Player Matchup

Discordia
Discordia
Janyre
Discordia
Level 91
God Stats
42W - 40L
1,487 SR
Queue Stats
51W - 44L
1,509 Elo+
Solo
Hercules
Hercules
NATURALBOY85
Hercules
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 6L
1,289 Elo+
Solo
Jing Wei
Jing Wei
RΔPTECH
Jing Wei
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 182L
1,396 Elo+
Solo
Pele
Pele
Sergio23910
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,585 Elo+
Solo
Yemoja
Yemoja
xAka94x
Yemoja
Level 18
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 3L
1,335 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,423 Elo+

VS

Team Averages
Level 60
1,743 SR
1,514 Elo+
Hou Yi
Hou Yi
Darandaan
Hou Yi
Level 102
God Stats
0W - 2L
1,619 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Maxos5000
Aphrodite
Level 118
God Stats
0W - 1L
1,828 SR
Queue Stats
6W - 9L
1,334 Elo+
Party 1
Ganesha
Ganesha
SirinderStrodt
Ganesha
Level 18
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
periquitoperigos
King Arthur
Level 46
God Stats
0W - 1L
1,731 SR
Queue Stats
1W - 2L
1,735 Elo+
Solo
Danzaburou
Danzaburou
vXotlIc
Danzaburou
Level 15
God Stats
0W - 5L
1,769 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Janyre
Discordia
16
2 / 2 / 8
9,731
749
12,061
6,824
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NATURALBOY85
Hercules
16
5 / 1 / 11
11,046
850
9,393
15,427
10,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
RΔPTECH
Jing Wei
18
10 / 1 / 8
12,685
976
16,633
14,947
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 3 / 8
11,750
904
14,534
10,281
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
xAka94x
Yemoja
15
1 / 2 / 14
10,467
805
5,038
10,939
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darandaan
Hou Yi
18
3 / 2 / 4
9,986
768
8,884
11,092
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Maxos5000
Aphrodite
17
4 / 7 / 4
10,658
820
13,388
16,233
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 4
8,913
686
3,337
13,442
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
periquitoperigos
King Arthur
14
1 / 5 / 2
8,250
635
5,370
16,557
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
vXotlIc
Danzaburou
15
1 / 5 / 4
9,090
699
10,179
14,699
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
24
Kills
9
9
Deaths
24
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Darandaan
Hou Yi
3
2
4
2.5
W
Discordia
Janyre
Discordia
2
2
8
3
L
Aphrodite
Maxos5000
Aphrodite
4
7
4
0.86
W
Hercules
NATURALBOY85
Hercules
5
1
11
10.5
W
Jing Wei
RΔPTECH
Jing Wei
10
1
8
14
W
6
3
8
3.33
L
0
5
4
0.4
L
King Arthur
periquitoperigos
King Arthur
1
5
2
0.4
L
Danzaburou
vXotlIc
Danzaburou
1
5
4
0.6
W
Yemoja
xAka94x
Yemoja
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,659
Damage
41,158
58,418
Taken
72,023
37,205
Mitigated
44,737
20,862
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Darandaan
Hou Yi
8,884
5,082
0
467
11,092
5,052
0
2,117
8,975
0
43,347
W
Discordia
Janyre
Discordia
12,061
1,120
0
1,193
6,824
2,466
682
2,655
4,144
34,116
0
L
Aphrodite
Maxos5000
Aphrodite
13,388
831
4,814
7,965
16,233
8,416
0
5,349
10,884
39,551
0
W
Hercules
NATURALBOY85
Hercules
9,393
3,078
1,687
8,260
15,427
10,904
2,231
4,899
10,453
0
23,253
W
Jing Wei
RΔPTECH
Jing Wei
16,633
12,358
0
3,552
14,947
6,509
2,312
4,235
10,462
0
41,877
W
14,534
4,263
0
1,998
10,281
6,325
2,167
1,337
8,878
0
48,299
L
3,337
142
0
1,563
13,442
12,197
0
1,757
11,685
18,202
0
L
King Arthur
periquitoperigos
King Arthur
5,370
277
158
1,305
16,557
13,027
1
4,592
11,965
206
21,326
L
Danzaburou
vXotlIc
Danzaburou
10,179
4,671
0
2,972
14,699
6,045
0
4,107
10,592
0
25,092
W
Yemoja
xAka94x
Yemoja
5,038
455
1,754
2,418
10,939
11,001
830
3,780
7,032
11,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,679
Gold Earned
46,897
261
Minions Killed
237
6
Camps Cleared
6
1,259,390
Distance Traveled
1,114,607
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,986
768
90
7
1
239,199
0
W
Discordia
9,731
749
57
4
2
223,613
4
L
Aphrodite
10,658
820
70
5
3
229,144
0
W
Hercules
11,046
850
40
3
0
264,133
4
W
Jing Wei
12,685
976
66
5
0
271,706
2
W
Pele
11,750
904
85
7
4
267,403
3
L
Ganesha
8,913
686
10
1
0
194,317
0
L
King Arthur
8,250
635
31
2
2
247,644
1
L
Danzaburou
9,090
699
36
3
0
204,303
0
W
Yemoja
10,467
805
13
1
0
232,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role