Player Matchup

Sun Wukong
Sun Wukong
CensingTidalT
Sun Wukong
Level 89
God Stats
4W - 5L
1,338 SR
Queue Stats
172W - 175L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kikikakakiki
Kumbhakarna
Level 157
God Stats
15W - 18L
1,707 SR
Queue Stats
333W - 345L
1,542 Elo+
Solo
Xbalanque
Xbalanque
RiddlingArc533
Xbalanque
Level 105
God Stats
8W - 9L
1,726 SR
Queue Stats
304W - 303L
1,632 Elo+
Party 2
Vulcan
Vulcan
Thatdudet117
Vulcan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 335L
1,594 Elo+
Party 2
Hun Batz
Hun Batz
ferndawg55
Hun Batz
Level 68
God Stats
18W - 11L
1,786 SR
Queue Stats
348W - 320L
1,619 Elo+
Solo
Team Averages
Level 105
1,612 SR
1,585 Elo+

VS

Team Averages
Level 137
1,599 SR
1,574 Elo+
Skadi
Skadi
DrunkBurgerMan
Skadi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,639 Elo+
Party 1
Yemoja
Yemoja
Rijabo12
Yemoja
Level 127
God Stats
10W - 5L
1,619 SR
Queue Stats
114W - 114L
1,529 Elo+
Solo
Janus
Janus
Server Wiped
Janus
Level 160
God Stats
5W - 3L
1,579 SR
Queue Stats
153W - 137L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
ThexKraken
Ne Zha
Level 158
God Stats
2W - 0L
1,797 SR
Queue Stats
22W - 23L
1,540 Elo+
Party 1
Nike
Nike
tiny_ty53
Nike
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
364W - 322L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CensingTidalT
Sun Wukong
7
0 / 6 / 0
4,964
382
3,226
9,449
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kumbhakarna
Kikikakakiki
Kumbhakarna
8
0 / 4 / 3
5,590
430
1,385
10,756
3,899
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
RiddlingArc533
Xbalanque
10
0 / 5 / 2
5,694
438
4,236
10,875
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
2 / 4 / 1
6,520
502
5,133
7,210
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
ferndawg55
Hun Batz
12
4 / 1 / 1
6,890
530
4,146
6,514
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,756
597
8,293
5,914
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Rijabo12
Yemoja
11
0 / 2 / 9
6,895
530
3,090
8,179
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 5
7,169
551
5,431
6,363
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ThexKraken
Ne Zha
12
8 / 2 / 2
7,695
592
6,074
8,659
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nike
14
6 / 0 / 1
8,200
631
9,266
7,930
5,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
20
20
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CensingTidalT
Sun Wukong
0
6
0
0
W
4
1
3
5.5
L
Kumbhakarna
Kikikakakiki
Kumbhakarna
0
4
3
0.38
L
Xbalanque
RiddlingArc533
Xbalanque
0
5
2
0.2
W
Yemoja
Rijabo12
Yemoja
0
2
9
2.25
W
2
1
5
4.5
L
Vulcan
2
4
1
0.63
W
Ne Zha
ThexKraken
Ne Zha
8
2
2
4.5
L
Hun Batz
ferndawg55
Hun Batz
4
1
1
4.5
W
Nike
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,126
Damage
32,154
44,804
Taken
37,045
17,771
Mitigated
15,706
9,249
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CensingTidalT
Sun Wukong
3,226
436
147
1,048
9,449
6,672
0
477
8,972
0
18,692
W
8,293
3,831
0
2,323
5,914
1,877
384
213
5,701
0
53,213
L
Kumbhakarna
Kikikakakiki
Kumbhakarna
1,385
132
0
2,531
10,756
3,899
0
2,085
8,647
9,270
0
L
Xbalanque
RiddlingArc533
Xbalanque
4,236
1,344
0
4,394
10,875
3,014
0
1,011
9,830
0
33,437
W
Yemoja
Rijabo12
Yemoja
3,090
1,098
1,454
2,542
8,179
4,214
264
2,115
5,982
20,084
0
W
5,431
184
0
1,591
6,363
1,804
246
2,270
3,953
38,262
0
L
Vulcan
5,133
2,064
0
1,129
7,210
2,337
0
3,468
3,398
37,366
0
W
Ne Zha
ThexKraken
Ne Zha
6,074
2,017
0
3,292
8,659
2,740
0
1,354
7,237
0
38,501
L
Hun Batz
ferndawg55
Hun Batz
4,146
1,059
0
0
6,514
1,849
0
1,026
5,436
0
33,453
W
Nike
9,266
873
0
2,638
7,930
5,071
237
236
7,654
0
54,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
37,715
246
Minions Killed
386
0
Camps Cleared
0
1,246,665
Distance Traveled
1,176,779
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,964
382
32
2
0
274,756
2
W
Skadi
7,756
597
102
8
0
212,394
1
L
Kumbhakarna
5,590
430
11
1
0
252,700
4
L
Xbalanque
5,694
438
61
5
0
194,610
2
W
Yemoja
6,895
530
28
2
0
219,820
4
W
Janus
7,169
551
76
6
0
248,582
3
L
Vulcan
6,520
502
80
6
0
247,955
2
W
Ne Zha
7,695
592
70
5
0
256,508
3
L
Hun Batz
6,890
530
62
5
0
276,644
4
W
Nike
8,200
631
110
8
0
239,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role