Player Matchup

Bellona
Bellona
SocksSaches
Bellona
Level 22
God Stats
1W - 2L
1,395 SR
Queue Stats
24W - 13L
1,625 Elo+
Party 2
Discordia
Discordia
VictimzV1
Discordia
Level 17
God Stats
17W - 3L
1,802 SR
Queue Stats
35W - 11L
1,785 Elo+
Party 2
Danzaburou
Danzaburou
WalkingRomance
Danzaburou
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 19L
1,639 Elo+
Party 2
Team Averages
Level 51
1,566 SR
1,683 Elo+

VS

Team Averages
Level 62
1,509 SR
1,664 Elo+
Athena
Athena
DarkMeisus
Athena
Level 66
God Stats
2W - 2L
1,720 SR
Queue Stats
64W - 75L
1,403 Elo+
Solo
Merlin
Merlin
HumbleBicho72
Merlin
Level 8
God Stats
2W - 2L
1,305 SR
Queue Stats
309W - 132L
1,821 Elo+
Party 1
Cernunnos
Cernunnos
Miki_199
Cernunnos
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 87L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SocksSaches
Bellona
10
0 / 2 / 0
7,114
547
5,639
14,727
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
VictimzV1
Discordia
10
0 / 2 / 0
7,315
563
6,620
7,935
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
WalkingRomance
Danzaburou
9
0 / 4 / 0
7,317
563
5,849
8,900
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DarkMeisus
Athena
11
1 / 0 / 6
9,020
694
5,585
11,368
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 3
9,569
736
12,260
7,028
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Miki_199
Cernunnos
12
2 / 0 / 4
8,695
669
8,926
8,922
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
DarkMeisus
Athena
1
0
6
4
W
5
0
3
6.5
W
Cernunnos
Miki_199
Cernunnos
2
0
4
4
L
Bellona
SocksSaches
Bellona
0
2
0
0
L
Discordia
VictimzV1
Discordia
0
2
0
0
L
Danzaburou
WalkingRomance
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
26,771
31,562
Taken
27,318
15,568
Mitigated
13,240
7,509
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DarkMeisus
Athena
5,585
1,934
0
4,127
11,368
7,738
161
1,969
8,766
18,601
0
W
12,260
400
0
1,124
7,028
2,374
900
1,647
4,935
54,824
0
W
Cernunnos
Miki_199
Cernunnos
8,926
3,985
0
2,409
8,922
3,128
2,125
1,919
6,507
0
41,990
L
Bellona
SocksSaches
Bellona
5,639
1,450
0
4,438
14,727
10,598
0
7,954
6,371
0
15,732
L
Discordia
VictimzV1
Discordia
6,620
294
0
699
7,935
2,345
0
5,085
2,552
28,681
0
L
Danzaburou
WalkingRomance
Danzaburou
5,849
1,504
0
2,372
8,900
2,625
0
3,936
4,708
0
32,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,746
Gold Earned
27,284
122
Minions Killed
183
0
Camps Cleared
0
731,178
Distance Traveled
750,883
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,020
694
28
2
0
270,645
5
W
Merlin
9,569
736
94
7
0
243,077
1
W
Cernunnos
8,695
669
61
5
0
237,161
2
L
Bellona
7,114
547
19
1
0
274,146
3
L
Discordia
7,315
563
57
4
0
232,298
3
L
Danzaburou
7,317
563
46
4
0
224,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role