Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BrN00
Agni
Level 48
God Stats
12W - 6L
1,500 SR
Queue Stats
144W - 145L
1,443 Elo+
Solo
Cupid
Cupid
DRUIDTSC
Cupid
Level 60
God Stats
6W - 6L
1,176 SR
Queue Stats
374W - 333L
1,516 Elo+
Party 1
Bastet
Bastet
Paisapette
Bastet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,444 Elo+
Party 1
Team Averages
Level 87
1,435 SR
1,481 Elo+

VS

Team Averages
Level 55
1,494 SR
1,412 Elo+
Loki
Loki
HideOnDeep
Loki
Level 62
God Stats
4W - 5L
1,541 SR
Queue Stats
24W - 37L
1,388 Elo+
Party 2
Chang'e
Chang'e
Shannnn910
Chang'e
Level 68
God Stats
6W - 18L
1,538 SR
Queue Stats
81W - 67L
1,412 Elo+
Solo
Danzaburou
Danzaburou
WaRmiaS
Danzaburou
Level 40
God Stats
7W - 4L
1,500 SR
Queue Stats
60W - 75L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
caiobragg
Cu Chulainn
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
483W - 510L
1,420 Elo+
Solo
Xing Tian
Xing Tian
pollo_pock27
Xing Tian
Level 17
God Stats
8W - 18L
1,391 SR
Queue Stats
27W - 43L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 4 / 7
9,728
486
15,714
17,572
15,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
 
Ymir
14
3 / 3 / 8
9,651
483
11,990
20,277
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
BrN00
Agni
17
4 / 4 / 4
10,334
517
11,847
12,402
6,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
DRUIDTSC
Cupid
17
3 / 0 / 5
10,231
512
10,739
8,995
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Paisapette
Bastet
17
9 / 4 / 7
10,950
548
11,142
17,625
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
10,560
528
10,787
16,442
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Shannnn910
Chang'e
15
3 / 7 / 4
9,425
471
11,623
16,340
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
WaRmiaS
Danzaburou
16
2 / 2 / 1
10,132
507
9,314
9,185
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
caiobragg
Cu Chulainn
14
2 / 6 / 5
8,982
449
16,736
25,210
19,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
pollo_pock27
Xing Tian
12
1 / 4 / 3
7,884
394
2,558
15,262
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
23
Kills
15
15
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
4
7
1.88
W
Ymir
 
Ymir
3
3
8
2.33
W
Agni
BrN00
Agni
4
4
4
1.5
W
Cupid
DRUIDTSC
Cupid
3
0
5
5.5
L
7
4
5
2.38
W
Bastet
Paisapette
Bastet
9
4
7
3.13
L
Chang'e
Shannnn910
Chang'e
3
7
4
0.71
L
Danzaburou
WaRmiaS
Danzaburou
2
2
1
1.25
L
Cu Chulainn
caiobragg
Cu Chulainn
2
6
5
0.75
L
Xing Tian
pollo_pock27
Xing Tian
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,432
Damage
51,018
76,871
Taken
82,439
52,639
Mitigated
48,845
27,110
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
15,714
8,124
0
4,464
17,572
15,099
1,391
2,699
14,855
0
58,970
W
Ymir
 
Ymir
11,990
960
0
5,315
20,277
20,304
321
4,001
16,159
47,588
0
W
Agni
BrN00
Agni
11,847
816
510
4,588
12,402
6,154
99
3,190
8,932
64,576
0
W
Cupid
DRUIDTSC
Cupid
10,739
6,450
613
5,511
8,995
4,030
1,530
1,789
7,166
0
62,739
L
10,787
3,636
0
0
16,442
6,497
501
5,010
11,432
0
56,703
W
Bastet
Paisapette
Bastet
11,142
4,450
0
6,109
17,625
7,052
0
2,513
14,854
0
61,156
L
Chang'e
Shannnn910
Chang'e
11,623
1,143
1,670
4,285
16,340
7,394
0
4,450
11,890
53,383
0
L
Danzaburou
WaRmiaS
Danzaburou
9,314
2,353
0
4,293
9,185
3,655
0
2,316
6,869
0
76,795
L
Cu Chulainn
caiobragg
Cu Chulainn
16,736
3,732
0
6,632
25,210
19,450
87
4,216
20,994
2,196
53,255
L
Xing Tian
pollo_pock27
Xing Tian
2,558
299
451
1,770
15,262
11,849
0
7,845
7,417
9,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
46,983
485
Minions Killed
434
0
Camps Cleared
0
1,887,115
Distance Traveled
1,774,189
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,728
486
88
4
0
353,282
1
W
Ymir
9,651
483
69
3
0
339,363
4
W
Agni
10,334
517
104
5
0
355,223
4
W
Cupid
10,231
512
133
7
0
394,490
5
L
Loki
10,560
528
86
4
0
376,050
2
W
Bastet
10,950
548
91
5
0
444,757
2
L
Chang'e
9,425
471
113
6
0
322,933
1
L
Danzaburou
10,132
507
134
7
0
374,669
2
L
Cu Chulainn
8,982
449
95
5
0
329,510
2
L
Xing Tian
7,884
394
6
0
0
371,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role