Player Matchup

Baron Samedi
Baron Samedi
DeathStroke973
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Emirsilverwind
Danzaburou
Level 13
God Stats
1W - 4L
1,393 SR
Queue Stats
75W - 91L
1,356 Elo+
Solo
Neith
Neith
Glitche010
Neith
Level 15
God Stats
2W - 5L
1,061 SR
Queue Stats
59W - 65L
1,372 Elo+
Solo
Thor
Thor
MSG_Schmale
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Odin
Odin
Zynyat
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 15
1,391 SR
1,433 Elo+

VS

Team Averages
Level 13
1,529 SR
1,385 Elo+
Ra
Ra
Demens1ooon
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,510 Elo+
Party 1
Vamana
Vamana
Jackzerz
Vamana
Level 16
God Stats
14W - 5L
1,679 SR
Queue Stats
68W - 71L
1,392 Elo+
Solo
Nike
Nike
TheNeizan
Nike
Level 18
God Stats
2W - 1L
1,265 SR
Queue Stats
5W - 5L
1,329 Elo+
Solo
Ah Puch
Ah Puch
angelaaas
Ah Puch
Level 17
God Stats
11W - 7L
1,702 SR
Queue Stats
68W - 54L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Гринни
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathStroke973
Baron Samedi
17
1 / 10 / 6
10,740
895
12,464
21,568
10,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Emirsilverwind
Danzaburou
18
5 / 11 / 6
12,282
1,024
17,121
23,499
8,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
16
1 / 3 / 5
10,659
888
6,492
9,856
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 11 / 7
11,187
932
5,344
21,406
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Zynyat
Odin
17
2 / 2 / 9
11,094
925
6,364
14,314
15,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 23
13,756
1,146
26,203
6,815
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Jackzerz
Vamana
18
12 / 4 / 9
13,213
1,101
18,007
17,448
9,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
20
9 / 0 / 18
13,746
1,146
13,618
10,513
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
angelaaas
Ah Puch
20
4 / 1 / 21
12,780
1,065
17,263
4,539
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Гринни
Guan Yu
17
5 / 6 / 11
11,426
952
9,691
14,651
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
12
Kills
37
37
Deaths
12
33
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeathStroke973
Baron Samedi
1
10
6
0.4
W
7
1
23
18.5
L
Danzaburou
Emirsilverwind
Danzaburou
5
11
6
0.73
L
Neith
1
3
5
1.17
W
Vamana
Jackzerz
Vamana
12
4
9
4.13
L
3
11
7
0.59
W
Nike
9
0
18
18
L
Odin
Zynyat
Odin
2
2
9
3.25
W
Ah Puch
angelaaas
Ah Puch
4
1
21
14.5
W
Guan Yu
Гринни
Guan Yu
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,785
Damage
84,782
90,643
Taken
53,966
47,121
Mitigated
43,813
5,871
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeathStroke973
Baron Samedi
12,464
1,053
735
1,064
21,568
10,848
0
9,852
11,493
34,325
0
W
26,203
742
2,394
2,407
6,815
3,401
0
1,331
5,484
80,980
0
L
Danzaburou
Emirsilverwind
Danzaburou
17,121
9,041
0
1,686
23,499
8,366
0
12,438
10,886
0
50,003
L
Neith
6,492
3,721
0
1,463
9,856
3,991
0
3,116
6,640
0
31,638
W
Vamana
Jackzerz
Vamana
18,007
13,014
0
2,144
17,448
9,863
0
2,612
14,836
0
24,016
L
5,344
1,642
0
681
21,406
8,048
0
11,664
9,542
0
20,283
W
Nike
13,618
968
0
328
10,513
12,893
0
2,958
7,555
0
26,545
L
Odin
Zynyat
Odin
6,364
2,554
0
242
14,314
15,868
0
6,933
7,229
0
14,446
W
Ah Puch
angelaaas
Ah Puch
17,263
755
0
415
4,539
2,093
0
1,586
2,953
43,030
0
W
Guan Yu
Гринни
Guan Yu
9,691
1,462
642
1,496
14,651
15,563
0
3,977
10,674
537
10,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,962
Gold Earned
64,921
259
Minions Killed
255
5
Camps Cleared
5
909,079
Distance Traveled
1,150,081
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,740
895
44
4
2
200,546
0
W
Ra
13,756
1,146
136
11
0
244,677
0
L
Danzaburou
12,282
1,024
96
8
0
190,176
0
L
Neith
10,659
888
72
6
1
131,583
2
W
Vamana
13,213
1,101
15
1
5
216,094
0
L
Thor
11,187
932
26
2
2
175,346
0
W
Nike
13,746
1,146
36
3
0
247,152
0
L
Odin
11,094
925
21
2
0
211,428
0
W
Ah Puch
12,780
1,065
64
5
0
221,963
0
W
Guan Yu
11,426
952
4
0
0
220,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role