Player Matchup

Yemoja
Yemoja
Capn__Kanuckles
Yemoja
Level 8
God Stats
1W - 4L
1,448 SR
Queue Stats
12W - 14L
1,547 Elo+
Party 1
Merlin
Merlin
HarIequinsAngel
Merlin
Level 106
God Stats
6W - 6L
1,594 SR
Queue Stats
61W - 53L
1,590 Elo+
Party 1
Ymir
Ymir
ThatOneDude6412
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
VoidVix3n
Neith
Level 6
God Stats
5W - 3L
1,477 SR
Queue Stats
12W - 6L
1,646 Elo+
Solo
Artemis
Artemis
suzarian
Artemis
Level 13
God Stats
0W - 4L
1,832 SR
Queue Stats
7W - 17L
1,493 Elo+
Solo
Team Averages
Level 28
1,570 SR
1,555 Elo+

VS

Team Averages
Level 18
1,694 SR
1,644 Elo+
Danzaburou
Danzaburou
Aswifft
Danzaburou
Level 26
God Stats
68W - 43L
1,621 SR
Queue Stats
117W - 89L
1,672 Elo+
Solo
Jing Wei
Jing Wei
EmiM02
Jing Wei
Level 6
God Stats
3W - 3L
1,741 SR
Queue Stats
21W - 24L
1,683 Elo+
Solo
King Arthur
King Arthur
NicBeth
King Arthur
Level 26
God Stats
4W - 2L
1,742 SR
Queue Stats
83W - 67L
1,712 Elo+
Solo
Zeus
Zeus
Swapiggggy553
Zeus
Level 27
God Stats
4W - 1L
1,796 SR
Queue Stats
136W - 118L
1,604 Elo+
Solo
Ares
Ares
lCxmeo
Ares
Level 6
God Stats
21W - 14L
1,569 SR
Queue Stats
25W - 23L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
10,719
974
5,229
16,438
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 4 / 1
10,659
969
14,263
11,180
4,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 15 / 3
9,672
879
5,131
26,539
29,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
VoidVix3n
Neith
15
0 / 7 / 4
9,401
855
4,545
14,485
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
suzarian
Artemis
16
0 / 4 / 5
9,544
868
13,565
12,593
5,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

34

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aswifft
Danzaburou
18
10 / 1 / 18
12,549
1,141
23,833
7,900
3,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
EmiM02
Jing Wei
18
6 / 1 / 17
11,351
1,032
10,820
7,000
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
NicBeth
King Arthur
18
5 / 1 / 20
11,672
1,061
15,127
15,522
14,748
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 0 / 19
12,605
1,146
20,088
6,680
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
lCxmeo
Ares
16
2 / 2 / 13
10,118
920
6,580
10,876
5,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
5
Kills
33
33
Deaths
5
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aswifft
Danzaburou
10
1
18
19
L
0
3
5
0.83
W
Jing Wei
EmiM02
Jing Wei
6
1
17
14.5
L
4
4
1
1.13
W
King Arthur
NicBeth
King Arthur
5
1
20
15
W
10
0
19
19.5
L
1
15
3
0.17
L
Neith
VoidVix3n
Neith
0
7
4
0.29
W
Ares
lCxmeo
Ares
2
2
13
4.25
L
Artemis
suzarian
Artemis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,733
Damage
76,448
81,235
Taken
47,978
61,750
Mitigated
28,207
9,081
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aswifft
Danzaburou
23,833
12,329
1,200
3,267
7,900
3,545
0
4,929
2,971
0
41,469
L
5,229
1,276
4,539
2,125
16,438
16,899
0
5,175
11,263
16,552
0
W
Jing Wei
EmiM02
Jing Wei
10,820
9,430
0
1,150
7,000
2,730
0
4,127
2,873
0
34,527
L
14,263
582
0
338
11,180
4,757
0
3,210
7,970
45,150
0
W
King Arthur
NicBeth
King Arthur
15,127
1,437
0
1,208
15,522
14,748
0
6,528
8,994
322
23,284
W
20,088
3,956
319
2,678
6,680
2,158
0
4,455
2,225
54,362
0
L
5,131
1,299
0
0
26,539
29,087
0
8,996
17,120
11,290
0
L
Neith
VoidVix3n
Neith
4,545
2,561
0
1,561
14,485
5,796
0
5,937
8,548
0
17,731
W
Ares
lCxmeo
Ares
6,580
212
0
2,491
10,876
5,026
0
4,584
6,292
9,831
0
L
Artemis
suzarian
Artemis
13,565
6,452
0
518
12,593
5,211
0
3,571
9,022
0
34,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,995
Gold Earned
58,295
188
Minions Killed
214
3
Camps Cleared
6
841,847
Distance Traveled
909,609
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,549
1,141
42
4
1
193,865
0
L
Yemoja
10,719
974
33
3
1
190,462
0
W
Jing Wei
11,351
1,032
53
5
3
174,397
0
L
Merlin
10,659
969
63
6
0
169,863
1
W
King Arthur
11,672
1,061
21
2
1
211,493
0
W
Zeus
12,605
1,146
87
8
1
174,461
1
L
Ymir
9,672
879
11
1
0
140,459
3
L
Neith
9,401
855
34
3
1
146,252
0
W
Ares
10,118
920
11
1
0
155,393
2
L
Artemis
9,544
868
47
4
1
194,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role