Player Matchup

Ymir
Ymir
Guapo Lee
Ymir
Level 99
God Stats
7W - 8L
1,258 SR
Queue Stats
239W - 223L
1,548 Elo+
Solo
Ullr
Ullr
killer-hit-em69
Ullr
Level 114
God Stats
39W - 34L
1,677 SR
Queue Stats
190W - 194L
1,521 Elo+
Solo
Ah Puch
Ah Puch
wattawa303
Ah Puch
Level 28
God Stats
9W - 4L
1,715 SR
Queue Stats
12W - 14L
1,477 Elo+
Solo
Team Averages
Level 80
1,550 SR
1,515 Elo+

VS

Team Averages
Level 21
1,526 SR
1,492 Elo+
Ra
Ra
NeosMiden
Ra
Level 8
God Stats
0W - 1L
1,682 SR
Queue Stats
5W - 12L
1,622 Elo+
Solo
Khepri
Khepri
Simply2Speedy
Khepri
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
224W - 226L
1,524 Elo+
Solo
Apollo
Apollo
leonidas_19rx
Apollo
Level 25
God Stats
4W - 12L
1,395 SR
Queue Stats
53W - 76L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 7
7,600
760
4,153
8,609
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 5
7,465
747
8,917
6,030
2,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
wattawa303
Ah Puch
11
4 / 1 / 2
7,607
761
9,313
3,627
1,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,564
656
5,518
6,487
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
6,716
672
3,242
8,555
5,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,937
594
2,616
10,244
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
7
4.5
L
1
2
0
0.5
L
0
3
1
0.17
W
3
0
5
5.5
L
0
3
0
0
W
Ah Puch
wattawa303
Ah Puch
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
11,376
18,266
Taken
25,286
9,823
Mitigated
11,600
2,079
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,153
368
0
850
8,609
6,461
125
3,540
4,794
13,580
0
L
5,518
694
744
1,805
6,487
2,476
0
3,055
3,432
25,410
0
L
3,242
231
0
1,691
8,555
5,224
0
5,603
2,952
11,319
0
W
8,917
3,879
0
375
6,030
2,032
666
2,425
3,451
0
35,292
L
2,616
1,252
141
1,092
10,244
3,900
0
4,819
5,425
0
13,403
W
Ah Puch
wattawa303
Ah Puch
9,313
158
0
854
3,627
1,330
178
2,244
1,255
28,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
19,217
126
Minions Killed
100
0
Camps Cleared
0
534,465
Distance Traveled
501,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,600
760
19
2
0
172,351
0
L
Ra
6,564
656
59
6
0
165,716
1
L
Khepri
6,716
672
15
2
0
178,771
3
W
Ullr
7,465
747
56
6
0
173,694
0
L
Apollo
5,937
594
26
3
0
156,973
0
W
Ah Puch
7,607
761
51
5
0
188,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role