Player Matchup

Merlin
Merlin
Gustmano
Merlin
Level 23
God Stats
8W - 9L
1,482 SR
Queue Stats
37W - 28L
1,587 Elo+
Solo
Hachiman
Hachiman
Rafaels2Ligia
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,345 Elo+
Solo
Guan Yu
Guan Yu
Seitor22
Guan Yu
Level 7
God Stats
0W - 2L
1,604 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Sun Wukong
Sun Wukong
SenhorDAPICANHA
Sun Wukong
Level 18
God Stats
1W - 4L
1,856 SR
Queue Stats
20W - 21L
1,670 Elo+
Solo
Apollo
Apollo
zFiireZ
Apollo
Level 28
God Stats
20W - 6L
1,775 SR
Queue Stats
82W - 43L
1,623 Elo+
Solo
Team Averages
Level 16
1,643 SR
1,487 Elo+

VS

Team Averages
Level 32
1,477 SR
1,536 Elo+
Bellona
Bellona
Erketu
Bellona
Level 100
God Stats
5W - 3L
1,704 SR
Queue Stats
88W - 68L
1,613 Elo+
Party 2
Neith
Neith
Fiufiup
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Athena
Athena
Luco705
Athena
Level 28
God Stats
13W - 14L
1,181 SR
Queue Stats
33W - 48L
1,383 Elo+
Solo
Ullr
Ullr
Play090405
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
ReynoSantiy
Sol
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 20L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gustmano
Merlin
16
9 / 7 / 1
10,418
496
14,964
16,624
6,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Rafaels2Ligia
Hachiman
10
1 / 10 / 4
7,449
355
1,642
13,260
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Seitor22
Guan Yu
5
0 / 2 / 0
6,322
301
710
3,001
871
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
SenhorDAPICANHA
Sun Wukong
12
2 / 3 / 2
7,623
363
3,020
8,935
5,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
zFiireZ
Apollo
16
10 / 5 / 1
10,505
500
21,000
24,387
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erketu
Bellona
20
19 / 0 / 3
15,278
728
24,917
16,499
21,972
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Fiufiup
Neith
14
1 / 5 / 7
9,616
458
6,376
9,414
3,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Luco705
Athena
14
1 / 6 / 8
10,134
483
5,296
15,964
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 10 / 4
8,504
405
1,259
12,799
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
5 / 2 / 7
10,787
514
10,643
13,595
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
22
Kills
27
27
Deaths
23
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Erketu
Bellona
19
0
3
20.5
W
Neith
Fiufiup
Neith
1
5
7
0.9
L
Merlin
Gustmano
Merlin
9
7
1
1.36
W
Athena
Luco705
Athena
1
6
8
0.83
W
1
10
4
0.3
L
Hachiman
Rafaels2Ligia
Hachiman
1
10
4
0.3
W
5
2
7
4.25
L
Guan Yu
Seitor22
Guan Yu
0
2
0
0
L
Sun Wukong
SenhorDAPICANHA
Sun Wukong
2
3
2
1
L
Apollo
zFiireZ
Apollo
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
48,491
66,207
Taken
68,271
26,251
Mitigated
45,038
17,595
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Erketu
Bellona
24,917
13,157
0
3,116
16,499
21,972
359
2,052
14,447
0
132,174
W
Neith
Fiufiup
Neith
6,376
1,690
0
1,728
9,414
3,533
4,578
2,206
7,208
0
43,323
L
Merlin
Gustmano
Merlin
14,964
597
106
3,422
16,624
6,279
1,110
2,390
14,234
70,114
0
W
Athena
Luco705
Athena
5,296
1,359
0
1,987
15,964
9,933
2,068
3,994
11,970
31,381
0
W
1,259
672
0
46
12,799
3,788
1,301
3,873
8,926
0
11,246
L
Hachiman
Rafaels2Ligia
Hachiman
1,642
1,113
0
949
13,260
3,589
219
2,331
10,929
0
16,216
W
10,643
3,761
0
7,765
13,595
5,812
2,119
2,839
10,756
66,850
0
L
Guan Yu
Seitor22
Guan Yu
710
252
0
615
3,001
871
0
0
3,001
0
9,677
L
Sun Wukong
SenhorDAPICANHA
Sun Wukong
3,020
173
0
1,219
8,935
5,129
0
3,866
5,069
0
21,644
L
Apollo
zFiireZ
Apollo
21,000
14,213
0
11,284
24,387
10,383
1,350
7,352
17,035
0
83,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,317
Gold Earned
54,319
339
Minions Killed
458
0
Camps Cleared
0
1,443,535
Distance Traveled
1,887,273
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,278
728
218
10
0
448,667
2
W
Neith
9,616
458
62
3
0
336,210
0
L
Merlin
10,418
496
127
6
0
337,009
0
W
Athena
10,134
483
56
3
0
375,712
0
W
Ullr
8,504
405
21
1
0
349,832
0
L
Hachiman
7,449
355
20
1
0
325,295
2
W
Sol
10,787
514
101
5
0
376,852
2
L
Guan Yu
6,322
301
29
1
0
80,805
0
L
Sun Wukong
7,623
363
39
2
0
375,655
0
L
Apollo
10,505
500
124
6
0
324,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role