Player Matchup

Xbalanque
Xbalanque
SBalinh I Dx
Xbalanque
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 157L
1,437 Elo+
Solo
Loki
Loki
Si1entKnight99
Loki
Level 7
God Stats
4W - 5L
1,724 SR
Queue Stats
8W - 14L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
SlayerEMT19
Sun Wukong
Level 6
God Stats
6W - 13L
1,427 SR
Queue Stats
9W - 19L
1,304 Elo+
Party 1
Jing Wei
Jing Wei
chetto112
Jing Wei
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 70L
1,416 Elo+
Party 1
Neith
Neith
pinsh1kevin1
Neith
Level 14
God Stats
10W - 12L
1,403 SR
Queue Stats
19W - 35L
1,282 Elo+
Party 1
Team Averages
Level 14
1,511 SR
1,345 Elo+

VS

Team Averages
Level 14
1,506 SR
1,375 Elo+
Medusa
Medusa
JHouse1176
Medusa
Level 16
God Stats
1W - 2L
1,719 SR
Queue Stats
156W - 206L
1,319 Elo+
Party 2
Bastet
Bastet
Pastor Meech
Bastet
Level 25
God Stats
40W - 43L
1,392 SR
Queue Stats
188W - 213L
1,291 Elo+
Solo
Ymir
Ymir
Rafael059672
Ymir
Level 5
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
ShantyDanMan
Sobek
Level 15
God Stats
19W - 11L
1,532 SR
Queue Stats
27W - 25L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
celines5
Jormungandr
Level 8
God Stats
8W - 3L
1,615 SR
Queue Stats
20W - 15L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SBalinh I Dx
Xbalanque
20
11 / 7 / 17
16,717
1,114
36,510
22,244
10,080
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 8 / 12
13,266
884
9,273
18,790
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SlayerEMT19
Sun Wukong
20
4 / 6 / 19
13,930
929
16,650
20,071
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
chetto112
Jing Wei
20
12 / 3 / 15
16,341
1,089
39,572
18,313
8,057
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 4 / 15
13,922
928
20,267
12,203
5,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JHouse1176
Medusa
20
4 / 10 / 12
13,651
910
13,395
22,632
11,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
20
6 / 4 / 12
14,903
994
21,863
20,068
10,847
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
0 / 14 / 7
12,362
824
1,300
24,879
15,334
20
5 / 4 / 17
15,058
1,004
12,764
41,485
58,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
celines5
Jormungandr
20
13 / 3 / 11
16,567
1,104
35,959
23,772
34,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
87
35
Kills
28
28
Deaths
35
78
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
JHouse1176
Medusa
4
10
12
1
L
Bastet
6
4
12
3
L
0
14
7
0.25
W
Xbalanque
SBalinh I Dx
Xbalanque
11
7
17
2.79
L
5
4
17
3.38
W
1
8
12
0.88
W
Sun Wukong
SlayerEMT19
Sun Wukong
4
6
19
2.25
L
Jormungandr
celines5
Jormungandr
13
3
11
6.17
W
Jing Wei
chetto112
Jing Wei
12
3
15
6.5
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,272
Damage
85,281
91,621
Taken
132,836
45,459
Mitigated
131,462
14,430
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JHouse1176
Medusa
13,395
8,564
0
253
22,632
11,807
0
205
22,352
0
50,061
L
Bastet
21,863
9,357
255
3,732
20,068
10,847
0
36
19,907
0
42,787
L
1,300
192
0
0
24,879
15,334
0
12
24,771
11,736
0
W
Xbalanque
SBalinh I Dx
Xbalanque
36,510
21,893
0
6,786
22,244
10,080
0
11,482
10,762
0
77,558
L
12,764
1,289
0
8,136
41,485
58,562
0
32
41,180
19,119
0
W
9,273
1,898
0
877
18,790
7,838
0
11,396
7,394
0
30,445
W
Sun Wukong
SlayerEMT19
Sun Wukong
16,650
6,539
0
790
20,071
13,916
0
7,711
12,360
518
21,651
L
Jormungandr
celines5
Jormungandr
35,959
4,836
0
0
23,772
34,912
0
233
23,389
72,067
0
W
Jing Wei
chetto112
Jing Wei
39,572
33,452
0
5,271
18,313
8,057
0
12,023
6,290
0
56,160
W
20,267
12,763
0
706
12,203
5,568
0
7,411
4,792
0
48,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,176
Gold Earned
72,541
281
Minions Killed
250
12
Camps Cleared
3
1,326,839
Distance Traveled
1,305,382
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,651
910
85
6
1
250,499
0
L
Bastet
14,903
994
44
3
0
270,442
0
L
Ymir
12,362
824
27
2
0
196,837
0
W
Xbalanque
16,717
1,114
92
6
2
239,105
0
L
Sobek
15,058
1,004
18
1
1
288,301
0
W
Loki
13,266
884
40
3
7
295,487
2
W
Sun Wukong
13,930
929
22
1
0
254,625
0
L
Jormungandr
16,567
1,104
76
5
1
299,303
0
W
Jing Wei
16,341
1,089
52
3
2
287,437
0
W
Neith
13,922
928
75
5
1
250,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role