Player Matchup

Fenrir
Fenrir
KindKitten22117
Fenrir
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 41L
1,548 Elo+
Party 2
Bellona
Bellona
Shellsh0cker
Bellona
Level 152
God Stats
1W - 1L
1,503 SR
Queue Stats
57W - 44L
1,605 Elo+
Party 2
Heimdallr
Heimdallr
Zulesblus
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
dallasdeath
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,510 Elo+
Party 2
Ganesha
Ganesha
rustenhaven
Ganesha
Level 129
God Stats
3W - 1L
1,824 SR
Queue Stats
4W - 2L
1,866 Elo+
Party 2
Team Averages
Level 143
1,565 SR
1,606 Elo+

VS

Team Averages
Level 129
1,601 SR
1,582 Elo+
Tsukuyomi
Tsukuyomi
Daerrik
Tsukuyomi
Level 144
God Stats
7W - 4L
1,686 SR
Queue Stats
154W - 126L
1,541 Elo+
Solo
Anubis
Anubis
Yealsey
Anubis
Level 101
God Stats
3W - 1L
1,758 SR
Queue Stats
143W - 148L
1,696 Elo+
Party 1
Janus
Janus
blueshoematt
Janus
Level 127
God Stats
7W - 7L
1,558 SR
Queue Stats
172W - 172L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
perick87
Ah Muzen Cab
Level 114
God Stats
3W - 1L
1,504 SR
Queue Stats
21W - 23L
1,544 Elo+
Party 1
Izanami
Izanami
xXxRathalosxXx
Izanami
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
267W - 240L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,242
524
2,102
7,275
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Shellsh0cker
Bellona
10
0 / 2 / 1
5,395
540
3,168
7,987
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Zulesblus
Heimdallr
10
1 / 3 / 1
5,434
543
3,080
5,648
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,687
469
3,235
5,513
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
rustenhaven
Ganesha
8
0 / 4 / 1
4,778
478
1,272
7,239
3,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daerrik
Tsukuyomi
11
4 / 1 / 2
6,613
661
5,513
6,011
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Yealsey
Anubis
11
4 / 0 / 3
6,134
613
4,289
4,323
1,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 2
6,370
637
2,374
4,299
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
perick87
Ah Muzen Cab
11
3 / 1 / 5
6,390
639
5,997
6,332
1,926
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 4
7,106
711
4,950
6,622
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
16
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Daerrik
Tsukuyomi
4
1
2
5
L
1
4
1
0.38
L
Bellona
Shellsh0cker
Bellona
0
2
1
0.25
W
Anubis
Yealsey
Anubis
4
0
3
5.5
L
Heimdallr
Zulesblus
Heimdallr
1
3
1
0.5
W
3
1
2
4
L
1
3
0
0.33
W
Ah Muzen Cab
perick87
Ah Muzen Cab
3
1
5
5.5
L
Ganesha
rustenhaven
Ganesha
0
4
1
0.13
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
23,123
33,662
Taken
27,587
13,561
Mitigated
8,805
10,135
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Daerrik
Tsukuyomi
5,513
1,197
0
3,630
6,011
2,059
0
0
5,961
0
32,944
L
2,102
80
0
2,454
7,275
2,063
0
569
6,688
0
21,539
L
Bellona
Shellsh0cker
Bellona
3,168
1,127
0
3,431
7,987
5,270
0
0
7,987
0
26,768
W
Anubis
Yealsey
Anubis
4,289
532
306
2,056
4,323
1,679
45
1,367
2,780
30,989
0
L
Heimdallr
Zulesblus
Heimdallr
3,080
813
0
1,806
5,648
1,673
670
2,305
3,191
0
28,877
W
2,374
102
0
266
4,299
1,101
0
0
4,299
33,760
0
L
3,235
582
0
1,401
5,513
862
0
1,743
3,752
20,166
0
W
Ah Muzen Cab
perick87
Ah Muzen Cab
5,997
2,701
0
979
6,332
1,926
297
2,656
3,368
0
35,914
L
Ganesha
rustenhaven
Ganesha
1,272
69
0
1,043
7,239
3,693
0
1,824
5,381
12,788
0
W
4,950
2,964
0
3,991
6,622
2,040
1,423
0
6,372
0
47,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
32,613
245
Minions Killed
386
0
Camps Cleared
0
925,642
Distance Traveled
1,081,652
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,613
661
66
7
0
258,091
4
L
Fenrir
5,242
524
59
6
0
187,561
3
L
Bellona
5,395
540
60
6
0
209,185
1
W
Anubis
6,134
613
49
5
0
203,164
3
L
Heimdallr
5,434
543
52
5
0
176,966
2
W
Janus
6,370
637
85
9
0
250,948
1
L
Sol
4,687
469
66
7
0
158,166
2
W
Ah Muzen Cab
6,390
639
72
7
0
198,251
0
L
Ganesha
4,778
478
8
1
0
193,764
0
W
Izanami
7,106
711
114
11
0
171,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role