Player Matchup

Hel
Hel
Luxuriezz
Hel
Level 29
God Stats
3W - 3L
1,783 SR
Queue Stats
179W - 173L
1,540 Elo+
Party 1
Bellona
Bellona
Midget-Adam
Bellona
Level 22
God Stats
4W - 6L
1,394 SR
Queue Stats
171W - 154L
1,535 Elo+
Party 1
Rama
Rama
Namdu
Rama
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
383W - 351L
1,436 Elo+
Party 1
Geb
Geb
Ooog
Geb
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,386 Elo+
Party 1
Awilix
Awilix
R1ZMA-
Awilix
Level 129
God Stats
5W - 4L
1,544 SR
Queue Stats
271W - 227L
1,518 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,483 Elo+

VS

Team Averages
Level 78
1,474 SR
1,621 Elo+
Amaterasu
Amaterasu
Amaterasus_light
Amaterasu
Level 7
God Stats
33W - 17L
1,769 SR
Queue Stats
36W - 19L
1,784 Elo+
Party 2
Ymir
Ymir
BO__unit
Ymir
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,771 Elo+
Solo
Izanami
Izanami
agus_lopez_cal
Izanami
Level 141
God Stats
9W - 16L
1,227 SR
Queue Stats
388W - 448L
1,502 Elo+
Party 2
Tyr
Tyr
carlos-duty09
Tyr
Level 82
God Stats
32W - 31L
1,376 SR
Queue Stats
239W - 220L
1,569 Elo+
Solo
Hera
Hera
cytexz666
Hera
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
374W - 418L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,225
523
1,428
2,612
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Midget-Adam
Bellona
8
0 / 2 / 0
4,681
468
2,116
5,342
2,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rama
Namdu
Rama
8
1 / 2 / 3
5,093
509
1,651
5,386
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
Ooog
Geb
8
1 / 1 / 7
5,513
551
1,963
5,985
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
R1ZMA-
Awilix
13
11 / 0 / 1
7,538
754
8,346
4,825
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
2 / 1 / 0
6,244
624
3,336
6,232
2,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ymir
7
1 / 3 / 0
4,766
477
569
4,573
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 1
5,434
543
5,262
3,540
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 1
4,371
437
1,084
4,832
1,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
9
1 / 5 / 2
5,370
537
2,426
4,420
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
6
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
2
1
0
2
L
Ymir
1
3
0
0.33
W
0
1
4
2
W
Bellona
Midget-Adam
Bellona
0
2
0
0
W
Rama
Namdu
Rama
1
2
3
1.25
W
Geb
Ooog
Geb
1
1
7
4.5
W
Awilix
R1ZMA-
Awilix
11
0
1
11.5
L
2
2
1
1.25
L
0
2
1
0.25
L
Hera
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,504
Damage
12,677
24,150
Taken
23,597
8,369
Mitigated
8,093
7,114
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
3,336
1,255
0
2,612
6,232
2,744
0
0
6,232
0
33,756
L
Ymir
569
136
0
1,316
4,573
1,642
0
315
4,210
17,738
0
W
1,428
358
508
1,527
2,612
652
540
904
1,556
22,406
0
W
Bellona
Midget-Adam
Bellona
2,116
844
0
1,939
5,342
2,402
238
0
5,342
0
17,876
W
Rama
Namdu
Rama
1,651
1,631
0
1,247
5,386
1,403
324
472
4,876
0
23,239
W
Geb
Ooog
Geb
1,963
536
0
1,393
5,985
2,384
198
584
5,351
14,535
0
W
Awilix
R1ZMA-
Awilix
8,346
4,171
0
500
4,825
1,528
0
725
4,030
0
48,548
L
5,262
3,416
0
672
3,540
1,482
0
705
2,814
0
31,809
L
1,084
42
0
1,710
4,832
1,146
0
1,118
3,714
0
12,265
L
Hera
2,426
83
0
196
4,420
1,079
382
1,086
3,236
22,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
26,185
258
Minions Killed
254
0
Camps Cleared
0
931,588
Distance Traveled
873,928
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,244
624
79
8
0
184,390
1
L
Ymir
4,766
477
47
5
0
191,210
0
W
Hel
5,225
523
55
6
0
176,101
0
W
Bellona
4,681
468
40
4
0
178,492
0
W
Rama
5,093
509
53
5
0
152,197
2
W
Geb
5,513
551
21
2
0
207,522
3
W
Awilix
7,538
754
89
9
0
217,276
3
L
Izanami
5,434
543
61
6
0
172,085
2
L
Tyr
4,371
437
25
3
0
170,368
6
L
Hera
5,370
537
42
4
0
155,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role