Player Matchup

Hou Yi
Hou Yi
AlucardAldama
Hou Yi
Level 13
God Stats
1W - 0L
1,270 SR
Queue Stats
11W - 15L
1,646 Elo+
Solo
Cthulhu
Cthulhu
Axedity
Cthulhu
Level 24
God Stats
15W - 14L
1,544 SR
Queue Stats
359W - 384L
1,550 Elo+
Solo
Anubis
Anubis
Bloodthirsty007
Anubis
Level 29
God Stats
8W - 5L
1,677 SR
Queue Stats
55W - 38L
1,656 Elo+
Solo
Ganesha
Ganesha
Dirnamoth
Ganesha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,499 Elo+
Solo
Mercury
Mercury
MClovin1509
Mercury
Level 28
God Stats
3W - 2L
1,560 SR
Queue Stats
78W - 55L
1,658 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,602 Elo+

VS

Team Averages
Level 14
1,592 SR
1,495 Elo+
Anubis
Anubis
ArchACuster
Anubis
Level 3
God Stats
9W - 6L
1,516 SR
Queue Stats
28W - 20L
1,442 Elo+
Solo
Ares
Ares
AsianMercy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,563 Elo+
Solo
Ullr
Ullr
Fairandil
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwagAmatersu77
Tsukuyomi
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 23L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
nymorrhad
Sun Wukong
Level 28
God Stats
5W - 1L
1,942 SR
Queue Stats
52W - 43L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 0
9,036
532
11,605
12,019
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Axedity
Cthulhu
16
4 / 3 / 2
9,248
544
7,991
13,248
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 3 / 4
9,861
580
14,809
13,257
6,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Dirnamoth
Ganesha
15
2 / 0 / 11
9,661
568
10,411
13,347
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
MClovin1509
Mercury
16
3 / 3 / 5
9,519
560
8,351
13,589
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 9 / 2
9,034
531
12,378
15,830
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 7 / 0
6,184
364
2,505
12,199
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
12
1 / 5 / 1
7,660
451
8,537
13,652
3,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SwagAmatersu77
Tsukuyomi
13
1 / 2 / 0
7,862
462
4,487
10,860
4,058
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
nymorrhad
Sun Wukong
15
4 / 2 / 2
9,460
556
11,890
19,687
10,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
25
Kills
11
11
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
2
0
4.5
L
Anubis
4
9
2
0.56
L
1
7
0
0.14
W
Cthulhu
Axedity
Cthulhu
4
3
2
1.67
W
7
3
4
3
W
Ganesha
Dirnamoth
Ganesha
2
0
11
7.5
L
Ullr
1
5
1
0.3
W
Mercury
MClovin1509
Mercury
3
3
5
1.83
L
Tsukuyomi
SwagAmatersu77
Tsukuyomi
1
2
0
0.5
L
Sun Wukong
nymorrhad
Sun Wukong
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,167
Damage
39,797
65,460
Taken
72,228
38,843
Mitigated
30,954
19,922
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,605
4,887
0
7,014
12,019
4,041
1,448
2,114
9,905
0
54,115
L
Anubis
12,378
907
0
6,451
15,830
6,195
100
8,816
6,989
53,908
0
L
2,505
345
0
449
12,199
6,114
245
5,190
7,009
8,333
0
W
Cthulhu
Axedity
Cthulhu
7,991
509
110
3,205
13,248
11,784
0
1,999
11,249
47,460
0
W
14,809
1,089
0
6,480
13,257
6,048
386
6,730
6,527
60,198
0
W
Ganesha
Dirnamoth
Ganesha
10,411
1,424
0
2,743
13,347
12,019
332
2,253
11,094
42,970
0
L
Ullr
8,537
3,570
0
508
13,652
3,785
208
7,172
6,455
0
39,540
W
Mercury
MClovin1509
Mercury
8,351
3,798
0
370
13,589
4,951
0
1,787
11,802
0
72,819
L
Tsukuyomi
SwagAmatersu77
Tsukuyomi
4,487
1,059
0
1,984
10,860
4,058
0
3,516
7,283
0
39,890
L
Sun Wukong
nymorrhad
Sun Wukong
11,890
2,505
0
6,511
19,687
10,802
160
7,881
11,281
0
62,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
40,200
453
Minions Killed
380
0
Camps Cleared
0
1,565,660
Distance Traveled
1,415,070
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,036
532
99
6
0
285,428
5
L
Anubis
9,034
531
98
6
0
243,272
5
L
Ares
6,184
364
4
0
0
219,428
1
W
Cthulhu
9,248
544
89
5
0
316,982
4
W
Anubis
9,861
580
114
7
0
280,732
2
W
Ganesha
9,661
568
42
2
0
327,057
7
L
Ullr
7,660
451
78
5
0
303,589
3
W
Mercury
9,519
560
109
6
0
355,461
1
L
Tsukuyomi
7,862
462
85
5
0
327,950
2
L
Sun Wukong
9,460
556
115
7
0
320,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role