Player Matchup

Fenrir
Fenrir
NickNuked
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 48L
1,903 Elo+
Party 1
Thoth
Thoth
PennyHead
Thoth
Level 9
God Stats
1W - 3L
1,733 SR
Queue Stats
85W - 40L
1,787 Elo+
Party 1
Medusa
Medusa
SoloLaneDogWater
Medusa
Level 20
God Stats
6W - 2L
1,858 SR
Queue Stats
70W - 50L
1,666 Elo+
Solo
Amaterasu
Amaterasu
UwU1298
Amaterasu
Level 13
God Stats
4W - 6L
1,700 SR
Queue Stats
29W - 47L
1,680 Elo+
Solo
Jormungandr
Jormungandr
耀光在发光
Jormungandr
Level 6
God Stats
3W - 3L
1,749 SR
Queue Stats
19W - 22L
1,501 Elo+
Solo
Team Averages
Level 15
1,708 SR
1,707 Elo+

VS

Team Averages
Level 16
1,473 SR
1,677 Elo+
Cernunnos
Cernunnos
CptnPeanut
Cernunnos
Level 21
God Stats
9W - 7L
1,126 SR
Queue Stats
121W - 103L
1,620 Elo+
Solo
Vulcan
Vulcan
Marv6969
Vulcan
Level 29
God Stats
2W - 2L
1,614 SR
Queue Stats
169W - 146L
1,701 Elo+
Solo
Susano
Susano
MoIag
Susano
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,872 Elo+
Party 2
Amaterasu
Amaterasu
Ogvajra
Amaterasu
Level 21
God Stats
3W - 1L
1,624 SR
Queue Stats
8W - 5L
1,691 Elo+
Party 2
Ymir
Ymir
StankMan08
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 146L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NickNuked
Fenrir
20
7 / 6 / 5
12,647
527
12,025
21,316
11,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
PennyHead
Thoth
20
9 / 4 / 4
13,176
549
21,535
17,256
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 5 / 2
11,696
487
5,365
14,248
5,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
UwU1298
Amaterasu
16
2 / 10 / 2
10,359
432
4,963
19,608
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
耀光在发光
Jormungandr
13
0 / 7 / 1
9,002
375
4,654
20,185
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CptnPeanut
Cernunnos
20
5 / 3 / 3
14,056
586
12,362
14,925
5,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Marv6969
Vulcan
20
12 / 7 / 4
15,402
642
21,324
13,028
4,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
MoIag
Susano
20
5 / 5 / 9
13,331
555
15,514
19,793
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Ogvajra
Amaterasu
20
4 / 4 / 7
13,170
549
13,355
21,354
14,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 1 / 9
12,609
525
5,174
10,437
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
20
Kills
31
32
Deaths
20
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CptnPeanut
Cernunnos
5
3
3
2.17
W
Vulcan
Marv6969
Vulcan
12
7
4
2
W
Susano
MoIag
Susano
5
5
9
1.9
L
Fenrir
NickNuked
Fenrir
7
6
5
1.58
W
Amaterasu
Ogvajra
Amaterasu
4
4
7
1.88
L
Thoth
PennyHead
Thoth
9
4
4
2.75
L
2
5
2
0.6
W
5
1
9
9.5
L
Amaterasu
UwU1298
Amaterasu
2
10
2
0.3
L
Jormungandr
耀光在发光
Jormungandr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,542
Damage
67,729
92,613
Taken
79,537
48,621
Mitigated
41,649
14,628
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CptnPeanut
Cernunnos
12,362
7,293
0
6,072
14,925
5,960
2,144
3,270
11,489
0
100,973
W
Vulcan
Marv6969
Vulcan
21,324
7,334
0
1,020
13,028
4,994
1,468
6,086
6,561
109,381
0
W
Susano
MoIag
Susano
15,514
3,167
0
6,627
19,793
9,018
794
6,284
13,155
169
100,980
L
Fenrir
NickNuked
Fenrir
12,025
2,354
0
6,646
21,316
11,175
0
3,886
17,368
0
86,349
W
Amaterasu
Ogvajra
Amaterasu
13,355
7,550
0
8,537
21,354
14,198
2,375
5,215
15,781
4,630
69,830
L
Thoth
PennyHead
Thoth
21,535
796
0
3,370
17,256
6,227
380
4,986
12,106
106,872
0
L
5,365
2,156
0
2,563
14,248
5,687
0
3,835
10,313
0
98,411
W
5,174
1,661
0
1,618
10,437
7,479
474
4,150
5,992
31,825
0
L
Amaterasu
UwU1298
Amaterasu
4,963
1,511
0
1,448
19,608
12,471
1,593
6,452
12,992
0
38,505
L
Jormungandr
耀光在发光
Jormungandr
4,654
1,624
0
601
20,185
13,061
217
7,030
12,985
39,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,880
Gold Earned
68,568
619
Minions Killed
676
0
Camps Cleared
0
2,022,713
Distance Traveled
2,216,078
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,056
586
164
7
0
401,489
3
W
Vulcan
15,402
642
188
8
0
447,201
2
W
Susano
13,331
555
148
6
0
441,089
2
L
Fenrir
12,647
527
142
6
0
471,865
0
W
Amaterasu
13,170
549
134
6
0
447,174
0
L
Thoth
13,176
549
184
8
0
438,793
4
L
Medusa
11,696
487
149
6
0
351,892
6
W
Ymir
12,609
525
42
2
0
479,125
1
L
Amaterasu
10,359
432
73
3
0
358,286
0
L
Jormungandr
9,002
375
71
3
0
401,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role