Player Matchup

Ymir
Ymir
AaronMetallica
Ymir
Level 157
God Stats
7W - 9L
1,607 SR
Queue Stats
313W - 251L
1,673 Elo+
Party 1
Athena
Athena
ElTioMoy
Athena
Level 128
God Stats
10W - 8L
1,758 SR
Queue Stats
257W - 213L
1,660 Elo+
Party 1
Ullr
Ullr
EngelSilva
Ullr
Level 103
God Stats
15W - 13L
1,718 SR
Queue Stats
219W - 199L
1,562 Elo+
Party 1
Mercury
Mercury
Megatriel
Mercury
Level 137
God Stats
8W - 12L
1,285 SR
Queue Stats
685W - 675L
1,613 Elo+
Solo
Aphrodite
Aphrodite
Snooch2ThaNooch
Aphrodite
Level 68
God Stats
7W - 3L
1,881 SR
Queue Stats
133W - 116L
1,611 Elo+
Solo
Team Averages
Level 119
1,650 SR
1,624 Elo+

VS

Team Averages
Level 132
1,546 SR
1,530 Elo+
Artio
Artio
Daethal
Artio
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 84L
1,561 Elo+
Solo
Cernunnos
Cernunnos
EquinoxVigil
Cernunnos
Level 95
God Stats
2W - 8L
1,732 SR
Queue Stats
240W - 242L
1,627 Elo+
Solo
Thanatos
Thanatos
ImissFatalis
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JonMarsten
Aphrodite
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
150W - 129L
1,586 Elo+
Solo
Janus
Janus
Sefirot50
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 4
11,766
490
15,615
26,732
22,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
ElTioMoy
Athena
15
3 / 11 / 8
10,683
445
9,074
23,900
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 7 / 8
11,872
495
14,645
26,060
9,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Megatriel
Mercury
16
4 / 10 / 6
10,610
442
8,309
21,273
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Snooch2ThaNooch
Aphrodite
18
7 / 6 / 3
11,967
499
15,723
23,898
15,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daethal
Artio
18
7 / 4 / 25
13,293
554
15,666
26,386
27,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
EquinoxVigil
Cernunnos
20
9 / 5 / 13
13,498
562
27,072
18,050
7,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ImissFatalis
Thanatos
20
12 / 1 / 8
15,919
663
16,044
16,718
16,101
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
JonMarsten
Aphrodite
20
5 / 1 / 10
13,126
547
16,828
21,597
14,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Sefirot50
Janus
20
5 / 7 / 18
13,610
567
22,551
14,776
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
18
Kills
38
38
Deaths
18
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Artio
Daethal
Artio
7
4
25
4.88
L
Athena
ElTioMoy
Athena
3
11
8
0.64
L
2
7
8
0.86
W
Cernunnos
EquinoxVigil
Cernunnos
9
5
13
3.1
W
Thanatos
ImissFatalis
Thanatos
12
1
8
16
W
Aphrodite
JonMarsten
Aphrodite
5
1
10
10
L
Mercury
Megatriel
Mercury
4
10
6
0.7
W
Janus
Sefirot50
Janus
5
7
18
2
L
Aphrodite
Snooch2ThaNooch
Aphrodite
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,366
Damage
98,161
121,863
Taken
97,527
78,191
Mitigated
71,542
31,601
Healing
62,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,615
4,354
0
8,345
26,732
22,362
0
12,531
14,113
82,145
0
W
Artio
Daethal
Artio
15,666
1,992
2,550
8,937
26,386
27,641
364
8,305
18,081
38,243
0
L
Athena
ElTioMoy
Athena
9,074
2,922
0
1,055
23,900
23,185
0
11,230
12,430
24,957
0
L
14,645
3,750
0
3,530
26,060
9,453
444
11,289
14,637
0
98,410
W
Cernunnos
EquinoxVigil
Cernunnos
27,072
14,151
0
4,966
18,050
7,348
4,071
4,432
13,618
0
99,751
W
Thanatos
ImissFatalis
Thanatos
16,044
5,754
0
21,676
16,718
16,101
2,233
6,783
9,935
0
137,256
W
Aphrodite
JonMarsten
Aphrodite
16,828
2,194
7,951
14,879
21,597
14,949
511
12,571
9,026
89,411
0
L
Mercury
Megatriel
Mercury
8,309
2,825
0
355
21,273
7,410
1,542
7,465
13,672
0
55,204
W
Janus
Sefirot50
Janus
22,551
1,091
94
1,774
14,776
5,503
703
8,321
6,455
95,403
0
L
Aphrodite
Snooch2ThaNooch
Aphrodite
15,723
587
4,769
13,547
23,898
15,781
0
11,480
11,966
74,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
69,446
581
Minions Killed
659
0
Camps Cleared
0
2,229,397
Distance Traveled
2,336,115
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,766
490
160
7
0
403,768
0
W
Artio
13,293
554
31
1
0
508,956
12
L
Athena
10,683
445
32
1
0
473,108
6
L
Ullr
11,872
495
147
6
0
433,393
2
W
Cernunnos
13,498
562
132
6
0
408,975
2
W
Thanatos
15,919
663
209
9
0
505,809
3
W
Aphrodite
13,126
547
148
6
0
445,586
0
L
Mercury
10,610
442
87
4
0
477,713
3
W
Janus
13,610
567
139
6
0
466,789
10
L
Aphrodite
11,967
499
155
6
0
441,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role