Player Matchup

Guan Yu
Guan Yu
IvoryLighhht
Guan Yu
Level 26
God Stats
10W - 1L
2,014 SR
Queue Stats
209W - 206L
1,582 Elo+
Solo
Fenrir
Fenrir
KeL6957
Fenrir
Level 13
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 16L
1,465 Elo+
Solo
Cthulhu
Cthulhu
MrChamyto9393
Cthulhu
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
155W - 157L
1,346 Elo+
Party 1
Cupid
Cupid
PãoDaConceição
Cupid
Level 10
God Stats
19W - 11L
1,306 SR
Queue Stats
575W - 539L
1,323 Elo+
Party 1
Sol
Sol
UrsoMolhado
Sol
Level 21
God Stats
5W - 7L
1,276 SR
Queue Stats
586W - 600L
1,327 Elo+
Party 1
Team Averages
Level 17
1,476 SR
1,409 Elo+

VS

Team Averages
Level 21
1,517 SR
1,433 Elo+
Poseidon
Poseidon
DiegoVRodrigues
Poseidon
Level 28
God Stats
9W - 5L
1,386 SR
Queue Stats
52W - 45L
1,433 Elo+
Solo
Xbalanque
Xbalanque
FEMARC
Xbalanque
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 241L
1,592 Elo+
Solo
Cthulhu
Cthulhu
LuckasKings
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,198 Elo+
Solo
Freya
Freya
M3N0Nz_
Freya
Level 17
God Stats
7W - 10L
1,449 SR
Queue Stats
31W - 28L
1,407 Elo+
Solo
Geb
Geb
NAIROB
Geb
Level 27
God Stats
0W - 3L
1,748 SR
Queue Stats
7W - 20L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IvoryLighhht
Guan Yu
13
2 / 0 / 2
7,221
656
4,336
6,969
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
KeL6957
Fenrir
11
8 / 2 / 2
7,095
645
5,134
10,225
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
9
4 / 3 / 3
5,467
497
2,543
5,628
3,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 6
5,643
513
5,037
3,748
904
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 2
6,711
610
4,031
6,664
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
1 / 3 / 0
5,651
514
4,276
5,793
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
FEMARC
Xbalanque
10
1 / 3 / 2
5,399
491
3,360
5,783
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
LuckasKings
Cthulhu
8
1 / 2 / 2
5,140
467
2,666
5,710
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
M3N0Nz_
Freya
8
1 / 4 / 0
5,062
460
3,821
6,786
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
NAIROB
Geb
8
2 / 5 / 2
5,590
508
1,383
6,729
1,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
6
6
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
3
0
0.33
L
Xbalanque
FEMARC
Xbalanque
1
3
2
0.67
W
Guan Yu
IvoryLighhht
Guan Yu
2
0
2
3
W
Fenrir
KeL6957
Fenrir
8
2
2
4.5
L
Cthulhu
LuckasKings
Cthulhu
1
2
2
1
L
Freya
M3N0Nz_
Freya
1
4
0
0.25
W
Cthulhu
4
3
3
1.83
L
Geb
NAIROB
Geb
2
5
2
0.6
W
2
0
6
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
15,506
33,234
Taken
30,801
16,094
Mitigated
10,507
14,997
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,276
496
0
0
5,793
1,724
0
4,031
1,737
28,389
0
L
Xbalanque
FEMARC
Xbalanque
3,360
1,120
0
1,590
5,783
1,587
72
1,082
4,701
0
27,244
W
Guan Yu
IvoryLighhht
Guan Yu
4,336
740
100
3,562
6,969
5,393
319
4,003
2,826
0
43,374
W
Fenrir
KeL6957
Fenrir
5,134
1,057
0
5,007
10,225
3,737
32
2,177
7,984
0
32,258
L
Cthulhu
LuckasKings
Cthulhu
2,666
269
88
1,905
5,710
3,718
0
391
5,269
12,762
0
L
Freya
M3N0Nz_
Freya
3,821
1,541
0
1,486
6,786
1,672
0
0
6,561
18,502
0
W
Cthulhu
2,543
583
0
250
5,628
3,931
0
1,228
4,300
12,153
0
L
Geb
NAIROB
Geb
1,383
238
0
628
6,729
1,806
0
1,070
5,659
5,043
0
W
5,037
2,322
592
1,444
3,748
904
332
400
3,298
0
21,054
W
4,031
1,272
0
4,042
6,664
2,129
826
3,570
2,680
38,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
26,842
299
Minions Killed
175
0
Camps Cleared
0
1,045,367
Distance Traveled
949,058
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,651
514
65
6
0
194,540
2
L
Xbalanque
5,399
491
40
4
0
182,545
3
W
Guan Yu
7,221
656
96
9
0
233,958
3
W
Fenrir
7,095
645
71
6
0
230,767
0
L
Cthulhu
5,140
467
26
2
0
171,093
0
L
Freya
5,062
460
40
4
0
198,115
0
W
Cthulhu
5,467
497
14
1
0
238,343
0
L
Geb
5,590
508
4
0
0
202,765
4
W
Cupid
5,643
513
41
4
0
175,477
2
W
Sol
6,711
610
77
7
0
166,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role