Player Matchup

Scylla
Scylla
Bencefice14
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 219L
1,500 Elo+
Solo
Nemesis
Nemesis
KoenieswaMayhem
Nemesis
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
451W - 448L
1,535 Elo+
Solo
Cthulhu
Cthulhu
OsmiumCrusader76
Cthulhu
Level 105
God Stats
3W - 1L
1,318 SR
Queue Stats
68W - 51L
1,340 Elo+
Party 1
Ah Puch
Ah Puch
YoshikageKira1
Ah Puch
Level 84
God Stats
2W - 0L
1,578 SR
Queue Stats
15W - 12L
1,340 Elo+
Party 1
Artio
Artio
permit_hurple_op
Artio
Level 76
God Stats
1W - 0L
1,735 SR
Queue Stats
37W - 29L
1,388 Elo+
Party 1
Team Averages
Level 80
1,526 SR
1,421 Elo+

VS

Team Averages
Level 108
1,498 SR
1,471 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChillTIME87
Pele
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
349W - 349L
1,431 Elo+
Solo
Hercules
Hercules
PyWy
Hercules
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
319W - 313L
1,438 Elo+
Solo
Thoth
Thoth
TheDenyingAsian
Thoth
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
270W - 296L
1,447 Elo+
Solo
Medusa
Medusa
killer990
Medusa
Level 122
God Stats
11W - 13L
1,492 SR
Queue Stats
549W - 574L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
6 / 5 / 14
9,670
744
9,264
11,320
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 18
9,660
743
6,202
13,407
8,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
11 / 2 / 21
11,887
914
22,185
20,678
28,357
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
12 / 2 / 14
11,932
918
25,166
11,696
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 19
11,032
849
10,421
22,972
26,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 9 / 8
8,268
636
12,545
15,465
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 10 / 8
10,133
779
14,729
18,027
10,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
PyWy
Hercules
18
3 / 3 / 9
8,940
688
6,559
22,058
13,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 7 / 8
8,283
637
6,858
10,444
3,442
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
killer990
Medusa
16
3 / 9 / 11
9,888
761
15,194
14,503
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
61
38
Kills
17
18
Deaths
38
86
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
9
8
0.67
W
Scylla
6
5
14
2.6
L
7
10
8
1.1
W
3
4
18
3
W
11
2
21
10.75
L
Hercules
PyWy
Hercules
3
3
9
2.5
L
2
7
8
0.86
W
12
2
14
9.5
L
Medusa
killer990
Medusa
3
9
11
0.94
W
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,238
Damage
55,885
80,073
Taken
80,497
73,745
Mitigated
40,638
32,164
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,545
1,029
752
1,840
15,465
7,790
0
12,472
2,737
19,932
0
W
Scylla
9,264
638
1,735
2,184
11,320
4,141
988
2,072
9,248
16,272
0
L
14,729
3,808
942
2,883
18,027
10,513
0
15,287
2,341
0
19,711
W
6,202
1,586
1,389
2,113
13,407
8,247
506
2,551
10,856
0
13,048
W
22,185
1,801
2,341
5,413
20,678
28,357
587
5,099
15,579
38,761
0
L
Hercules
PyWy
Hercules
6,559
493
1,903
11,490
22,058
13,434
0
16,941
4,791
0
13,357
L
6,858
966
449
766
10,444
3,442
0
8,566
1,746
15,484
0
W
25,166
1,495
1,984
3,563
11,696
6,484
2,330
2,631
9,065
52,618
0
L
Medusa
killer990
Medusa
15,194
5,588
998
1,157
14,503
5,459
0
12,465
1,846
0
27,498
W
10,421
1,860
5,292
6,150
22,972
26,516
41
7,050
15,922
13,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
45,512
128
Minions Killed
84
0
Camps Cleared
0
1,225,416
Distance Traveled
1,029,008
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,268
636
17
1
0
180,668
0
W
Scylla
9,670
744
21
2
0
228,580
0
L
Pele
10,133
779
10
1
0
207,017
0
W
Nemesis
9,660
743
15
1
0
253,304
0
W
Cthulhu
11,887
914
33
3
0
252,272
0
L
Hercules
8,940
688
9
1
0
230,197
0
L
Thoth
8,283
637
17
1
0
205,908
0
W
Ah Puch
11,932
918
53
4
0
240,960
0
L
Medusa
9,888
761
31
2
0
205,218
3
W
Artio
11,032
849
6
0
0
250,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role