Player Matchup

Kukulkan
Kukulkan
BabyBanh
Kukulkan
Level 27
God Stats
3W - 4L
1,564 SR
Queue Stats
54W - 81L
1,407 Elo+
Party 2
Pele
Pele
ButtSquirts
Pele
Level 59
God Stats
4W - 6L
1,823 SR
Queue Stats
182W - 247L
1,368 Elo+
Party 2
Set
Set
Cmbraz
Set
Level 29
God Stats
5W - 11L
1,222 SR
Queue Stats
98W - 140L
1,342 Elo+
Party 2
Khepri
Khepri
Peubert
Khepri
Level 23
God Stats
1W - 6L
1,259 SR
Queue Stats
128W - 169L
1,443 Elo+
Party 2
Neith
Neith
RatWithWAP
Neith
Level 25
God Stats
22W - 26L
1,522 SR
Queue Stats
161W - 214L
1,443 Elo+
Party 2
Team Averages
Level 33
1,478 SR
1,401 Elo+

VS

Team Averages
Level 17
1,689 SR
1,662 Elo+
Nox
Nox
TouchMyDinker
Nox
Level 18
God Stats
12W - 7L
1,820 SR
Queue Stats
173W - 155L
1,643 Elo+
Solo
Artemis
Artemis
Vazant69
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,737 Elo+
Solo
Nu Wa
Nu Wa
WasWokeOnce
Nu Wa
Level 18
God Stats
9W - 0L
1,728 SR
Queue Stats
50W - 17L
1,844 Elo+
Party 1
Izanami
Izanami
ghxstlyy
Izanami
Level 25
God Stats
4W - 2L
1,895 SR
Queue Stats
180W - 61L
1,837 Elo+
Party 1
Bellona
Bellona
В3Doc
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyBanh
Kukulkan
12
2 / 3 / 2
6,943
534
2,758
6,865
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 2
7,200
554
4,638
9,603
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
Cmbraz
Set
12
0 / 2 / 0
6,881
529
499
4,092
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Peubert
Khepri
9
0 / 4 / 3
6,112
470
3,740
7,762
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
9
1 / 6 / 2
5,616
432
3,525
6,946
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
8,291
638
6,243
9,442
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Vazant69
Artemis
12
3 / 2 / 7
7,254
558
6,844
5,761
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 3
8,536
657
5,523
4,967
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ghxstlyy
Izanami
15
3 / 1 / 0
8,891
684
3,342
7,571
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
В3Doc
Bellona
13
5 / 1 / 5
8,416
647
4,607
10,354
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
20
20
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BabyBanh
Kukulkan
2
3
2
1
L
4
5
2
1
L
Set
Cmbraz
Set
0
2
0
0
L
Khepri
Peubert
Khepri
0
4
3
0.38
L
Neith
1
6
2
0.33
W
7
2
5
4.75
W
Artemis
Vazant69
Artemis
3
2
7
3.25
W
2
2
3
1.75
W
Izanami
ghxstlyy
Izanami
3
1
0
3
W
Bellona
В3Doc
Bellona
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
26,559
35,268
Taken
38,095
14,662
Mitigated
19,574
6,342
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BabyBanh
Kukulkan
2,758
459
0
1,832
6,865
2,513
0
2,902
3,729
32,596
0
L
4,638
1,326
0
2,508
9,603
2,783
0
1,690
7,765
0
32,321
L
Set
Cmbraz
Set
499
116
0
125
4,092
2,049
551
622
3,392
0
36,611
L
Khepri
Peubert
Khepri
3,740
309
0
850
7,762
5,600
0
2,743
4,929
15,748
0
L
Neith
3,525
1,489
0
1,027
6,946
1,717
0
3,213
3,687
0
23,349
W
6,243
633
0
2,833
9,442
5,802
256
2,547
6,895
25,911
0
W
Artemis
Vazant69
Artemis
6,844
4,136
0
1,120
5,761
2,225
752
1,430
4,331
0
26,719
W
5,523
912
0
1,438
4,967
1,474
513
1,022
3,945
52,287
0
W
Izanami
ghxstlyy
Izanami
3,342
1,545
0
2,656
7,571
4,939
3,567
180
7,391
0
73,736
W
Bellona
В3Doc
Bellona
4,607
1,026
0
4,589
10,354
5,134
0
1,319
9,035
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
41,388
268
Minions Killed
416
0
Camps Cleared
0
1,160,602
Distance Traveled
1,164,772
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,943
534
56
4
0
226,380
1
L
Pele
7,200
554
53
4
0
261,393
0
L
Set
6,881
529
87
7
0
233,680
2
L
Khepri
6,112
470
17
1
0
247,083
2
L
Neith
5,616
432
55
4
0
192,066
1
W
Nox
8,291
638
49
4
0
224,200
0
W
Artemis
7,254
558
43
3
0
203,515
0
W
Nu Wa
8,536
657
108
8
0
236,673
4
W
Izanami
8,891
684
134
10
0
221,559
3
W
Bellona
8,416
647
82
6
0
278,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role