Player Matchup

Ganesha
Ganesha
KindBoii
Ganesha
Level 25
God Stats
2W - 3L
1,715 SR
Queue Stats
124W - 97L
1,733 Elo+
Solo
Thanatos
Thanatos
TonyMoreno_1
Thanatos
Level 27
God Stats
20W - 18L
1,493 SR
Queue Stats
205W - 240L
1,568 Elo+
Solo
Rama
Rama
WasWokeOnce
Rama
Level 18
God Stats
11W - 1L
1,978 SR
Queue Stats
50W - 17L
1,847 Elo+
Party 1
Bellona
Bellona
ghxstlyy
Bellona
Level 25
God Stats
25W - 9L
1,661 SR
Queue Stats
180W - 61L
1,839 Elo+
Party 1
Olorun
Olorun
В3Doc
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,402 Elo+
Solo
Team Averages
Level 22
1,669 SR
1,678 Elo+

VS

Team Averages
Level 20
1,650 SR
1,640 Elo+
Mercury
Mercury
ForsakenForest
Mercury
Level 15
God Stats
4W - 4L
1,942 SR
Queue Stats
60W - 49L
1,739 Elo+
Solo
Fenrir
Fenrir
HeartBern
Fenrir
Level 28
God Stats
12W - 13L
1,472 SR
Queue Stats
23W - 21L
1,480 Elo+
Solo
Nu Wa
Nu Wa
MintyLemon
Nu Wa
Level 10
God Stats
4W - 5L
1,226 SR
Queue Stats
24W - 18L
1,740 Elo+
Solo
Nox
Nox
TouchMyDinker
Nox
Level 18
God Stats
12W - 7L
1,871 SR
Queue Stats
173W - 155L
1,648 Elo+
Solo
Izanami
Izanami
nymorrhad
Izanami
Level 28
God Stats
5W - 3L
1,741 SR
Queue Stats
52W - 43L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KindBoii
Ganesha
9
0 / 3 / 9
5,840
584
3,498
6,818
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TonyMoreno_1
Thanatos
9
3 / 2 / 4
5,963
596
2,468
9,017
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,378
538
3,500
4,712
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ghxstlyy
Bellona
12
4 / 1 / 2
6,812
681
5,622
8,686
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
В3Doc
Olorun
12
9 / 1 / 2
7,624
762
6,581
8,037
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
4,792
479
2,264
5,184
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
HeartBern
Fenrir
9
1 / 5 / 0
4,906
491
4,111
7,044
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
8
0 / 6 / 1
4,673
467
5,759
6,011
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 5
5,595
560
4,214
6,930
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
nymorrhad
Izanami
10
5 / 1 / 1
6,095
610
6,941
5,646
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
9
9
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Fenrir
HeartBern
Fenrir
1
5
0
0.2
W
Ganesha
KindBoii
Ganesha
0
3
9
1.5
L
Nu Wa
0
6
1
0.08
W
Thanatos
TonyMoreno_1
Thanatos
3
2
4
2.5
L
2
2
5
2.25
W
1
2
0
0.5
W
Bellona
ghxstlyy
Bellona
4
1
2
5
L
Izanami
nymorrhad
Izanami
5
1
1
5.5
W
Olorun
В3Doc
Olorun
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,669
Damage
23,289
37,270
Taken
30,815
17,362
Mitigated
11,611
20,290
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,264
946
0
1,384
5,184
1,177
0
1,272
3,912
0
15,868
L
Fenrir
HeartBern
Fenrir
4,111
1,327
0
1,560
7,044
3,391
207
837
6,207
0
17,266
W
Ganesha
KindBoii
Ganesha
3,498
428
0
1,209
6,818
3,312
114
2,572
4,122
14,870
0
L
Nu Wa
5,759
1,243
0
273
6,011
1,641
0
4,121
1,890
21,592
0
W
Thanatos
TonyMoreno_1
Thanatos
2,468
776
0
6,727
9,017
2,548
330
2,482
6,351
0
24,404
L
4,214
542
0
1,751
6,930
2,685
0
1,680
5,250
13,681
0
W
3,500
2,516
0
1,384
4,712
2,049
0
587
4,056
0
30,261
W
Bellona
ghxstlyy
Bellona
5,622
2,522
0
5,051
8,686
5,165
186
895
7,412
0
36,886
L
Izanami
nymorrhad
Izanami
6,941
4,697
0
1,043
5,646
2,717
305
1,773
3,873
0
36,807
W
Olorun
В3Doc
Olorun
6,581
3,547
700
5,219
8,037
4,288
460
2,731
5,059
39,965
4,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
26,061
300
Minions Killed
188
0
Camps Cleared
0
994,455
Distance Traveled
897,719
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,792
479
31
3
0
154,331
2
L
Fenrir
4,906
491
39
4
0
183,363
1
W
Ganesha
5,840
584
8
1
0
215,874
2
L
Nu Wa
4,673
467
28
3
0
178,311
2
W
Thanatos
5,963
596
56
6
0
196,700
2
L
Nox
5,595
560
21
2
0
196,281
1
W
Rama
5,378
538
65
7
0
178,050
2
W
Bellona
6,812
681
88
9
0
225,243
3
L
Izanami
6,095
610
69
7
0
185,433
2
W
Olorun
7,624
762
83
8
0
178,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role