Player Matchup

Fenrir
Fenrir
CraftKing1
Fenrir
Level 128
God Stats
8W - 7L
1,787 SR
Queue Stats
80W - 84L
1,269 Elo+
Party 1
Scylla
Scylla
DarkDac
Scylla
Level 116
God Stats
12W - 5L
1,851 SR
Queue Stats
55W - 49L
1,430 Elo+
Party 1
Anubis
Anubis
MrKilk
Anubis
Level 97
God Stats
10W - 8L
1,653 SR
Queue Stats
160W - 148L
1,528 Elo+
Party 3
Medusa
Medusa
loutica
Medusa
Level 68
God Stats
5W - 4L
1,743 SR
Queue Stats
222W - 216L
1,432 Elo+
Party 3
Chaac
Chaac
phi1r
Chaac
Level 120
God Stats
21W - 13L
1,500 SR
Queue Stats
54W - 46L
1,269 Elo+
Party 1
Team Averages
Level 106
1,707 SR
1,386 Elo+

VS

Team Averages
Level 100
1,598 SR
1,627 Elo+
Janus
Janus
MrSoLaNo
Janus
Level 120
God Stats
1W - 1L
1,722 SR
Queue Stats
67W - 61L
1,593 Elo+
Solo
Ullr
Ullr
Naunaud
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,588 Elo+
Party 2
Athena
Athena
Omoigakezu
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,708 Elo+
Party 2
Sun Wukong
Sun Wukong
Xarangh
Sun Wukong
Level 89
God Stats
10W - 5L
1,768 SR
Queue Stats
14W - 7L
1,647 Elo+
Party 2
Ratatoskr
Ratatoskr
fofotre
Ratatoskr
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 111L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CraftKing1
Fenrir
20
9 / 1 / 10
15,386
592
18,548
19,210
11,484
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
DarkDac
Scylla
20
5 / 4 / 7
13,903
535
13,471
12,919
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
MrKilk
Anubis
19
7 / 3 / 12
14,689
565
17,481
15,288
16,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
loutica
Medusa
20
7 / 3 / 6
15,925
613
19,225
17,243
7,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
phi1r
Chaac
20
5 / 0 / 12
15,479
595
27,096
19,156
19,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrSoLaNo
Janus
19
4 / 8 / 3
12,664
487
10,306
16,837
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Naunaud
Ullr
20
3 / 6 / 4
13,275
511
6,046
20,845
8,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Omoigakezu
Athena
16
2 / 4 / 8
11,001
423
8,960
30,389
26,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Xarangh
Sun Wukong
19
1 / 4 / 2
12,135
467
11,901
29,766
20,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
fofotre
Ratatoskr
16
1 / 12 / 3
10,816
416
7,346
26,168
9,461
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
33
Kills
11
11
Deaths
34
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CraftKing1
Fenrir
9
1
10
14
W
Scylla
DarkDac
Scylla
5
4
7
2.13
W
Anubis
MrKilk
Anubis
7
3
12
4.33
L
Janus
MrSoLaNo
Janus
4
8
3
0.69
L
Ullr
Naunaud
Ullr
3
6
4
0.83
L
Athena
Omoigakezu
Athena
2
4
8
1.5
L
Sun Wukong
Xarangh
Sun Wukong
1
4
2
0.5
L
Ratatoskr
fofotre
Ratatoskr
1
12
3
0.21
W
Medusa
loutica
Medusa
7
3
6
3.33
W
Chaac
phi1r
Chaac
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,821
Damage
44,559
83,816
Taken
124,005
60,633
Mitigated
70,711
38,801
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CraftKing1
Fenrir
18,548
4,933
0
8,612
19,210
11,484
3,595
2,684
16,418
0
129,057
W
Scylla
DarkDac
Scylla
13,471
1,470
0
2,440
12,919
4,829
1,339
4,569
8,190
81,699
0
W
Anubis
MrKilk
Anubis
17,481
863
0
5,026
15,288
16,668
829
4,602
10,534
64,317
0
L
Janus
MrSoLaNo
Janus
10,306
402
520
1,665
16,837
5,968
0
3,857
12,836
75,412
0
L
Ullr
Naunaud
Ullr
6,046
2,404
0
4,642
20,845
8,328
3,761
3,919
16,826
0
101,107
L
Athena
Omoigakezu
Athena
8,960
2,712
0
1,746
30,389
26,720
0
7,956
22,006
31,502
0
L
Sun Wukong
Xarangh
Sun Wukong
11,901
2,542
0
9,961
29,766
20,234
0
7,893
20,996
0
72,731
L
Ratatoskr
fofotre
Ratatoskr
7,346
2,303
0
5,545
26,168
9,461
0
6,611
19,414
0
77,797
W
Medusa
loutica
Medusa
19,225
12,413
0
9,157
17,243
7,692
4,680
4,269
12,904
0
129,950
W
Chaac
phi1r
Chaac
27,096
4,807
0
13,566
19,156
19,960
4,415
2,584
16,504
0
98,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,382
Gold Earned
59,891
675
Minions Killed
663
0
Camps Cleared
0
2,568,841
Distance Traveled
2,391,551
16
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,386
592
128
5
0
518,876
3
W
Scylla
13,903
535
140
5
0
515,057
5
W
Anubis
14,689
565
60
2
0
486,102
4
L
Janus
12,664
487
155
6
0
478,090
9
L
Ullr
13,275
511
193
7
0
439,419
0
L
Athena
11,001
423
49
2
0
540,700
24
L
Sun Wukong
12,135
467
140
5
0
476,562
2
L
Ratatoskr
10,816
416
126
5
0
456,780
8
W
Medusa
15,925
613
177
7
0
516,728
4
W
Chaac
15,479
595
170
7
0
532,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role