Player Matchup

Kukulkan
Kukulkan
Andimaris98
Kukulkan
Level 17
God Stats
5W - 0L
1,746 SR
Queue Stats
5W - 0L
1,729 Elo+
Party 2
Ullr
Ullr
NoboFish
Ullr
Level 126
God Stats
1W - 0L
1,880 SR
Queue Stats
83W - 47L
1,827 Elo+
Party 2
Fenrir
Fenrir
Strange125
Fenrir
Level 21
God Stats
3W - 0L
1,705 SR
Queue Stats
8W - 3L
1,688 Elo+
Party 1
Ares
Ares
Swoltrain
Ares
Level 68
God Stats
27W - 16L
1,826 SR
Queue Stats
295W - 265L
1,747 Elo+
Party 1
Anhur
Anhur
cooldude43
Anhur
Level 100
God Stats
6W - 4L
1,288 SR
Queue Stats
132W - 99L
1,668 Elo+
Party 1
Team Averages
Level 66
1,689 SR
1,732 Elo+

VS

Team Averages
Level 52
1,607 SR
1,687 Elo+
Cerberus
Cerberus
Gallantzach
Cerberus
Level 49
God Stats
29W - 12L
1,743 SR
Queue Stats
64W - 45L
2,008 Elo+
Party 3
Neith
Neith
SirTeuch
Neith
Level 49
God Stats
6W - 8L
1,541 SR
Queue Stats
13W - 19L
1,451 Elo+
Solo
Scylla
Scylla
TheSmashlord
Scylla
Level 69
God Stats
2W - 4L
1,868 SR
Queue Stats
89W - 64L
1,829 Elo+
Party 3
Tyr
Tyr
WeedWarrrior5
Tyr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 118L
1,636 Elo+
Solo
Chronos
Chronos
zoomvolt
Chronos
Level 49
God Stats
2W - 4L
1,385 SR
Queue Stats
134W - 142L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andimaris98
Kukulkan
16
2 / 2 / 18
9,922
992
5,672
7,612
5,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
18
14 / 1 / 15
12,584
1,258
23,750
6,666
2,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Strange125
Fenrir
17
6 / 5 / 19
10,471
1,047
5,206
12,851
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
4 / 1 / 29
11,091
1,109
14,561
12,730
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
19
10 / 2 / 22
12,239
1,224
28,133
13,255
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

240

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gallantzach
Cerberus
16
3 / 6 / 4
10,487
1,049
9,798
23,931
19,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SirTeuch
Neith
15
2 / 6 / 2
9,596
960
5,466
10,977
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
0 / 6 / 7
9,364
936
14,727
10,083
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 10 / 6
9,136
914
8,203
18,737
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
zoomvolt
Chronos
16
6 / 8 / 4
11,157
1,116
8,510
18,783
6,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
34
36
Kills
11
11
Deaths
36
103
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andimaris98
Kukulkan
2
2
18
5.5
L
Cerberus
Gallantzach
Cerberus
3
6
4
0.83
W
Ullr
14
1
15
21.5
L
Neith
SirTeuch
Neith
2
6
2
0.5
W
Fenrir
Strange125
Fenrir
6
5
19
3.1
W
Ares
4
1
29
18.5
L
Scylla
0
6
7
0.58
L
0
10
6
0.3
W
Anhur
10
2
22
10.5
L
Chronos
zoomvolt
Chronos
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,322
Damage
46,704
53,114
Taken
82,511
34,903
Mitigated
52,340
7,842
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andimaris98
Kukulkan
5,672
602
0
0
7,612
5,071
0
5,433
2,011
23,190
0
L
Cerberus
Gallantzach
Cerberus
9,798
363
0
3,560
23,931
19,276
0
6,676
17,255
28,011
0
W
Ullr
23,750
12,563
0
507
6,666
2,947
0
3,591
2,900
0
46,755
L
Neith
SirTeuch
Neith
5,466
2,454
0
886
10,977
3,857
0
1,843
9,134
0
26,697
W
Fenrir
Strange125
Fenrir
5,206
834
446
1,088
12,851
7,962
0
8,212
4,391
0
14,026
W
Ares
14,561
872
0
1,518
12,730
13,098
0
8,124
4,445
19,377
0
L
Scylla
14,727
2,228
0
328
10,083
2,957
0
2,211
7,872
38,599
0
L
8,203
1,264
0
1,881
18,737
19,634
0
3,782
14,955
0
15,088
W
Anhur
28,133
18,582
0
4,283
13,255
5,825
0
7,107
5,882
0
48,806
L
Chronos
zoomvolt
Chronos
8,510
3,662
0
1,892
18,783
6,616
0
5,721
13,062
24,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
49,740
156
Minions Killed
213
8
Camps Cleared
8
925,428
Distance Traveled
906,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,922
992
35
4
0
165,237
0
L
Cerberus
10,487
1,049
66
7
0
216,201
0
W
Ullr
12,584
1,258
57
6
4
196,452
0
L
Neith
9,596
960
59
6
1
147,196
1
W
Fenrir
10,471
1,047
21
2
0
191,206
0
W
Ares
11,091
1,109
6
1
0
199,195
0
L
Scylla
9,364
936
52
5
1
166,962
0
L
Tyr
9,136
914
6
1
1
192,941
0
W
Anhur
12,239
1,224
37
4
4
173,338
0
L
Chronos
11,157
1,116
30
3
5
182,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role