Player Matchup

Hel
Hel
Godcmpl3x6316
Hel
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 111L
1,377 Elo+
Solo
Neith
Neith
Maark022
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
Top Chaos Llama
Ganesha
Level 17
God Stats
2W - 3L
1,550 SR
Queue Stats
98W - 123L
1,275 Elo+
Party 1
Anubis
Anubis
Top Chaos Wolf
Anubis
Level 6
God Stats
1W - 4L
1,454 SR
Queue Stats
4W - 7L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
halo777X3
Cthulhu
Level 27
God Stats
16W - 7L
1,630 SR
Queue Stats
76W - 85L
1,386 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,362 Elo+

VS

Team Averages
Level 18
1,580 SR
1,340 Elo+
Pele
Pele
OrangeKurama
Pele
Level 18
God Stats
2W - 0L
1,719 SR
Queue Stats
117W - 151L
1,414 Elo+
Solo
Chaac
Chaac
Reckldam
Chaac
Level 25
God Stats
8W - 6L
1,496 SR
Queue Stats
96W - 103L
1,460 Elo+
Solo
Neith
Neith
XeShift
Neith
Level 24
God Stats
8W - 5L
1,683 SR
Queue Stats
374W - 434L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
martingamer256
Baron Samedi
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 311L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
wacky_swap9
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 3
14,393
514
22,967
22,017
22,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Maark022
Neith
20
7 / 5 / 6
13,399
479
23,379
24,764
12,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 4 / 10
11,866
424
13,254
22,319
28,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 15 / 4
11,059
395
13,330
22,761
10,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
halo777X3
Cthulhu
5
0 / 4 / 1
7,420
265
1,143
3,446
1,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 6
13,333
476
5,501
21,038
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Reckldam
Chaac
20
9 / 3 / 6
14,409
515
28,788
32,222
38,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
XeShift
Neith
19
9 / 7 / 10
13,043
466
19,346
21,385
7,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
martingamer256
Baron Samedi
19
11 / 9 / 6
13,875
496
24,169
25,707
11,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
wacky_swap9
Ao Kuang
5
0 / 5 / 0
8,221
294
520
4,054
944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
25
Kills
33
34
Deaths
27
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
13
6
3
2.42
L
Neith
Maark022
Neith
7
5
6
2
W
4
3
6
2.33
W
Chaac
Reckldam
Chaac
9
3
6
4
L
0
4
10
1.25
L
5
15
4
0.47
W
Neith
XeShift
Neith
9
7
10
2
L
Cthulhu
halo777X3
Cthulhu
0
4
1
0.13
W
Baron Samedi
martingamer256
Baron Samedi
11
9
6
1.56
W
Ao Kuang
wacky_swap9
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,073
Damage
78,324
95,307
Taken
104,406
74,956
Mitigated
65,591
25,096
Healing
39,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,967
5,222
3,683
8,769
22,017
22,274
828
6,782
14,541
82,151
0
L
Neith
Maark022
Neith
23,379
12,638
0
7,213
24,764
12,519
349
6,159
18,012
0
83,205
W
5,501
1,470
0
6,210
21,038
7,475
3,299
7,140
13,898
0
66,635
W
Chaac
Reckldam
Chaac
28,788
7,123
0
13,314
32,222
38,349
2,258
15,542
16,680
0
96,399
L
13,254
705
0
1,408
22,319
28,080
117
4,165
17,584
49,105
0
L
13,330
587
0
3,822
22,761
10,891
26
5,873
16,352
31,315
0
W
Neith
XeShift
Neith
19,346
7,428
1,185
7,003
21,385
7,152
1,429
11,183
10,202
0
70,308
L
Cthulhu
halo777X3
Cthulhu
1,143
290
0
201
3,446
1,192
0
282
3,104
7,967
0
W
Baron Samedi
martingamer256
Baron Samedi
24,169
2,490
3,660
8,210
25,707
11,671
3,179
14,789
10,918
87,194
0
W
Ao Kuang
wacky_swap9
Ao Kuang
520
130
0
172
4,054
944
220
2,040
2,014
5,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,137
Gold Earned
62,881
335
Minions Killed
487
0
Camps Cleared
0
1,909,646
Distance Traveled
2,019,762
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,393
514
119
4
0
426,728
1
L
Neith
13,399
479
125
4
0
450,594
1
W
Pele
13,333
476
111
4
0
498,116
0
W
Chaac
14,409
515
147
5
0
482,419
1
L
Ganesha
11,866
424
20
1
0
538,152
0
L
Anubis
11,059
395
53
2
0
373,812
0
W
Neith
13,043
466
92
3
0
454,302
1
L
Cthulhu
7,420
265
18
1
0
120,360
0
W
Baron Samedi
13,875
496
127
5
0
416,192
0
W
Ao Kuang
8,221
294
10
0
0
168,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role