Player Matchup

Nu Wa
Nu Wa
FinalSummit2017
Nu Wa
Level 29
God Stats
16W - 14L
1,503 SR
Queue Stats
48W - 40L
1,528 Elo+
Solo
Ganesha
Ganesha
PONGAN_TUSAAAAA
Ganesha
Level 4
God Stats
2W - 0L
1,779 SR
Queue Stats
22W - 21L
1,604 Elo+
Party 1
Xbalanque
Xbalanque
SupremePL70
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 112L
1,381 Elo+
Party 1
Loki
Loki
YYungRico843
Loki
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,687 Elo+
Solo
Hercules
Hercules
ulratxrl8007htt
Hercules
Level 82
God Stats
11W - 14L
1,448 SR
Queue Stats
20W - 24L
1,451 Elo+
Party 1
Team Averages
Level 32
1,546 SR
1,530 Elo+

VS

Team Averages
Level 17
1,610 SR
1,593 Elo+
Nemesis
Nemesis
Kingjaik
Nemesis
Level 17
God Stats
5W - 8L
1,823 SR
Queue Stats
198W - 202L
1,633 Elo+
Solo
Scylla
Scylla
PotBrownie7
Scylla
Level 29
God Stats
7W - 2L
1,898 SR
Queue Stats
18W - 10L
1,927 Elo+
Solo
Agni
Agni
SnBi-_-NaRuTo
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
TallBarbecue676
Tsukuyomi
Level 8
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
tita_red
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
7,188
599
8,383
4,044
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 4
6,261
522
3,357
8,858
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SupremePL70
Xbalanque
9
3 / 4 / 2
6,032
503
3,097
8,734
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 0 / 4
7,204
600
5,758
5,853
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
5 / 1 / 2
7,388
616
3,837
8,247
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kingjaik
Nemesis
10
0 / 4 / 2
6,010
501
3,804
7,000
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
2 / 2 / 1
6,738
562
4,327
5,479
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 4
5,704
475
4,508
5,981
1,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
TallBarbecue676
Tsukuyomi
11
6 / 2 / 3
6,834
570
7,782
8,755
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
tita_red
Serqet
5
0 / 9 / 0
4,681
390
608
9,528
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
21
Kills
9
10
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Nemesis
Kingjaik
Nemesis
0
4
2
0.25
W
0
4
4
0.5
L
Scylla
2
2
1
1.25
L
1
5
4
0.6
W
Xbalanque
SupremePL70
Xbalanque
3
4
2
1
L
Tsukuyomi
TallBarbecue676
Tsukuyomi
6
2
3
3.75
W
6
0
4
8
L
Serqet
tita_red
Serqet
0
9
0
0
W
Hercules
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
21,029
35,736
Taken
36,743
13,714
Mitigated
12,011
10,702
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,383
2,204
390
648
4,044
1,199
238
1,628
2,254
34,586
0
L
Nemesis
Kingjaik
Nemesis
3,804
1,785
0
1,622
7,000
3,453
0
1,395
5,327
0
27,560
W
3,357
640
0
2,035
8,858
3,590
768
3,521
5,259
21,319
0
L
Scylla
4,327
220
0
1,350
5,479
1,306
0
1,768
3,600
31,885
0
L
4,508
305
0
662
5,981
1,530
175
1,880
4,029
22,022
0
W
Xbalanque
SupremePL70
Xbalanque
3,097
1,522
318
3,184
8,734
2,305
517
2,789
5,921
0
25,712
L
Tsukuyomi
TallBarbecue676
Tsukuyomi
7,782
2,185
0
2,859
8,755
2,572
0
2,679
5,982
0
25,638
W
5,758
1,379
0
859
5,853
1,833
0
633
5,220
0
41,418
L
Serqet
tita_red
Serqet
608
411
0
428
9,528
3,150
448
3,455
5,813
0
4,386
W
Hercules
3,837
973
0
3,268
8,247
4,787
607
0
8,247
0
33,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
29,967
315
Minions Killed
228
0
Camps Cleared
0
1,150,194
Distance Traveled
1,114,588
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,188
599
67
6
0
211,650
1
L
Nemesis
6,010
501
59
5
0
247,252
3
W
Ganesha
6,261
522
10
1
0
252,790
3
L
Scylla
6,738
562
74
6
0
197,401
5
L
Agni
5,704
475
38
3
0
187,574
0
W
Xbalanque
6,032
503
67
6
0
206,660
2
L
Tsukuyomi
6,834
570
43
4
0
231,190
0
W
Loki
7,204
600
91
8
0
260,844
3
L
Serqet
4,681
390
14
1
0
251,171
0
W
Hercules
7,388
616
80
7
0
218,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role