Player Matchup

Merlin
Merlin
Andress77
Merlin
Level 20
God Stats
91W - 72L
1,613 SR
Queue Stats
904W - 940L
1,375 Elo+
Solo
Ganesha
Ganesha
CompBeMovinV
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,258 Elo+
Party 1
Fenrir
Fenrir
OfficialSnaggy-
Fenrir
Level 7
God Stats
0W - 3L
1,111 SR
Queue Stats
4W - 16L
1,126 Elo+
Party 1
Ullr
Ullr
Pedro4725
Ullr
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ra
Ra
alvaroloppez
Ra
Level 10
God Stats
1W - 7L
1,485 SR
Queue Stats
63W - 63L
1,255 Elo+
Solo
Team Averages
Level 10
1,442 SR
1,303 Elo+

VS

Team Averages
Level 18
1,408 SR
1,302 Elo+
Sun Wukong
Sun Wukong
HypedSavage9385
Sun Wukong
Level 14
God Stats
2W - 2L
1,268 SR
Queue Stats
3W - 2L
1,237 Elo+
Solo
Skadi
Skadi
REC GucciCrabby
Skadi
Level 29
God Stats
6W - 3L
1,613 SR
Queue Stats
12W - 10L
1,416 Elo+
Solo
Hachiman
Hachiman
asonur_face
Hachiman
Level 25
God Stats
61W - 44L
1,500 SR
Queue Stats
201W - 195L
1,500 Elo+
Solo
Olorun
Olorun
chocopinky
Olorun
Level 17
God Stats
4W - 3L
1,157 SR
Queue Stats
6W - 4L
1,110 Elo+
Solo
Loki
Loki
gabriel_michael7
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andress77
Merlin
17
4 / 5 / 2
11,861
988
22,786
13,912
5,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
CompBeMovinV
Ganesha
17
0 / 11 / 5
10,698
892
4,191
18,805
9,580
14
1 / 5 / 1
9,759
813
3,197
8,667
3,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
17
1 / 6 / 4
11,257
938
7,631
17,244
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 9 / 2
10,785
899
7,382
14,502
5,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HypedSavage9385
Sun Wukong
16
2 / 0 / 8
10,658
888
3,249
3,693
1,631
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 2 / 11
13,377
1,115
15,693
13,089
5,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
asonur_face
Hachiman
20
10 / 0 / 16
13,629
1,136
18,947
10,158
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
chocopinky
Olorun
20
8 / 1 / 18
13,526
1,127
15,819
12,709
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 4 / 10
11,942
995
12,870
11,300
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
7
Kills
36
36
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andress77
Merlin
4
5
2
1
L
Ganesha
CompBeMovinV
Ganesha
0
11
5
0.23
W
Sun Wukong
HypedSavage9385
Sun Wukong
2
0
8
6
L
1
5
1
0.3
L
Ullr
1
6
4
0.5
W
10
2
11
7.75
L
1
9
2
0.22
W
Hachiman
asonur_face
Hachiman
10
0
16
18
W
Olorun
chocopinky
Olorun
8
1
18
17
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,187
Damage
66,578
73,130
Taken
50,949
31,753
Mitigated
20,445
3,029
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andress77
Merlin
22,786
1,381
252
653
13,912
5,521
0
2,018
11,894
46,165
0
L
Ganesha
CompBeMovinV
Ganesha
4,191
349
0
0
18,805
9,580
0
6,551
12,254
11,147
0
W
Sun Wukong
HypedSavage9385
Sun Wukong
3,249
530
0
435
3,693
1,631
0
2,639
1,054
1,964
8,381
L
3,197
815
0
110
8,667
3,592
0
2,446
6,221
0
3,878
L
Ullr
7,631
4,239
0
6
17,244
7,183
0
2,878
14,366
0
36,141
W
15,693
12,087
0
2,507
13,089
5,335
0
9,121
3,968
0
44,792
L
7,382
788
778
1,230
14,502
5,877
0
2,780
11,722
28,543
0
W
Hachiman
asonur_face
Hachiman
18,947
14,384
243
3,663
10,158
3,868
0
7,477
2,681
0
37,803
W
Olorun
chocopinky
Olorun
15,819
5,447
3,074
5,501
12,709
5,416
0
8,932
3,777
42,065
0
W
12,870
3,945
0
940
11,300
4,195
0
6,190
5,110
0
25,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,360
Gold Earned
63,132
185
Minions Killed
233
1
Camps Cleared
8
734,422
Distance Traveled
896,045
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,861
988
51
4
0
189,460
1
L
Ganesha
10,698
892
0
0
0
129,071
4
W
Sun Wukong
10,658
888
19
2
0
103,032
1
L
Fenrir
9,759
813
1
0
0
100,550
0
L
Ullr
11,257
938
76
6
0
152,361
4
W
Skadi
13,377
1,115
84
7
6
202,041
0
L
Ra
10,785
899
57
5
1
162,980
0
W
Hachiman
13,629
1,136
42
4
0
197,191
0
W
Olorun
13,526
1,127
72
6
0
217,086
0
W
Loki
11,942
995
16
1
2
176,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role