Player Matchup

Thor
Thor
OfBlood
Thor
Level 17
God Stats
7W - 3L
1,475 SR
Queue Stats
111W - 121L
1,341 Elo+
Party 3
Chaac
Chaac
Peyton99
Chaac
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 48L
1,463 Elo+
Solo
Jormungandr
Jormungandr
celines5
Jormungandr
Level 8
God Stats
54W - 50L
1,584 SR
Queue Stats
222W - 265L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
death112405
Cthulhu
Level 18
God Stats
22W - 18L
1,299 SR
Queue Stats
355W - 437L
1,265 Elo+
Party 1
Sylvanus
Sylvanus
glittersauru_rex
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,202 Elo+
Party 3
Team Averages
Level 17
1,472 SR
1,325 Elo+

VS

Team Averages
Level 8
1,456 SR
1,372 Elo+
Ra
Ra
CrowsProphete
Ra
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 134L
1,632 Elo+
Party 2
Fenrir
Fenrir
Lucifer420_69
Fenrir
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
387W - 501L
1,337 Elo+
Party 2
Xbalanque
Xbalanque
lobitosabe
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Solo
Mercury
Mercury
oliveira73carval
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
redthedragonyt
Kukulkan
Level 6
God Stats
2W - 2L
1,278 SR
Queue Stats
75W - 121L
1,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
OfBlood
Thor
18
8 / 2 / 3
12,511
544
9,471
15,356
6,904
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Peyton99
Chaac
19
18 / 3 / 8
13,288
578
18,860
19,197
17,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
celines5
Jormungandr
17
11 / 1 / 12
11,737
510
14,399
11,464
9,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
death112405
Cthulhu
17
9 / 2 / 10
11,613
505
13,283
15,718
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 0 / 8
11,858
516
3,291
10,469
11,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 15 / 1
9,050
393
7,368
18,413
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 11 / 2
9,029
393
5,920
24,109
9,295
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
lobitosabe
Xbalanque
10
1 / 8 / 1
7,903
344
6,075
12,526
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 9 / 3
9,067
394
3,956
16,715
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
14
2 / 9 / 1
9,170
399
9,474
12,246
8,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
50
Kills
5
8
Deaths
52
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
L
1
11
2
0.18
W
Thor
OfBlood
Thor
8
2
3
4.75
W
Chaac
Peyton99
Chaac
18
3
8
7.33
W
Jormungandr
celines5
Jormungandr
11
1
12
17
W
Cthulhu
death112405
Cthulhu
9
2
10
7
W
4
0
8
8
L
Xbalanque
lobitosabe
Xbalanque
1
8
1
0.19
L
0
9
3
0.17
L
Kukulkan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,304
Damage
32,793
72,204
Taken
84,009
51,945
Mitigated
35,120
20,820
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,368
1,981
1,800
2,819
18,413
7,165
844
7,199
11,214
43,418
0
L
5,920
1,721
0
4,554
24,109
9,295
102
9,780
14,329
0
30,400
W
Thor
OfBlood
Thor
9,471
2,161
0
3,208
15,356
6,904
3,175
3,329
12,027
0
64,741
W
Chaac
Peyton99
Chaac
18,860
8,016
0
6,903
19,197
17,485
2,954
3,100
16,097
0
99,384
W
Jormungandr
celines5
Jormungandr
14,399
1,594
0
0
11,464
9,890
2,751
4,373
7,091
47,631
0
W
Cthulhu
death112405
Cthulhu
13,283
540
858
5,475
15,718
6,362
2,415
3,813
11,905
53,281
0
W
3,291
1,289
938
3,438
10,469
11,304
2,187
2,227
8,242
39,338
0
L
Xbalanque
lobitosabe
Xbalanque
6,075
2,784
0
2,337
12,526
4,495
871
5,315
7,211
0
26,892
L
3,956
847
0
1,236
16,715
5,827
0
4,022
12,693
0
37,292
L
Kukulkan
9,474
729
0
241
12,246
8,338
1,201
4,657
7,589
35,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,007
Gold Earned
44,219
465
Minions Killed
268
0
Camps Cleared
0
1,969,286
Distance Traveled
1,624,163
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,050
393
71
3
0
339,580
1
L
Fenrir
9,029
393
43
2
0
323,553
0
W
Thor
12,511
544
116
5
0
376,867
0
W
Chaac
13,288
578
123
5
0
398,788
1
W
Jormungandr
11,737
510
65
3
0
449,906
0
W
Cthulhu
11,613
505
80
3
0
408,878
2
W
Sylvanus
11,858
516
81
4
0
334,847
2
L
Xbalanque
7,903
344
43
2
0
241,694
0
L
Mercury
9,067
394
62
3
0
405,106
0
L
Kukulkan
9,170
399
49
2
0
314,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role