Player Matchup

Kuzenbo
Kuzenbo
Celairon
Kuzenbo
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
352W - 334L
1,466 Elo+
Party 1
Hachiman
Hachiman
Falenheim
Hachiman
Level 83
God Stats
2W - 3L
1,705 SR
Queue Stats
366W - 333L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
Kbittz
Ao Kuang
Level 49
God Stats
2W - 2L
1,446 SR
Queue Stats
77W - 110L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
PepsiOfficial
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
niighttraven
Jormungandr
Level 48
God Stats
9W - 7L
1,877 SR
Queue Stats
93W - 133L
1,462 Elo+
Party 2
Team Averages
Level 59
1,606 SR
1,469 Elo+

VS

Team Averages
Level 56
1,551 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
Archie1543
Tsukuyomi
Level 18
God Stats
12W - 4L
1,655 SR
Queue Stats
35W - 36L
1,286 Elo+
Party 3
Raijin
Raijin
CardiBsFeet
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Zukiee
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
maicolmon22
Neith
Level 44
God Stats
38W - 38L
1,504 SR
Queue Stats
270W - 336L
1,386 Elo+
Solo
Yemoja
Yemoja
n0tBurn
Yemoja
Level 26
God Stats
4W - 1L
1,593 SR
Queue Stats
6W - 5L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Celairon
Kuzenbo
8
2 / 0 / 3
5,280
528
2,411
6,164
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Falenheim
Hachiman
7
3 / 0 / 1
4,807
481
3,969
4,016
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Kbittz
Ao Kuang
7
0 / 3 / 0
4,558
456
2,224
6,968
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,387
439
3,090
5,241
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
niighttraven
Jormungandr
10
0 / 1 / 0
5,567
557
1,337
4,622
2,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Archie1543
Tsukuyomi
8
0 / 0 / 3
4,869
487
3,333
3,481
1,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
12
7 / 0 / 0
6,805
681
4,451
5,986
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Zukiee
King Arthur
10
1 / 0 / 0
5,285
529
1,552
4,547
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 1 / 0
4,322
432
3,490
4,912
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
n0tBurn
Yemoja
7
0 / 4 / 0
4,338
434
1,640
5,387
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
8
8
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Archie1543
Tsukuyomi
0
0
3
1.5
W
Raijin
7
0
0
7
L
Kuzenbo
Celairon
Kuzenbo
2
0
3
3.5
L
Hachiman
Falenheim
Hachiman
3
0
1
3.5
L
Ao Kuang
Kbittz
Ao Kuang
0
3
0
0
L
0
4
0
0
W
King Arthur
Zukiee
King Arthur
1
0
0
1
W
0
1
0
0
W
Yemoja
n0tBurn
Yemoja
0
4
0
0
L
Jormungandr
niighttraven
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,031
Damage
14,466
27,011
Taken
24,313
10,606
Mitigated
8,167
10,146
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Archie1543
Tsukuyomi
3,333
533
0
168
3,481
1,015
0
1,233
2,192
0
23,824
W
Raijin
4,451
554
0
1,753
5,986
1,546
453
2,637
3,033
37,259
0
L
Kuzenbo
Celairon
Kuzenbo
2,411
969
0
2,456
6,164
3,766
0
1,091
5,073
14,788
0
L
Hachiman
Falenheim
Hachiman
3,969
2,288
0
2,725
4,016
967
0
488
3,528
0
20,062
L
Ao Kuang
Kbittz
Ao Kuang
2,224
749
0
3,093
6,968
1,809
0
882
5,975
16,062
0
L
3,090
1,001
0
250
5,241
1,378
92
3,297
1,722
17,026
0
W
King Arthur
Zukiee
King Arthur
1,552
0
0
788
4,547
2,595
0
1,480
2,822
0
20,748
W
3,490
1,363
0
2,276
4,912
994
320
1,562
3,328
0
17,496
W
Yemoja
n0tBurn
Yemoja
1,640
326
609
1,167
5,387
2,017
0
1,489
3,876
12,275
0
L
Jormungandr
niighttraven
Jormungandr
1,337
284
0
1,622
4,622
2,686
0
0
4,447
28,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
25,619
185
Minions Killed
231
0
Camps Cleared
0
804,162
Distance Traveled
926,625
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,869
487
49
5
0
218,937
0
W
Raijin
6,805
681
77
8
0
190,896
2
L
Kuzenbo
5,280
528
22
2
0
188,988
4
L
Hachiman
4,807
481
34
3
0
109,281
0
L
Ao Kuang
4,558
456
38
4
0
185,837
0
L
Nu Wa
4,387
439
26
3
0
153,812
1
W
King Arthur
5,285
529
51
5
0
186,301
1
W
Neith
4,322
432
27
3
0
148,884
0
W
Yemoja
4,338
434
27
3
0
181,607
0
L
Jormungandr
5,567
557
65
7
0
166,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role