Player Matchup

Amaterasu
Amaterasu
CycberGWEK25
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,215 Elo+
Party 2
Bakasura
Bakasura
ElpanaMiguel874
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Gwek Okkotsu
Da Ji
Level 24
God Stats
3W - 5L
1,647 SR
Queue Stats
149W - 195L
1,311 Elo+
Party 2
Skadi
Skadi
SHADOWSHOT1011
Skadi
Level 25
God Stats
0W - 3L
1,280 SR
Queue Stats
105W - 131L
1,320 Elo+
Party 2
Agni
Agni
trky7599
Agni
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 135L
1,405 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,350 Elo+

VS

Team Averages
Level 25
1,428 SR
1,312 Elo+
Medusa
Medusa
H_eKaTe_
Medusa
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
274W - 285L
1,500 Elo+
Solo
Apollo
Apollo
ItsFran31
Apollo
Level 4
God Stats
5W - 5L
1,703 SR
Queue Stats
11W - 15L
1,356 Elo+
Party 1
Mercury
Mercury
Jonez1n246
Mercury
Level 23
God Stats
15W - 23L
1,376 SR
Queue Stats
57W - 75L
1,328 Elo+
Solo
Bellona
Bellona
guialves7
Bellona
Level 29
God Stats
4W - 5L
1,267 SR
Queue Stats
25W - 30L
1,052 Elo+
Solo
Chang'e
Chang'e
iVruz
Chang'e
Level 64
God Stats
3W - 4L
1,296 SR
Queue Stats
46W - 56L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CycberGWEK25
Amaterasu
15
1 / 11 / 2
9,484
351
3,521
19,683
12,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
18
4 / 6 / 2
11,462
425
6,864
15,650
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 5 / 2
12,575
466
16,974
25,224
13,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 3
12,472
462
16,823
20,006
6,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
0 / 12 / 6
9,945
368
4,285
17,499
4,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H_eKaTe_
Medusa
18
5 / 4 / 8
12,901
478
16,309
21,206
9,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
ItsFran31
Apollo
19
3 / 5 / 7
13,035
483
7,888
18,372
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Jonez1n246
Mercury
19
7 / 2 / 13
13,207
489
10,976
13,026
10,010
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
guialves7
Bellona
20
11 / 4 / 2
15,338
568
21,697
20,108
28,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
iVruz
Chang'e
20
11 / 0 / 7
14,428
534
19,086
13,285
9,866
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
15
Kills
37
39
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CycberGWEK25
Amaterasu
1
11
2
0.18
L
Bakasura
4
6
2
0.83
L
5
5
2
1.2
W
Medusa
H_eKaTe_
Medusa
5
4
8
2.25
W
Apollo
ItsFran31
Apollo
3
5
7
1.3
W
Mercury
Jonez1n246
Mercury
7
2
13
6.75
L
5
5
3
1.3
W
Bellona
guialves7
Bellona
11
4
2
3
W
Chang'e
iVruz
Chang'e
11
0
7
14.5
L
Agni
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,467
Damage
75,956
98,062
Taken
85,997
44,687
Mitigated
65,450
7,857
Healing
28,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CycberGWEK25
Amaterasu
3,521
1,336
0
1,838
19,683
12,158
506
1,970
17,537
0
31,771
L
Bakasura
6,864
4,157
0
707
15,650
7,330
0
2,053
13,461
0
41,360
L
16,974
5,753
0
0
25,224
13,818
0
5,012
20,028
0
76,631
W
Medusa
H_eKaTe_
Medusa
16,309
9,526
0
9,083
21,206
9,020
3,921
1,066
19,626
0
95,544
W
Apollo
ItsFran31
Apollo
7,888
4,403
582
7,562
18,372
8,507
2,189
866
17,297
0
76,469
W
Mercury
Jonez1n246
Mercury
10,976
4,919
0
1,153
13,026
10,010
4,271
1,486
11,070
0
39,833
L
16,823
7,245
0
4,903
20,006
6,580
196
5,166
14,602
0
73,090
W
Bellona
guialves7
Bellona
21,697
10,705
0
1,274
20,108
28,047
3,947
282
19,302
0
112,776
W
Chang'e
iVruz
Chang'e
19,086
591
1,828
6,857
13,285
9,866
565
585
12,277
90,034
0
L
Agni
4,285
386
0
409
17,499
4,801
0
3,938
13,348
34,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,938
Gold Earned
68,909
410
Minions Killed
630
0
Camps Cleared
0
2,203,133
Distance Traveled
2,601,044
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,484
351
54
2
0
378,862
1
L
Bakasura
11,462
425
87
3
0
486,809
0
L
Da Ji
12,575
466
106
4
0
493,674
2
W
Medusa
12,901
478
122
5
0
500,642
4
W
Apollo
13,035
483
128
5
0
472,380
2
W
Mercury
13,207
489
63
2
0
637,596
0
L
Skadi
12,472
462
103
4
0
433,167
7
W
Bellona
15,338
568
190
7
0
450,146
5
W
Chang'e
14,428
534
127
5
0
540,280
1
L
Agni
9,945
368
60
2
0
410,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role