Player Matchup

Cabrakan
Cabrakan
K1nG_R21
Cabrakan
Level 52
God Stats
3W - 6L
1,291 SR
Queue Stats
11W - 26L
1,315 Elo+
Party 1
Zeus
Zeus
ezebalasch
Zeus
Level 28
God Stats
0W - 6L
1,479 SR
Queue Stats
170W - 192L
1,283 Elo+
Party 3
Rama
Rama
ocarneiro123
Rama
Level 28
God Stats
1W - 3L
1,697 SR
Queue Stats
2W - 11L
1,218 Elo+
Party 1
Nike
Nike
oocnarf
Nike
Level 59
God Stats
2W - 2L
1,752 SR
Queue Stats
118W - 125L
1,339 Elo+
Party 3
Nemesis
Nemesis
xIlI-F4iL-IIIx
Nemesis
Level 29
God Stats
1W - 5L
1,262 SR
Queue Stats
3W - 9L
1,231 Elo+
Party 1
Team Averages
Level 39
1,496 SR
1,277 Elo+

VS

Team Averages
Level 125
1,553 SR
1,575 Elo+
Ne Zha
Ne Zha
CosmicPegasus
Ne Zha
Level 155
God Stats
3W - 1L
1,728 SR
Queue Stats
157W - 156L
1,557 Elo+
Party 2
Eset
Eset
Kabure
Eset
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 116L
1,700 Elo+
Solo
Achilles
Achilles
LukeDemon
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 167L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
MadGzus
Guan Yu
Level 22
God Stats
5W - 1L
1,536 SR
Queue Stats
33W - 34L
1,556 Elo+
Party 2
Sol
Sol
Pekois
Sol
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 90L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
K1nG_R21
Cabrakan
4
0 / 3 / 0
3,043
507
690
2,845
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 3 / 0
3,430
572
1,563
3,024
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,643
441
0
85
15
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
oocnarf
Nike
6
1 / 2 / 0
3,712
619
2,133
4,082
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

2
0 / 1 / 0
2,863
477
215
899
155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,224
704
1,261
2,682
926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
Kabure
Eset
8
1 / 1 / 2
4,708
785
1,044
1,881
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
LukeDemon
Achilles
7
3 / 0 / 2
4,373
729
1,277
4,036
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
MadGzus
Guan Yu
8
1 / 1 / 2
4,250
708
2,319
3,728
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Pekois
Sol
7
3 / 0 / 1
4,202
700
1,427
1,120
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
9
9
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Cabrakan
K1nG_R21
Cabrakan
0
3
0
0
W
Eset
Kabure
Eset
1
1
2
2
W
Achilles
LukeDemon
Achilles
3
0
2
4
W
Guan Yu
MadGzus
Guan Yu
1
1
2
2
W
Sol
Pekois
Sol
3
0
1
3.5
L
1
3
0
0.33
L
0
0
0
0
L
Nike
oocnarf
Nike
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,601
Damage
7,328
10,935
Taken
13,447
3,609
Mitigated
4,818
2,243
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,261
488
0
1,154
2,682
926
0
497
2,160
0
9,012
L
Cabrakan
K1nG_R21
Cabrakan
690
228
0
54
2,845
1,258
0
1,097
1,748
3,460
0
W
Eset
Kabure
Eset
1,044
225
0
157
1,881
429
0
342
1,465
21,696
0
W
Achilles
LukeDemon
Achilles
1,277
295
0
2,455
4,036
1,236
0
777
3,233
0
13,365
W
Guan Yu
MadGzus
Guan Yu
2,319
250
255
1,892
3,728
1,703
212
429
3,017
0
15,144
W
Sol
Pekois
Sol
1,427
473
0
801
1,120
524
0
76
1,044
14,740
2,156
L
1,563
265
135
1,016
3,024
609
0
948
1,930
8,583
0
L
0
0
0
38
85
15
0
0
85
0
390
L
Nike
oocnarf
Nike
2,133
355
0
1,000
4,082
1,572
0
0
3,857
0
11,938
L
215
105
0
0
899
155
0
257
642
0
2,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,691
Gold Earned
21,757
55
Minions Killed
166
0
Camps Cleared
0
373,134
Distance Traveled
593,219
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,224
704
20
3
0
120,453
0
L
Cabrakan
3,043
507
4
1
0
117,674
0
W
Eset
4,708
785
48
8
0
106,079
2
W
Achilles
4,373
729
35
6
0
134,093
3
W
Guan Yu
4,250
708
30
5
0
132,549
0
W
Sol
4,202
700
33
6
0
100,045
1
L
Zeus
3,430
572
18
3
0
91,891
2
L
Rama
2,643
441
0
0
0
13,211
0
L
Nike
3,712
619
27
5
0
106,074
2
L
Nemesis
2,863
477
6
1
0
44,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role