Player Matchup

Artemis
Artemis
CrayKray84
Artemis
Level 117
God Stats
2W - 1L
1,451 SR
Queue Stats
15W - 14L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Nemesis-NSs
Heimdallr
Level 59
God Stats
2W - 1L
1,193 SR
Queue Stats
11W - 13L
1,420 Elo+
Solo
Achilles
Achilles
ScuffedRNG
Achilles
Level 65
God Stats
2W - 1L
1,559 SR
Queue Stats
87W - 98L
1,500 Elo+
Solo
Merlin
Merlin
Soggyorphans
Merlin
Level 84
God Stats
7W - 3L
1,712 SR
Queue Stats
101W - 112L
1,493 Elo+
Solo
Olorun
Olorun
YoungKwhydoh
Olorun
Level 64
God Stats
2W - 2L
1,548 SR
Queue Stats
5W - 8L
1,497 Elo+
Solo
Team Averages
Level 78
1,493 SR
1,442 Elo+

VS

Team Averages
Level 94
1,441 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
A_Ingar96
Loki
Level 76
God Stats
109W - 115L
1,279 SR
Queue Stats
442W - 430L
1,477 Elo+
Solo
Janus
Janus
DTUN
Janus
Level 83
God Stats
42W - 49L
1,248 SR
Queue Stats
76W - 117L
1,300 Elo+
Solo
Danzaburou
Danzaburou
Mr Vexer802
Danzaburou
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 124L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
Zachhero
Baba Yaga
Level 96
God Stats
7W - 7L
1,677 SR
Queue Stats
100W - 103L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrayKray84
Artemis
18
3 / 10 / 3
12,201
718
16,122
19,232
7,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Nemesis-NSs
Heimdallr
15
1 / 11 / 1
9,827
578
4,513
15,953
5,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Achilles
ScuffedRNG
Achilles
13
0 / 7 / 1
8,556
503
2,544
11,863
10,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
18
0 / 5 / 2
10,300
606
8,543
12,663
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
17
3 / 8 / 0
10,880
640
8,580
17,421
7,517
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
1 / 1 / 19
11,833
696
7,596
18,549
26,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
20
4 / 0 / 10
12,990
764
4,755
6,705
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
DTUN
Janus
19
7 / 3 / 14
13,647
803
11,303
11,033
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Mr Vexer802
Danzaburou
20
20 / 0 / 13
17,183
1,011
27,926
15,163
10,191
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Zachhero
Baba Yaga
20
9 / 3 / 14
13,850
815
15,297
13,167
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
111
7
Kills
41
41
Deaths
7
7
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
19
10.5
W
Loki
4
0
10
9
L
Artemis
CrayKray84
Artemis
3
10
3
0.45
W
Janus
DTUN
Janus
7
3
14
4.67
W
Danzaburou
Mr Vexer802
Danzaburou
20
0
13
26.5
L
Heimdallr
Nemesis-NSs
Heimdallr
1
11
1
0.14
L
Achilles
ScuffedRNG
Achilles
0
7
1
0.07
L
Merlin
0
5
2
0.2
L
Olorun
3
8
0
0.38
W
Baba Yaga
Zachhero
Baba Yaga
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,302
Damage
66,877
77,132
Taken
64,617
36,784
Mitigated
50,943
11,451
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,596
724
1,087
1,935
18,549
26,823
1,203
5,848
12,701
35,503
0
W
Loki
4,755
545
0
1,661
6,705
3,312
1,506
2,295
4,410
0
57,074
L
Artemis
CrayKray84
Artemis
16,122
7,003
0
3,836
19,232
7,863
1,635
9,306
9,578
0
40,081
W
Janus
DTUN
Janus
11,303
956
0
1,932
11,033
4,370
704
1,683
9,350
30,876
0
W
Danzaburou
Mr Vexer802
Danzaburou
27,926
12,149
0
3,854
15,163
10,191
1,882
4,684
10,479
0
63,080
L
Heimdallr
Nemesis-NSs
Heimdallr
4,513
1,484
0
965
15,953
5,946
0
6,976
8,607
0
14,964
L
Achilles
ScuffedRNG
Achilles
2,544
237
0
1,004
11,863
10,196
0
5,420
6,125
0
7,981
L
Merlin
8,543
342
0
731
12,663
5,262
150
4,092
8,305
49,930
0
L
Olorun
8,580
3,713
461
4,454
17,421
7,517
0
7,180
9,856
34,541
0
W
Baba Yaga
Zachhero
Baba Yaga
15,297
1,148
0
3,058
13,167
6,247
1,265
3,453
9,714
54,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,764
Gold Earned
69,503
295
Minions Killed
407
4
Camps Cleared
13
1,134,182
Distance Traveled
1,663,890
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,833
696
70
4
0
310,181
0
W
Loki
12,990
764
112
7
5
344,478
4
L
Artemis
12,201
718
64
4
2
220,563
4
W
Janus
13,647
803
53
3
0
308,452
7
W
Danzaburou
17,183
1,011
69
4
7
382,610
1
L
Heimdallr
9,827
578
34
2
0
173,361
0
L
Achilles
8,556
503
9
1
1
270,222
1
L
Merlin
10,300
606
112
7
0
250,837
0
L
Olorun
10,880
640
76
4
1
219,199
1
W
Baba Yaga
13,850
815
103
6
1
318,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role