Player Matchup

The Morrigan
The Morrigan
BadderFever36
The Morrigan
Level 79
God Stats
4W - 4L
1,809 SR
Queue Stats
88W - 105L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Razordwarf
Danzaburou
Level 109
God Stats
188W - 250L
1,551 SR
Queue Stats
950W - 1,006L
1,466 Elo+
Solo
Mulan
Mulan
WarHammerWolfGuy
Mulan
Level 105
God Stats
17W - 17L
1,505 SR
Queue Stats
438W - 444L
1,412 Elo+
Solo
Kukulkan
Kukulkan
hutchdown11
Kukulkan
Level 58
God Stats
25W - 12L
1,500 SR
Queue Stats
48W - 35L
1,500 Elo+
Solo
Artio
Artio
isker
Artio
Level 81
God Stats
40W - 40L
1,553 SR
Queue Stats
265W - 273L
1,466 Elo+
Solo
Team Averages
Level 86
1,584 SR
1,458 Elo+

VS

Team Averages
Level 68
1,495 SR
1,482 Elo+
Cthulhu
Cthulhu
Ace Song
Cthulhu
Level 58
God Stats
2W - 0L
1,447 SR
Queue Stats
10W - 13L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Dark Horse4574
Aphrodite
Level 87
God Stats
4W - 6L
1,467 SR
Queue Stats
372W - 362L
1,658 Elo+
Solo
Hachiman
Hachiman
ElShogun
Hachiman
Level 68
God Stats
17W - 19L
1,726 SR
Queue Stats
175W - 174L
1,465 Elo+
Solo
Vamana
Vamana
MIGHTYGERBEN
Vamana
Level 82
God Stats
1W - 2L
1,337 SR
Queue Stats
8W - 16L
1,328 Elo+
Solo
Fenrir
Fenrir
PochocloPirata
Fenrir
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BadderFever36
The Morrigan
20
5 / 6 / 8
14,577
911
18,872
23,339
9,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Razordwarf
Danzaburou
20
4 / 5 / 11
14,387
899
25,856
27,216
11,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 11 / 13
14,451
903
27,210
42,273
47,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
hutchdown11
Kukulkan
20
3 / 6 / 11
14,533
908
26,036
19,893
8,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
isker
Artio
20
3 / 6 / 8
13,756
860
13,802
45,600
51,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace Song
Cthulhu
20
7 / 0 / 23
16,430
1,027
40,430
20,748
29,429
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Dark Horse4574
Aphrodite
20
5 / 3 / 18
14,651
916
28,189
21,171
18,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
ElShogun
Hachiman
20
12 / 0 / 13
16,797
1,050
42,428
19,243
8,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
20
3 / 8 / 17
14,118
882
21,948
36,156
32,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 8 / 13
15,140
946
19,653
24,832
11,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
118
19
Kills
34
34
Deaths
19
51
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ace Song
Cthulhu
7
0
23
18.5
L
The Morrigan
BadderFever36
The Morrigan
5
6
8
1.5
W
Aphrodite
Dark Horse4574
Aphrodite
5
3
18
4.67
W
Hachiman
ElShogun
Hachiman
12
0
13
18.5
W
Vamana
3
8
17
1.44
W
7
8
13
1.69
L
Danzaburou
Razordwarf
Danzaburou
4
5
11
1.9
L
4
11
13
0.95
L
Kukulkan
hutchdown11
Kukulkan
3
6
11
1.42
L
Artio
isker
Artio
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,776
Damage
152,648
158,321
Taken
122,150
128,298
Mitigated
99,634
17,026
Healing
54,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ace Song
Cthulhu
40,430
3,034
853
6,855
20,748
29,429
0
9,574
10,969
82,153
0
L
The Morrigan
BadderFever36
The Morrigan
18,872
2,056
258
451
23,339
9,867
0
10,995
11,777
62,208
0
W
Aphrodite
Dark Horse4574
Aphrodite
28,189
510
12,897
12,510
21,171
18,258
0
11,616
9,305
40,142
0
W
Hachiman
ElShogun
Hachiman
42,428
29,155
0
8,180
19,243
8,620
0
11,055
7,967
0
77,713
W
Vamana
21,948
10,110
1,274
10,409
36,156
32,106
0
15,831
19,580
5,866
46,256
W
19,653
6,562
0
1,926
24,832
11,221
0
10,413
14,176
0
29,368
L
Danzaburou
Razordwarf
Danzaburou
25,856
15,220
0
3,834
27,216
11,110
0
12,018
14,605
0
42,953
L
27,210
7,247
277
4,749
42,273
47,332
0
17,549
23,572
0
33,466
L
Kukulkan
hutchdown11
Kukulkan
26,036
3,247
0
0
19,893
8,498
0
5,818
13,637
60,516
0
L
Artio
isker
Artio
13,802
673
2,199
5,258
45,600
51,491
0
18,403
24,851
23,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,704
Gold Earned
77,136
243
Minions Killed
276
5
Camps Cleared
8
1,453,579
Distance Traveled
1,526,597
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,430
1,027
109
7
1
345,247
0
L
The Morrigan
14,577
911
84
5
3
298,447
0
W
Aphrodite
14,651
916
34
2
0
304,308
0
W
Hachiman
16,797
1,050
77
5
3
286,785
0
W
Vamana
14,118
882
39
2
1
288,633
1
W
Fenrir
15,140
946
17
1
3
301,624
0
L
Danzaburou
14,387
899
23
1
0
273,990
0
L
Mulan
14,451
903
17
1
1
285,449
0
L
Kukulkan
14,533
908
105
7
0
278,052
0
L
Artio
13,756
860
14
1
1
317,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role