odin
7,129
548
19
1
0
232,889
3
W
Agni
10,116
778
107
8
0
248,869
2
L
Jing Wei
7,738
595
65
5
0
203,781
0
L
Baron Samedi
8,731
672
52
4
0
228,436
5
W
Osiris
9,997
769
51
4
0
260,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role