Player Matchup

Loki
Loki
Buggsthebear31
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,749 Elo+
Party 1
Odin
Odin
DimmaDimsom
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 216L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
SaikoZay
Baron Samedi
Level 73
God Stats
0W - 2L
1,208 SR
Queue Stats
52W - 47L
1,583 Elo+
Party 1
Team Averages
Level 82
1,403 SR
1,669 Elo+

VS

Team Averages
Level 107
1,500 SR
1,520 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
l Tigger I
Cthulhu
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
592W - 596L
1,521 Elo+
Solo
Medusa
Medusa
vV_Geeky_Kiki_Vv
Medusa
Level 120
God Stats
14W - 13L
1,500 SR
Queue Stats
479W - 514L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
7,901
718
3,333
6,925
2,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 5
8,130
739
4,880
10,124
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
SaikoZay
Baron Samedi
10
0 / 5 / 6
7,042
640
5,857
9,939
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 6
7,846
713
10,419
3,369
968
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
l Tigger I
Cthulhu
12
3 / 4 / 4
8,806
801
5,467
11,526
5,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 1 / 3
8,455
769
4,868
3,561
1,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
8
8
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
6
4
L
5
2
1
2.75
L
1
1
5
3.5
L
Baron Samedi
SaikoZay
Baron Samedi
0
5
6
0.6
W
Cthulhu
l Tigger I
Cthulhu
3
4
4
1.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
20,754
26,988
Taken
18,456
12,649
Mitigated
7,792
6,697
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,419
94
0
614
3,369
968
80
1,410
1,821
37,305
0
L
3,333
819
0
766
6,925
2,236
0
3,241
3,684
0
13,333
L
4,880
1,518
0
2,701
10,124
6,153
0
5,534
4,590
0
31,409
L
Baron Samedi
SaikoZay
Baron Samedi
5,857
295
544
2,686
9,939
4,260
87
7,195
2,744
20,575
0
W
Cthulhu
l Tigger I
Cthulhu
5,467
283
21
2,415
11,526
5,635
270
3,176
7,938
27,043
0
W
4,868
2,378
0
857
3,561
1,189
984
703
2,796
0
32,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,073
Gold Earned
25,107
122
Minions Killed
153
0
Camps Cleared
0
630,643
Distance Traveled
627,261
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,846
713
56
5
0
192,764
0
L
Loki
7,901
718
28
3
0
224,922
5
L
Odin
8,130
739
58
5
0
225,065
4
L
Baron Samedi
7,042
640
36
3
0
180,656
0
W
Cthulhu
8,806
801
48
4
0
226,606
1
W
Medusa
8,455
769
49
4
0
207,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role