Player Matchup

Cthulhu
Cthulhu
JuisyMang129
Cthulhu
Level 21
God Stats
0W - 2L
1,511 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
SpGeo256
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,344 Elo+
Party 1
Ra
Ra
tomycat
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Team Averages
Level 21
1,504 SR
1,313 Elo+

VS

Team Averages
Level 72
1,443 SR
1,394 Elo+
Anubis
Anubis
Bròók
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DARKNESS091
Geb
Level 83
God Stats
2W - 2L
1,330 SR
Queue Stats
51W - 71L
1,344 Elo+
Solo
Neith
Neith
Pacoca9510
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuisyMang129
Cthulhu
10
1 / 6 / 0
7,575
689
2,743
11,628
6,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
SpGeo256
Ao Kuang
10
0 / 7 / 1
7,248
659
3,985
11,652
3,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 0
6,543
595
1,384
7,911
1,506
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bròók
Anubis
13
11 / 1 / 9
10,014
910
14,705
7,170
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 17
9,269
843
3,064
5,752
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
7 / 0 / 11
9,272
843
7,954
2,214
806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
20
20
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bròók
Anubis
11
1
9
15.5
W
2
0
17
10.5
L
Cthulhu
JuisyMang129
Cthulhu
1
6
0
0.17
W
Neith
7
0
11
12.5
L
Ao Kuang
SpGeo256
Ao Kuang
0
7
1
0.07
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,112
Damage
25,723
31,191
Taken
15,136
10,574
Mitigated
9,515
3,025
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bròók
Anubis
14,705
825
248
2,301
7,170
3,820
592
3,961
3,209
42,467
0
W
3,064
642
0
1,942
5,752
4,889
514
2,538
3,214
14,150
0
L
Cthulhu
JuisyMang129
Cthulhu
2,743
39
0
0
11,628
6,062
0
6,019
5,335
16,789
0
W
Neith
7,954
3,336
0
444
2,214
806
1,674
1,701
513
0
33,019
L
Ao Kuang
SpGeo256
Ao Kuang
3,985
1,265
0
2,892
11,652
3,006
0
6,342
5,024
27,102
0
L
1,384
173
73
60
7,911
1,506
0
4,893
2,858
18,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,366
Gold Earned
28,555
114
Minions Killed
141
0
Camps Cleared
0
543,533
Distance Traveled
649,977
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,014
910
69
6
0
196,691
1
W
Geb
9,269
843
15
1
0
238,830
3
L
Cthulhu
7,575
689
30
3
0
203,809
0
W
Neith
9,272
843
57
5
0
214,456
0
L
Ao Kuang
7,248
659
51
5
0
179,376
0
L
Ra
6,543
595
33
3
0
160,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role