Player Matchup

Nike
Nike
GrayMatter100
Nike
Level 66
God Stats
6W - 4L
1,484 SR
Queue Stats
36W - 42L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Ram5b0tt0m03
Cthulhu
Level 120
God Stats
1W - 0L
1,568 SR
Queue Stats
8W - 5L
1,515 Elo+
Party 2
Nox
Nox
TheAsianKid9
Nox
Level 65
God Stats
4W - 10L
1,571 SR
Queue Stats
35W - 43L
1,471 Elo+
Party 2
Anhur
Anhur
puripine
Anhur
Level 147
God Stats
4W - 4L
1,309 SR
Queue Stats
47W - 62L
1,469 Elo+
Party 2
Team Averages
Level 100
1,483 SR
1,493 Elo+

VS

Team Averages
Level 46
1,454 SR
1,387 Elo+
Anubis
Anubis
Brocolius
Anubis
Level 68
God Stats
1W - 4L
1,542 SR
Queue Stats
4W - 13L
1,274 Elo+
Party 1
Loki
Loki
DisplacedTie85
Loki
Level 25
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
K0ns01e
Danzaburou
Level 42
God Stats
2W - 2L
1,705 SR
Queue Stats
4W - 13L
1,274 Elo+
Party 1
Fafnir
Fafnir
Stubby1807
Fafnir
Level 48
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
10,586
882
4,775
10,571
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Ram5b0tt0m03
Cthulhu
14
0 / 4 / 11
9,712
809
6,649
11,926
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
11 / 1 / 4
11,269
939
13,118
6,719
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
puripine
Anhur
17
8 / 1 / 6
10,710
893
11,352
10,582
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brocolius
Anubis
14
1 / 7 / 3
8,559
713
7,811
10,100
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 6 / 1
8,384
699
2,997
8,422
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
K0ns01e
Danzaburou
15
4 / 4 / 2
9,810
818
12,890
9,797
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Stubby1807
Fafnir
13
1 / 4 / 3
8,513
709
2,862
15,019
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
7
8
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Brocolius
Anubis
1
7
3
0.36
L
1
6
1
0.25
W
2
2
12
4
L
Danzaburou
K0ns01e
Danzaburou
4
4
2
1.25
W
Cthulhu
Ram5b0tt0m03
Cthulhu
0
4
11
1.38
L
Fafnir
Stubby1807
Fafnir
1
4
3
0.63
W
11
1
4
13
W
Anhur
puripine
Anhur
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
26,560
39,798
Taken
43,338
23,830
Mitigated
26,602
7,422
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Brocolius
Anubis
7,811
427
0
2,226
10,100
5,411
390
6,052
3,682
31,891
0
L
2,997
704
0
401
8,422
2,917
575
4,066
4,262
0
17,526
W
4,775
727
0
1,914
10,571
6,496
802
2,579
7,992
0
25,442
L
Danzaburou
K0ns01e
Danzaburou
12,890
4,845
0
1,926
9,797
3,257
1,178
4,139
5,620
0
38,918
W
Cthulhu
Ram5b0tt0m03
Cthulhu
6,649
413
381
1,681
11,926
9,627
826
3,341
8,585
23,405
0
L
Fafnir
Stubby1807
Fafnir
2,862
862
0
2,325
15,019
15,017
42
5,632
9,161
14,716
0
W
13,118
142
0
1,096
6,719
2,447
692
2,635
4,084
38,611
0
W
Anhur
puripine
Anhur
11,352
5,940
0
2,350
10,582
5,260
1,370
2,869
7,713
0
41,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,277
Gold Earned
35,266
214
Minions Killed
154
10
Camps Cleared
9
952,999
Distance Traveled
782,795
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,559
713
39
3
2
162,648
1
L
Loki
8,384
699
43
4
3
198,589
0
W
Nike
10,586
882
37
3
3
256,409
2
L
Danzaburou
9,810
818
56
5
2
214,133
1
W
Cthulhu
9,712
809
31
3
2
229,778
1
L
Fafnir
8,513
709
16
1
2
207,425
0
W
Nox
11,269
939
89
7
3
242,428
2
W
Anhur
10,710
893
57
5
2
224,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role