Player Matchup

Arachne
Arachne
Able Chimp
Arachne
Level 22
God Stats
25W - 31L
1,462 SR
Queue Stats
32W - 42L
1,414 Elo+
Party 2
Apollo
Apollo
AnubisDB
Apollo
Level 65
God Stats
58W - 77L
1,411 SR
Queue Stats
919W - 1,069L
1,383 Elo+
Party 2
Ganesha
Ganesha
LEGO16BOY
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 3
Bellona
Bellona
Sacred_4_Lyfe444
Bellona
Level 85
God Stats
4W - 4L
1,306 SR
Queue Stats
175W - 164L
1,511 Elo+
Party 3
Merlin
Merlin
tkav12
Merlin
Level 29
God Stats
4W - 11L
1,458 SR
Queue Stats
25W - 32L
1,465 Elo+
Party 3
Team Averages
Level 54
1,428 SR
1,460 Elo+

VS

Team Averages
Level 92
1,402 SR
1,445 Elo+
Ymir
Ymir
Hoendervleis
Ymir
Level 80
God Stats
6W - 2L
1,181 SR
Queue Stats
328W - 304L
1,411 Elo+
Party 4
Skadi
Skadi
Superwesp
Skadi
Level 106
God Stats
4W - 9L
1,483 SR
Queue Stats
278W - 257L
1,484 Elo+
Solo
Yemoja
Yemoja
TB x Payney
Yemoja
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 126L
1,462 Elo+
Party 1
Anubis
Anubis
TB x Sav
Anubis
Level 109
God Stats
6W - 5L
1,438 SR
Queue Stats
62W - 63L
1,458 Elo+
Party 1
Pele
Pele
lhubbz
Pele
Level 57
God Stats
32W - 19L
1,406 SR
Queue Stats
354W - 329L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Able Chimp
Arachne
9
1 / 4 / 0
5,648
471
1,481
8,112
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
AnubisDB
Apollo
9
0 / 2 / 1
5,299
442
1,776
7,355
1,844
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
LEGO16BOY
Ganesha
9
0 / 3 / 1
5,633
469
3,205
7,160
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 0
6,942
579
6,866
7,061
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
tkav12
Merlin
10
0 / 2 / 0
6,079
507
1,125
4,549
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,598
550
2,924
9,276
5,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Superwesp
Skadi
9
1 / 1 / 0
5,402
450
4,796
5,752
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
10
0 / 0 / 3
6,171
514
4,100
4,846
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
TB x Sav
Anubis
13
5 / 0 / 0
7,554
630
5,539
2,943
1,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
lhubbz
Pele
13
5 / 0 / 1
7,552
629
3,421
5,662
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
12
12
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Able Chimp
Arachne
1
4
0
0.25
L
Apollo
AnubisDB
Apollo
0
2
1
0.25
W
1
1
1
1.5
L
Ganesha
LEGO16BOY
Ganesha
0
3
1
0.17
L
1
1
0
1
W
Skadi
Superwesp
Skadi
1
1
0
1
W
Yemoja
0
0
3
1.5
W
Anubis
TB x Sav
Anubis
5
0
0
5
W
Pele
lhubbz
Pele
5
0
1
5.5
L
Merlin
tkav12
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,453
Damage
20,780
34,237
Taken
28,479
17,375
Mitigated
13,135
10,930
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Able Chimp
Arachne
1,481
761
0
1,810
8,112
3,688
0
3,147
4,965
0
29,348
L
Apollo
AnubisDB
Apollo
1,776
867
0
2,967
7,355
1,844
0
2,035
5,320
0
27,147
W
2,924
658
0
4,881
9,276
5,642
47
0
9,276
35,155
0
L
Ganesha
LEGO16BOY
Ganesha
3,205
303
299
1,749
7,160
3,858
0
2,339
4,821
15,306
0
L
6,866
3,512
0
2,729
7,061
6,760
0
2,537
4,524
0
46,342
W
Skadi
Superwesp
Skadi
4,796
1,925
0
2,411
5,752
1,393
286
952
4,800
0
27,122
W
Yemoja
4,100
704
1,211
2,538
4,846
2,812
120
1,885
2,961
23,724
0
W
Anubis
TB x Sav
Anubis
5,539
163
0
1,645
2,943
1,477
590
1,214
1,567
45,119
0
W
Pele
lhubbz
Pele
3,421
598
0
323
5,662
1,811
1,583
117
5,545
0
50,529
L
Merlin
tkav12
Merlin
1,125
42
0
1,376
4,549
1,225
0
2,505
2,044
34,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
33,277
320
Minions Killed
365
0
Camps Cleared
0
1,115,541
Distance Traveled
1,026,316
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,648
471
58
5
0
236,119
2
L
Apollo
5,299
442
77
6
0
214,534
5
W
Ymir
6,598
550
78
7
0
212,162
0
L
Ganesha
5,633
469
8
1
0
224,932
3
L
Bellona
6,942
579
104
9
0
240,138
0
W
Skadi
5,402
450
47
4
0
186,783
1
W
Yemoja
6,171
514
43
4
0
172,859
2
W
Anubis
7,554
630
89
7
0
191,169
4
W
Pele
7,552
629
108
9
0
263,343
1
L
Merlin
6,079
507
73
6
0
199,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role