Player Matchup

Olorun
Olorun
ApolloIIIMoon
Olorun
Level 4
God Stats
1W - 6L
1,202 SR
Queue Stats
3W - 16L
1,021 Elo+
Party 1
Cthulhu
Cthulhu
CrazyGoalie240
Cthulhu
Level 7
God Stats
7W - 16L
1,191 SR
Queue Stats
8W - 20L
1,021 Elo+
Party 1
Nemesis
Nemesis
Ruthless Cayd
Nemesis
Level 8
God Stats
2W - 2L
1,171 SR
Queue Stats
2W - 8L
983 Elo+
Party 1
Team Averages
Level 6
1,188 SR
1,008 Elo+

VS

Team Averages
Level 21
1,417 SR
1,161 Elo+
Zeus
Zeus
Hunter-_-2662
Zeus
Level 11
God Stats
2W - 8L
1,305 SR
Queue Stats
3W - 12L
1,171 Elo+
Solo
Cthulhu
Cthulhu
TCHdanipitolargo
Cthulhu
Level 26
God Stats
0W - 4L
1,302 SR
Queue Stats
3W - 11L
1,167 Elo+
Solo
Merlin
Merlin
bosy1997
Merlin
Level 25
God Stats
24W - 15L
1,645 SR
Queue Stats
50W - 62L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 11
13,612
756
21,881
14,545
5,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 8 / 17
10,914
606
8,574
20,028
7,234
Nemesis
17
12 / 5 / 10
13,333
741
22,856
18,299
7,625
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 13 / 9
12,500
694
11,983
18,503
6,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

14
5 / 7 / 10
11,763
654
12,332
34,240
14,344
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
bosy1997
Merlin
15
7 / 6 / 4
12,061
670
13,600
13,278
5,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
26
Kills
16
16
Deaths
26
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
W
2
8
17
1.31
L
4
13
9
0.65
W
Nemesis
12
5
10
3.4
L
5
7
10
1.43
L
Merlin
bosy1997
Merlin
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,311
Damage
37,915
52,872
Taken
66,021
20,166
Mitigated
26,114
11,650
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,881
11,981
1,934
4,280
14,545
5,307
2,642
10,997
3,548
58,193
0
W
8,574
1,387
565
3,369
20,028
7,234
0
15,157
4,871
19,699
0
L
11,983
1,167
354
3,575
18,503
6,610
915
7,461
11,042
34,300
0
W
Nemesis
22,856
8,955
0
1,502
18,299
7,625
463
11,761
6,538
545
44,766
L
12,332
1,246
668
11,174
34,240
14,344
292
17,575
16,665
31,855
0
L
Merlin
bosy1997
Merlin
13,600
1,713
1,032
3,427
13,278
5,160
279
5,945
7,333
38,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
36,324
122
Minions Killed
122
0
Camps Cleared
0
852,204
Distance Traveled
766,243
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,612
756
55
3
0
281,895
1
W
Cthulhu
10,914
606
22
1
0
247,575
2
L
Zeus
12,500
694
39
2
0
267,589
0
W
Nemesis
13,333
741
45
3
0
322,734
6
L
Cthulhu
11,763
654
26
1
0
259,637
0
L
Merlin
12,061
670
57
3
0
239,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role