Player Matchup

Cerberus
Cerberus
Alpha20ms
Cerberus
Level 7
God Stats
5W - 10L
1,108 SR
Queue Stats
13W - 22L
1,209 Elo+
Party 1
Neith
Neith
GameJibi
Neith
Level 16
God Stats
23W - 27L
1,414 SR
Queue Stats
32W - 41L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrEnderT
Cu Chulainn
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
SealsRGnarly
Sun Wukong
Level 16
God Stats
53W - 46L
1,352 SR
Queue Stats
74W - 71L
1,401 Elo+
Party 1
Nemesis
Nemesis
SnakeLion
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,375 SR
1,400 Elo+

VS

Team Averages
Level 37
1,509 SR
1,454 Elo+
Ares
Ares
High
Ares
Level 140
God Stats
7W - 6L
1,500 SR
Queue Stats
187W - 163L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Kylio019
Xbalanque
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MrCocoaPebbles
Sun Wukong
Level 30
God Stats
0W - 1L
1,679 SR
Queue Stats
14W - 15L
1,269 Elo+
Solo
Fenrir
Fenrir
dogfolt
Fenrir
Level 4
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
noahdan2004
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha20ms
Cerberus
16
6 / 6 / 11
11,425
544
8,482
20,808
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
GameJibi
Neith
16
13 / 5 / 10
11,807
562
22,565
14,469
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
MrEnderT
Cu Chulainn
18
13 / 3 / 7
12,619
601
12,536
14,422
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SealsRGnarly
Sun Wukong
19
10 / 3 / 2
12,762
608
15,361
21,395
18,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
SnakeLion
Nemesis
14
4 / 6 / 5
10,663
508
6,419
15,050
5,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
High
Ares
15
9 / 9 / 8
11,730
559
16,625
27,142
30,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Kylio019
Xbalanque
15
7 / 9 / 2
10,155
484
8,997
18,234
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrCocoaPebbles
Sun Wukong
14
3 / 5 / 1
9,162
436
5,489
16,773
11,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
dogfolt
Fenrir
7
1 / 11 / 3
6,784
323
3,219
11,760
5,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
noahdan2004
Kukulkan
13
2 / 15 / 3
8,895
424
16,236
16,071
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
46
Kills
22
23
Deaths
49
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alpha20ms
Cerberus
6
6
11
1.92
W
Neith
GameJibi
Neith
13
5
10
3.6
L
Ares
High
Ares
9
9
8
1.44
L
Xbalanque
Kylio019
Xbalanque
7
9
2
0.89
L
Sun Wukong
MrCocoaPebbles
Sun Wukong
3
5
1
0.7
W
Cu Chulainn
MrEnderT
Cu Chulainn
13
3
7
5.5
W
Sun Wukong
SealsRGnarly
Sun Wukong
10
3
2
3.67
W
Nemesis
SnakeLion
Nemesis
4
6
5
1.08
L
Fenrir
dogfolt
Fenrir
1
11
3
0.23
L
Kukulkan
noahdan2004
Kukulkan
2
15
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,363
Damage
50,566
86,144
Taken
89,980
60,071
Mitigated
59,251
22,516
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alpha20ms
Cerberus
8,482
1,126
0
6,199
20,808
19,925
1,274
6,632
14,176
57,109
0
W
Neith
GameJibi
Neith
22,565
13,883
0
5,386
14,469
5,729
3,504
7,578
6,891
0
61,920
L
Ares
High
Ares
16,625
838
0
1,078
27,142
30,669
0
4,280
22,862
35,907
0
L
Xbalanque
Kylio019
Xbalanque
8,997
4,436
0
1,691
18,234
6,445
2,017
1,698
16,536
0
44,505
L
Sun Wukong
MrCocoaPebbles
Sun Wukong
5,489
1,577
0
4,044
16,773
11,246
156
349
16,424
4,792
38,364
W
Cu Chulainn
MrEnderT
Cu Chulainn
12,536
2,955
0
400
14,422
10,445
1,953
9,525
4,897
8,382
56,640
W
Sun Wukong
SealsRGnarly
Sun Wukong
15,361
4,602
0
7,924
21,395
18,497
5,101
4,996
16,399
0
88,661
W
Nemesis
SnakeLion
Nemesis
6,419
2,688
0
2,607
15,050
5,475
1,775
4,897
10,153
0
59,842
L
Fenrir
dogfolt
Fenrir
3,219
1,154
0
629
11,760
5,390
0
2,199
9,561
0
15,832
L
Kukulkan
noahdan2004
Kukulkan
16,236
2,142
0
0
16,071
5,501
74
1,845
14,226
52,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,276
Gold Earned
46,726
504
Minions Killed
285
0
Camps Cleared
0
1,913,505
Distance Traveled
1,615,167
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,425
544
120
6
0
372,094
3
W
Neith
11,807
562
55
3
0
356,349
3
L
Ares
11,730
559
26
1
0
356,815
0
L
Xbalanque
10,155
484
83
4
0
282,455
0
L
Sun Wukong
9,162
436
68
3
0
373,837
1
W
Cu Chulainn
12,619
601
96
5
0
406,456
2
W
Sun Wukong
12,762
608
151
7
0
429,625
6
W
Nemesis
10,663
508
82
4
0
348,981
3
L
Fenrir
6,784
323
20
1
0
290,844
0
L
Kukulkan
8,895
424
88
4
0
311,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role