Player Matchup

Scylla
Scylla
Bronze III
DragonsRage1993
Scylla
Bronze III
Level 148
God Stats
0W - 1L
1,129 SR
Queue Stats
6W - 12L
1,382 MMR
Party 1
Geb
Geb
Bronze III
bigborja7283
Geb
Bronze III
Level 81
God Stats
0W - 2L
1,489 SR
Queue Stats
6W - 15L
1,489 MMR
Party 1
Artemis
Artemis
Bronze III
bloodyrose714
Artemis
Bronze III
Level 100
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 4L
1,489 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,451 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,500 SR
1,465 MMR
Medusa
Medusa
Silver I
DemonicWarSlug
Medusa
Silver I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 117L
1,451 MMR
Solo
Achilles
Achilles
Silver I
PaPa Do Sio Yo
Achilles
Silver I
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 25L
1,538 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Perkocet Pirate
Zhong Kui
Bronze III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
10,874
680
9,502
11,743
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 4
10,723
670
9,210
17,855
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
12
1 / 6 / 4
9,192
575
8,398
15,083
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SkadiAphroditeBacchusCthulhuZeus

VS

Bans
PersephoneJanusOdinAnubisBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
11,341
709
13,479
10,471
3,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
15
10 / 3 / 6
11,876
742
14,100
17,567
15,208
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Perkocet Pirate
Zhong Kui
12
2 / 5 / 11
10,125
633
12,255
13,146
9,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
17
17
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
5
5
2
1.2
W
Achilles
10
3
6
4.33
W
Zhong Kui
Perkocet Pirate
Zhong Kui
2
5
11
1.5
L
2
6
4
0.67
L
Artemis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
39,834
44,681
Taken
41,184
25,486
Mitigated
28,204
8,932
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,479
3,312
0
2,163
10,471
3,799
2,383
5,256
5,215
0
71,916
L
9,502
324
0
2,572
11,743
3,323
711
2,075
9,524
44,942
0
W
Achilles
14,100
5,432
0
3,089
17,567
15,208
256
7,394
10,173
317
39,224
W
Zhong Kui
Perkocet Pirate
Zhong Kui
12,255
742
0
5,102
13,146
9,197
486
6,100
7,046
32,836
0
L
9,210
448
814
2,599
17,855
17,116
205
4,149
13,486
30,450
0
L
Artemis
8,398
2,468
0
2,947
15,083
5,047
791
5,875
8,768
0
31,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
33,342
163
Minions Killed
208
0
Camps Cleared
0
803,567
Distance Traveled
831,688
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,341
709
105
7
0
310,910
4
L
Scylla
10,874
680
80
5
0
239,687
1
W
Achilles
11,876
742
45
3
0
275,269
1
W
Zhong Kui
10,125
633
58
4
0
245,509
3
L
Geb
10,723
670
43
3
0
307,551
3
L
Artemis
9,192
575
40
3
0
256,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role