Player Matchup

Hades
Hades
BaStic6326
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CocoJamboPL
Nemesis
Level 81
God Stats
6W - 9L
1,287 SR
Queue Stats
52W - 43L
1,501 Elo+
Solo
Apollo
Apollo
DarkStorms19
Apollo
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 143L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
OGFruitysconze
Sylvanus
Level 122
God Stats
1W - 4L
1,221 SR
Queue Stats
92W - 116L
1,472 Elo+
Party 1
Achilles
Achilles
ShelbiteV2
Achilles
Level 62
God Stats
7W - 9L
1,290 SR
Queue Stats
443W - 446L
1,514 Elo+
Solo
Team Averages
Level 93
1,360 SR
1,494 Elo+

VS

Team Averages
Level 87
1,477 SR
1,451 Elo+
Fenrir
Fenrir
Bies
Fenrir
Level 117
God Stats
7W - 5L
1,496 SR
Queue Stats
78W - 75L
1,505 Elo+
Party 2
Artio
Artio
DyDyChito
Artio
Level 66
God Stats
1W - 2L
1,197 SR
Queue Stats
19W - 29L
1,338 Elo+
Solo
Neith
Neith
Monastere
Neith
Level 59
God Stats
31W - 41L
1,338 SR
Queue Stats
418W - 418L
1,348 Elo+
Solo
Scylla
Scylla
Rajlof
Scylla
Level 108
God Stats
8W - 3L
1,856 SR
Queue Stats
54W - 55L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
hiobus
Sylvanus
Level 84
God Stats
9W - 8L
1,500 SR
Queue Stats
191W - 166L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 6 / 0
7,072
416
6,238
16,668
7,858
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
CocoJamboPL
Nemesis
12
0 / 6 / 0
7,370
434
4,153
10,753
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Apollo
11
0 / 4 / 0
6,622
390
5,204
12,686
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
0 / 2 / 2
7,284
428
7,796
15,506
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
ShelbiteV2
Achilles
17
5 / 2 / 0
9,841
579
6,846
13,490
14,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bies
Fenrir
17
13 / 0 / 1
10,960
645
16,334
13,943
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
DyDyChito
Artio
8
0 / 5 / 1
6,297
370
2,460
8,653
5,860
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Monastere
Neith
15
0 / 0 / 6
8,684
511
9,213
9,770
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rajlof
Scylla
17
6 / 0 / 2
10,474
616
13,555
6,660
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
hiobus
Sylvanus
12
1 / 2 / 5
8,360
492
7,458
14,226
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
20
20
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
2
6
0
0.33
W
Fenrir
Bies
Fenrir
13
0
1
13.5
L
Nemesis
CocoJamboPL
Nemesis
0
6
0
0
L
Apollo
0
4
0
0
W
Artio
DyDyChito
Artio
0
5
1
0.1
W
Neith
Monastere
Neith
0
0
6
3
L
Sylvanus
0
2
2
0.5
W
Scylla
Rajlof
Scylla
6
0
2
7
L
Achilles
ShelbiteV2
Achilles
5
2
0
2.5
W
Sylvanus
hiobus
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
49,020
69,103
Taken
53,252
43,330
Mitigated
31,526
23,157
Healing
29,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,238
475
287
6,744
16,668
7,858
0
8,447
7,796
35,260
0
W
Fenrir
Bies
Fenrir
16,334
5,828
0
8,320
13,943
6,453
2,054
1,428
12,415
0
75,210
L
Nemesis
CocoJamboPL
Nemesis
4,153
1,500
0
1,752
10,753
5,910
0
1,931
8,750
0
50,422
L
Apollo
5,204
2,580
0
4,486
12,686
3,833
0
3,775
8,911
0
45,580
W
Artio
DyDyChito
Artio
2,460
200
0
2,536
8,653
5,860
0
711
7,546
12,720
0
W
Neith
Monastere
Neith
9,213
3,404
612
5,918
9,770
3,839
3,037
3,298
6,472
0
67,561
L
Sylvanus
7,796
2,701
1,322
4,989
15,506
11,419
0
6,265
9,137
26,541
0
W
Scylla
Rajlof
Scylla
13,555
3,043
0
1,932
6,660
2,367
790
3,149
3,486
81,703
0
L
Achilles
ShelbiteV2
Achilles
6,846
1,996
0
3,577
13,490
14,310
0
2,416
11,036
0
66,427
W
Sylvanus
hiobus
Sylvanus
7,458
2,550
2,808
7,377
14,226
13,007
194
5,448
8,753
27,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
44,775
417
Minions Killed
435
0
Camps Cleared
0
1,407,330
Distance Traveled
1,473,228
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,072
416
59
3
0
265,097
5
W
Fenrir
10,960
645
113
7
0
356,262
8
L
Nemesis
7,370
434
90
5
0
303,783
2
L
Apollo
6,622
390
82
5
0
261,555
3
W
Artio
6,297
370
22
1
0
186,372
2
W
Neith
8,684
511
125
7
0
311,585
4
L
Sylvanus
7,284
428
41
2
0
280,788
6
W
Scylla
10,474
616
151
9
0
339,701
5
L
Achilles
9,841
579
145
9
0
296,107
3
W
Sylvanus
8,360
492
24
1
0
279,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role