Player Matchup

Cerberus
Cerberus
F1yHeight
Cerberus
Level 44
God Stats
4W - 2L
1,880 SR
Queue Stats
289W - 238L
1,547 Elo+
Party 4
Xbalanque
Xbalanque
PituMartin
Xbalanque
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
119W - 159L
1,297 Elo+
Party 3
Mercury
Mercury
cham570pion
Mercury
Level 43
God Stats
17W - 6L
1,488 SR
Queue Stats
330W - 277L
1,360 Elo+
Solo
Ra
Ra
fklm
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 204L
1,578 Elo+
Party 4
King Arthur
King Arthur
franshooten
King Arthur
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
325W - 363L
1,333 Elo+
Party 3
Team Averages
Level 70
1,574 SR
1,423 Elo+

VS

Team Averages
Level 65
1,536 SR
1,518 Elo+
Ymir
Ymir
E99Kx
Ymir
Level 29
God Stats
6W - 6L
1,631 SR
Queue Stats
16W - 13L
1,611 Elo+
Party 2
Osiris
Osiris
Johnn_Luc
Osiris
Level 26
God Stats
3W - 2L
1,548 SR
Queue Stats
29W - 23L
1,491 Elo+
Party 1
Anubis
Anubis
OneMaroc99
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,613 Elo+
Party 2
Hel
Hel
ismarigo2002
Hel
Level 37
God Stats
19W - 27L
1,514 SR
Queue Stats
300W - 377L
1,390 Elo+
Solo
Awilix
Awilix
x-PrimPrim-x
Awilix
Level 128
God Stats
2W - 3L
1,486 SR
Queue Stats
23W - 19L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F1yHeight
Cerberus
12
1 / 6 / 9
8,782
418
10,578
19,013
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
PituMartin
Xbalanque
14
3 / 9 / 4
9,514
453
3,987
16,689
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
cham570pion
Mercury
14
3 / 6 / 4
8,959
427
4,838
17,807
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
fklm
Ra
17
5 / 3 / 4
10,541
502
16,909
13,004
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
franshooten
King Arthur
13
2 / 11 / 3
9,204
438
13,213
19,195
12,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
E99Kx
Ymir
14
2 / 3 / 16
9,912
472
8,336
14,493
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Johnn_Luc
Osiris
16
7 / 3 / 17
10,519
501
12,631
12,618
9,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
OneMaroc99
Anubis
18
9 / 1 / 15
11,835
564
18,966
17,418
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 3
9,531
454
6,854
11,951
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
20
15 / 2 / 9
12,608
600
15,828
16,830
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
14
Kills
35
35
Deaths
14
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ymir
E99Kx
Ymir
2
3
16
3.33
L
Cerberus
F1yHeight
Cerberus
1
6
9
0.92
W
Osiris
Johnn_Luc
Osiris
7
3
17
5.17
W
Anubis
OneMaroc99
Anubis
9
1
15
16.5
L
Xbalanque
PituMartin
Xbalanque
3
9
4
0.56
L
Mercury
cham570pion
Mercury
3
6
4
0.83
L
Ra
fklm
Ra
5
3
4
2.33
L
King Arthur
franshooten
King Arthur
2
11
3
0.32
W
2
5
3
0.7
W
Awilix
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,525
Damage
62,615
85,708
Taken
73,310
42,812
Mitigated
41,096
21,678
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
E99Kx
Ymir
8,336
1,085
0
1,556
14,493
11,488
515
8,251
6,242
21,250
0
L
Cerberus
F1yHeight
Cerberus
10,578
363
0
4,224
19,013
15,958
0
8,504
10,081
27,562
0
W
Osiris
Johnn_Luc
Osiris
12,631
5,189
0
881
12,618
9,753
1,232
3,908
8,710
0
40,118
W
Anubis
OneMaroc99
Anubis
18,966
2,286
0
10,267
17,418
8,313
1,571
6,662
10,756
88,037
0
L
Xbalanque
PituMartin
Xbalanque
3,987
2,150
0
3,882
16,689
3,972
556
10,286
5,977
0
33,314
L
Mercury
cham570pion
Mercury
4,838
1,914
0
5,839
17,807
5,551
0
4,889
12,632
0
46,142
L
Ra
fklm
Ra
16,909
1,647
3,109
3,874
13,004
4,799
112
4,265
8,441
86,371
0
L
King Arthur
franshooten
King Arthur
13,213
1,226
0
750
19,195
12,532
0
4,583
14,421
78
51,159
W
6,854
567
1,491
4,568
11,951
4,111
2,082
5,071
6,880
48,672
0
W
Awilix
15,828
6,451
0
1,160
16,830
7,431
248
3,673
13,157
0
89,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,000
Gold Earned
54,405
417
Minions Killed
446
0
Camps Cleared
0
1,811,599
Distance Traveled
2,034,167
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,912
472
28
1
0
382,987
2
L
Cerberus
8,782
418
32
2
0
380,150
8
W
Osiris
10,519
501
61
3
0
401,418
4
W
Anubis
11,835
564
134
6
0
378,105
6
L
Xbalanque
9,514
453
68
3
0
299,020
0
L
Mercury
8,959
427
69
3
0
400,877
0
L
Ra
10,541
502
151
7
0
393,917
6
L
King Arthur
9,204
438
97
5
0
337,635
0
W
Hel
9,531
454
102
5
0
395,507
1
W
Awilix
12,608
600
121
6
0
476,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role