Player Matchup

Set
Set
FihjiD
Set
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
R3Kami
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
manulite
Artemis
Level 18
God Stats
2W - 1L
1,316 SR
Queue Stats
24W - 36L
1,280 Elo+
Party 1
Yemoja
Yemoja
r0b0tica
Yemoja
Level 16
God Stats
14W - 19L
1,376 SR
Queue Stats
20W - 33L
1,274 Elo+
Party 1
Poseidon
Poseidon
skanich
Poseidon
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 26
1,438 SR
1,411 Elo+

VS

Team Averages
Level 18
1,431 SR
1,351 Elo+
Artemis
Artemis
ElTosso
Artemis
Level 7
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 7L
1,389 Elo+
Solo
Anubis
Anubis
Funpa
Anubis
Level 24
God Stats
8W - 5L
1,699 SR
Queue Stats
61W - 56L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Selfbiter
Tsukuyomi
Level 10
God Stats
13W - 13L
1,404 SR
Queue Stats
145W - 132L
1,174 Elo+
Solo
Bellona
Bellona
Smarties43
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,243 Elo+
Party 2
Geb
Geb
xXSticksXx
Geb
Level 44
God Stats
0W - 5L
1,287 SR
Queue Stats
19W - 33L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
FihjiD
Set
20
10 / 2 / 10
14,151
643
10,221
16,773
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
R3Kami
Bellona
20
7 / 5 / 15
13,205
600
19,826
19,754
20,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
manulite
Artemis
20
4 / 2 / 16
12,612
573
14,506
13,435
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
r0b0tica
Yemoja
17
2 / 1 / 15
11,730
533
5,418
11,516
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
skanich
Poseidon
20
25 / 2 / 9
15,020
683
29,607
13,329
5,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElTosso
Artemis
15
0 / 10 / 4
9,039
411
8,021
20,263
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Funpa
Anubis
17
7 / 11 / 1
10,923
497
11,516
18,535
9,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Selfbiter
Tsukuyomi
15
2 / 11 / 4
9,879
449
9,675
19,636
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Smarties43
Bellona
15
1 / 10 / 4
9,136
415
7,496
19,907
14,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 6 / 3
9,470
430
4,751
19,565
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
27
48
Kills
11
12
Deaths
48
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElTosso
Artemis
0
10
4
0.2
W
Set
FihjiD
Set
10
2
10
7.5
L
Anubis
Funpa
Anubis
7
11
1
0.68
W
Bellona
R3Kami
Bellona
7
5
15
2.9
L
Tsukuyomi
Selfbiter
Tsukuyomi
2
11
4
0.36
L
Bellona
Smarties43
Bellona
1
10
4
0.3
W
Artemis
manulite
Artemis
4
2
16
6
W
Yemoja
r0b0tica
Yemoja
2
1
15
9.5
W
Poseidon
skanich
Poseidon
25
2
9
14.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,578
Damage
41,459
74,807
Taken
97,906
44,423
Mitigated
52,815
26,933
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElTosso
Artemis
8,021
3,550
0
5,680
20,263
7,706
960
5,715
14,548
0
50,922
W
Set
FihjiD
Set
10,221
4,666
0
4,823
16,773
8,213
2,789
3,893
12,855
0
109,742
L
Anubis
Funpa
Anubis
11,516
234
0
5,095
18,535
9,441
129
5,442
13,093
42,962
0
W
Bellona
R3Kami
Bellona
19,826
8,802
0
5,644
19,754
20,252
1,835
5,086
14,285
323
75,314
L
Tsukuyomi
Selfbiter
Tsukuyomi
9,675
2,503
0
3,531
19,636
7,913
602
6,926
12,710
0
60,042
L
Bellona
Smarties43
Bellona
7,496
2,005
0
1,092
19,907
14,542
0
7,968
11,939
8
26,216
W
Artemis
manulite
Artemis
14,506
8,326
0
6,368
13,435
4,651
5,382
1,990
11,420
0
71,036
W
Yemoja
r0b0tica
Yemoja
5,418
1,021
1,730
2,984
11,516
6,005
1,612
4,192
7,274
35,229
0
W
Poseidon
skanich
Poseidon
29,607
5,667
0
5,384
13,329
5,302
0
2,905
10,349
110,609
0
L
4,751
247
0
2,496
19,565
13,213
387
9,297
10,268
30,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,718
Gold Earned
48,447
565
Minions Killed
343
0
Camps Cleared
0
2,039,329
Distance Traveled
1,807,050
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,039
411
99
5
0
330,759
0
W
Set
14,151
643
170
8
0
460,046
7
L
Anubis
10,923
497
67
3
0
322,284
0
W
Bellona
13,205
600
104
5
0
384,045
2
L
Tsukuyomi
9,879
449
93
4
0
346,138
0
L
Bellona
9,136
415
52
2
0
413,575
3
W
Artemis
12,612
573
117
5
0
353,908
1
W
Yemoja
11,730
533
51
2
0
389,668
2
W
Poseidon
15,020
683
123
6
0
451,662
1
L
Geb
9,470
430
32
1
0
394,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role