Player Matchup

Fenrir
Fenrir
Ant Htk24
Fenrir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Hyper4K
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Mystic_JOAL
Aphrodite
Level 38
God Stats
7W - 13L
1,326 SR
Queue Stats
146W - 159L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Ole Angry Andy
Danzaburou
Level 29
God Stats
73W - 69L
1,518 SR
Queue Stats
744W - 778L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
PanicAsp
Cthulhu
Level 62
God Stats
77W - 88L
1,490 SR
Queue Stats
1,060W - 1,040L
1,420 Elo+
Party 2
Team Averages
Level 42
1,467 SR
1,445 Elo+

VS

Team Averages
Level 38
1,476 SR
1,372 Elo+
Chaac
Chaac
Jaapieeb
Chaac
Level 37
God Stats
10W - 25L
1,407 SR
Queue Stats
39W - 70L
1,361 Elo+
Solo
Xbalanque
Xbalanque
PringlesCan2
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 274L
1,368 Elo+
Party 1
Zeus
Zeus
UgoinDIE1
Zeus
Level 28
God Stats
2W - 2L
1,579 SR
Queue Stats
432W - 518L
1,425 Elo+
Party 1
Merlin
Merlin
bigmike4044
Merlin
Level 43
God Stats
3W - 15L
1,339 SR
Queue Stats
268W - 318L
1,325 Elo+
Solo
Cupid
Cupid
torvus_1
Cupid
Level 61
God Stats
1W - 5L
1,558 SR
Queue Stats
119W - 161L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ant Htk24
Fenrir
12
6 / 0 / 2
6,934
630
5,742
7,033
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Hyper4K
Bellona
10
2 / 1 / 3
5,866
533
2,439
5,447
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Mystic_JOAL
Aphrodite
12
1 / 0 / 0
6,818
620
1,932
5,356
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Ole Angry Andy
Danzaburou
10
1 / 2 / 5
6,193
563
2,530
5,590
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
PanicAsp
Cthulhu
11
5 / 0 / 3
6,917
629
5,376
5,237
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jaapieeb
Chaac
9
1 / 4 / 0
5,409
492
3,261
8,886
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PringlesCan2
Xbalanque
8
0 / 5 / 2
4,729
430
3,513
7,241
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
5
0 / 2 / 0
4,064
369
999
2,758
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
8
0 / 3 / 0
4,685
426
2,217
4,630
1,170
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cupid
torvus_1
Cupid
8
2 / 3 / 0
5,170
470
3,381
5,166
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ant Htk24
Fenrir
6
0
2
7
W
Bellona
Hyper4K
Bellona
2
1
3
3.5
L
Chaac
Jaapieeb
Chaac
1
4
0
0.25
W
Aphrodite
Mystic_JOAL
Aphrodite
1
0
0
1
W
Danzaburou
Ole Angry Andy
Danzaburou
1
2
5
1.75
W
Cthulhu
PanicAsp
Cthulhu
5
0
3
6.5
L
Xbalanque
PringlesCan2
Xbalanque
0
5
2
0.2
L
Zeus
0
2
0
0
L
Merlin
0
3
0
0
L
Cupid
torvus_1
Cupid
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,019
Damage
13,371
28,663
Taken
28,681
11,868
Mitigated
11,809
13,393
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ant Htk24
Fenrir
5,742
1,456
0
5,073
7,033
2,614
600
222
6,811
0
31,934
W
Bellona
Hyper4K
Bellona
2,439
446
0
1,271
5,447
3,274
2
544
4,478
0
15,935
L
Chaac
Jaapieeb
Chaac
3,261
323
0
3,079
8,886
5,644
0
0
8,598
0
20,199
W
Aphrodite
Mystic_JOAL
Aphrodite
1,932
762
0
3,921
5,356
1,805
1,951
2,320
2,906
38,130
0
W
Danzaburou
Ole Angry Andy
Danzaburou
2,530
1,003
0
1,298
5,590
1,635
684
0
5,590
0
19,100
W
Cthulhu
PanicAsp
Cthulhu
5,376
144
600
1,230
5,237
2,540
130
0
5,237
23,365
0
L
Xbalanque
PringlesCan2
Xbalanque
3,513
1,092
159
1,313
7,241
2,054
0
3,232
4,009
0
16,810
L
Zeus
999
103
0
234
2,758
614
0
1,010
1,654
6,704
0
L
Merlin
2,217
343
87
818
4,630
1,170
201
774
3,777
20,001
0
L
Cupid
torvus_1
Cupid
3,381
1,552
0
420
5,166
2,327
0
2,144
3,022
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
24,057
270
Minions Killed
147
0
Camps Cleared
0
1,019,276
Distance Traveled
861,706
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,934
630
72
7
0
244,523
0
W
Bellona
5,866
533
29
3
0
192,343
1
L
Chaac
5,409
492
40
4
0
209,905
0
W
Aphrodite
6,818
620
86
8
0
191,811
0
W
Danzaburou
6,193
563
48
4
0
168,969
3
W
Cthulhu
6,917
629
35
3
0
221,630
3
L
Xbalanque
4,729
430
23
2
0
187,648
0
L
Zeus
4,064
369
11
1
0
96,253
0
L
Merlin
4,685
426
32
3
0
172,910
0
L
Cupid
5,170
470
41
4
0
194,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role