Player Matchup

Thor
Thor
AscendGamer
Thor
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 2L
1,731 Elo+
Party 3
Ganesha
Ganesha
AscendProdigy
Ganesha
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 3
Nox
Nox
Chocoberri
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Solo
Jing Wei
Jing Wei
FluffyDestr0yer
Jing Wei
Level 22
God Stats
6W - 4L
1,875 SR
Queue Stats
38W - 36L
1,566 Elo+
Solo
Loki
Loki
Skruiks2
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,512 Elo+
Solo
Team Averages
Level 14
1,616 SR
1,541 Elo+

VS

Team Averages
Level 22
1,436 SR
1,523 Elo+
Nemesis
Nemesis
JustInTime13
Nemesis
Level 29
God Stats
8W - 8L
1,452 SR
Queue Stats
760W - 694L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Killerkowalski15
Cu Chulainn
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
26W - 29L
1,576 Elo+
Party 1
Scylla
Scylla
MwjFamilly
Scylla
Level 27
God Stats
3W - 5L
1,230 SR
Queue Stats
82W - 78L
1,490 Elo+
Solo
Hel
Hel
Thereal2ez
Hel
Level 29
God Stats
14W - 18L
1,500 SR
Queue Stats
191W - 207L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
izAnonymus
Heimdallr
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 19L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,592
441
8,334
22,966
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Ganesha
14
0 / 9 / 7
9,457
394
6,815
24,104
21,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 5 / 2
10,471
436
6,476
10,799
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
16
3 / 6 / 2
10,249
427
7,691
17,274
6,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
17
1 / 3 / 0
11,053
461
5,448
16,908
9,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JustInTime13
Nemesis
20
6 / 2 / 8
13,027
543
9,765
14,118
10,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Killerkowalski15
Cu Chulainn
20
1 / 2 / 2
12,739
531
10,900
12,864
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MwjFamilly
Scylla
20
5 / 0 / 4
13,388
558
14,081
9,534
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 4 / 5
11,247
469
6,219
11,770
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
izAnonymus
Heimdallr
20
12 / 3 / 8
13,291
554
30,966
23,251
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
29
29
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Ganesha
0
9
7
0.39
L
3
5
2
0.8
L
Jing Wei
3
6
2
0.67
W
Nemesis
JustInTime13
Nemesis
6
2
8
5
W
Cu Chulainn
Killerkowalski15
Cu Chulainn
1
2
2
1
W
Scylla
MwjFamilly
Scylla
5
0
4
7
L
Loki
1
3
0
0.33
W
5
4
5
1.88
W
Heimdallr
izAnonymus
Heimdallr
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
71,931
92,051
Taken
71,537
48,668
Mitigated
39,659
17,115
Healing
31,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,334
1,957
0
4,590
22,966
8,000
323
6,228
16,544
0
57,384
L
Ganesha
6,815
783
0
1,139
24,104
21,447
177
5,394
18,620
13,839
0
L
6,476
966
0
250
10,799
3,466
168
5,286
5,112
42,065
0
L
Jing Wei
7,691
6,656
0
6,727
17,274
6,475
512
2,106
15,142
0
67,202
W
Nemesis
JustInTime13
Nemesis
9,765
5,653
0
4,244
14,118
10,665
840
2,517
11,601
0
86,468
W
Cu Chulainn
Killerkowalski15
Cu Chulainn
10,900
1,964
0
4,042
12,864
10,728
2,461
878
11,986
10,774
75,271
W
Scylla
MwjFamilly
Scylla
14,081
582
0
2,130
9,534
3,714
2,437
2,077
7,457
92,699
0
L
Loki
5,448
606
0
4,409
16,908
9,280
559
1,568
14,586
0
67,777
W
6,219
1,850
3,529
3,582
11,770
4,343
1,711
2,623
9,147
58,302
0
W
Heimdallr
izAnonymus
Heimdallr
30,966
21,417
0
13,513
23,251
10,209
1,008
5,196
18,055
0
98,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,822
Gold Earned
63,692
432
Minions Killed
668
0
Camps Cleared
0
2,029,770
Distance Traveled
2,213,197
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,592
441
77
3
0
410,623
4
L
Ganesha
9,457
394
1
0
0
435,856
0
L
Nox
10,471
436
67
3
0
377,176
0
L
Jing Wei
10,249
427
135
6
0
426,741
4
W
Nemesis
13,027
543
122
5
0
512,691
5
W
Cu Chulainn
12,739
531
153
6
0
464,768
3
W
Scylla
13,388
558
174
7
0
443,470
0
L
Loki
11,053
461
152
6
0
379,374
0
W
Hel
11,247
469
95
4
0
390,063
4
W
Heimdallr
13,291
554
124
5
0
402,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role