Player Matchup

Scylla
Scylla
Lithurgy
Scylla
Level 135
God Stats
9W - 3L
1,554 SR
Queue Stats
339W - 341L
1,536 Elo+
Solo
Pele
Pele
Naunaud
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,810 Elo+
Party 2
Amaterasu
Amaterasu
Omoigakezu
Amaterasu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,765 Elo+
Party 2
Jing Wei
Jing Wei
Xarangh
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,707 Elo+
Party 2
Athena
Athena
fofotre
Athena
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 111L
1,616 Elo+
Party 2
Team Averages
Level 103
1,511 SR
1,687 Elo+

VS

Team Averages
Level 83
1,580 SR
1,538 Elo+
Nox
Nox
AkirameMiko
Nox
Level 33
God Stats
35W - 32L
1,618 SR
Queue Stats
629W - 587L
1,540 Elo+
Solo
Fenrir
Fenrir
CallMeRoss
Fenrir
Level 94
God Stats
18W - 15L
1,656 SR
Queue Stats
101W - 94L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
GravenHawk
Hou Yi
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,469 Elo+
Party 1
Chaac
Chaac
TryingNotToDie
Chaac
Level 109
God Stats
14W - 14L
1,624 SR
Queue Stats
135W - 126L
1,589 Elo+
Solo
Aphrodite
Aphrodite
dwatts45
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lithurgy
Scylla
11
2 / 4 / 1
7,039
469
9,149
6,541
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
Naunaud
Pele
10
1 / 8 / 1
6,310
421
3,468
14,845
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
Omoigakezu
Amaterasu
14
0 / 3 / 0
7,508
501
3,479
11,931
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Xarangh
Jing Wei
12
0 / 5 / 0
6,737
449
4,692
8,350
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
fofotre
Athena
9
0 / 8 / 2
6,160
411
1,893
17,143
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 16
8,441
563
7,133
5,492
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
CallMeRoss
Fenrir
15
11 / 0 / 7
9,646
643
8,563
10,985
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
GravenHawk
Hou Yi
15
7 / 0 / 8
9,442
629
11,445
8,206
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 4
10,429
695
8,029
9,587
8,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
dwatts45
Aphrodite
14
3 / 3 / 9
9,015
601
5,857
13,008
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
28
28
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
Fenrir
CallMeRoss
Fenrir
11
0
7
14.5
W
Hou Yi
GravenHawk
Hou Yi
7
0
8
11
L
Scylla
Lithurgy
Scylla
2
4
1
0.63
L
Pele
Naunaud
Pele
1
8
1
0.19
L
Amaterasu
Omoigakezu
Amaterasu
0
3
0
0
W
4
0
4
6
L
Jing Wei
Xarangh
Jing Wei
0
5
0
0
W
Aphrodite
dwatts45
Aphrodite
3
3
9
2.5
L
Athena
fofotre
Athena
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
41,027
58,810
Taken
47,278
25,144
Mitigated
21,862
13,146
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,133
931
0
1,242
5,492
1,782
1,347
1,912
3,480
22,401
0
W
Fenrir
CallMeRoss
Fenrir
8,563
1,509
0
4,120
10,985
4,468
597
1,313
9,587
0
57,132
W
Hou Yi
GravenHawk
Hou Yi
11,445
5,807
0
5,459
8,206
2,848
1,095
1,189
6,945
0
50,625
L
Scylla
Lithurgy
Scylla
9,149
649
0
880
6,541
1,974
0
1,767
4,684
37,110
0
L
Pele
Naunaud
Pele
3,468
878
0
4,302
14,845
4,159
0
3,202
11,529
0
34,085
L
Amaterasu
Omoigakezu
Amaterasu
3,479
1,084
0
3,057
11,931
10,299
0
473
11,441
0
42,739
W
8,029
1,428
0
4,952
9,587
8,161
600
2,078
7,073
0
65,991
L
Jing Wei
Xarangh
Jing Wei
4,692
2,850
0
3,128
8,350
2,051
0
1,555
6,795
0
40,100
W
Aphrodite
dwatts45
Aphrodite
5,857
628
4,080
7,866
13,008
4,603
597
3,874
8,826
57,066
0
L
Athena
fofotre
Athena
1,893
697
0
1,779
17,143
6,661
0
5,646
11,371
19,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
46,973
366
Minions Killed
431
0
Camps Cleared
0
1,422,723
Distance Traveled
1,481,962
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,441
563
24
2
0
297,852
4
W
Fenrir
9,646
643
77
5
0
332,982
4
W
Hou Yi
9,442
629
83
6
0
267,842
3
L
Scylla
7,039
469
72
5
0
269,302
5
L
Pele
6,310
421
66
4
0
267,965
1
L
Amaterasu
7,508
501
113
8
0
286,735
2
W
Chaac
10,429
695
134
9
0
300,189
6
L
Jing Wei
6,737
449
86
6
0
294,133
0
W
Aphrodite
9,015
601
113
8
0
283,097
5
L
Athena
6,160
411
29
2
0
304,588
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role