Player Matchup

Bacchus
Bacchus
Fean0r
Bacchus
Level 69
God Stats
2W - 1L
1,849 SR
Queue Stats
23W - 24L
1,551 Elo+
Party 2
Nemesis
Nemesis
Harrysaur
Nemesis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,569 Elo+
Party 3
Poseidon
Poseidon
Krofigur
Poseidon
Level 12
God Stats
1W - 1L
1,903 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
Numelon
Danzaburou
Level 18
God Stats
2W - 1L
1,531 SR
Queue Stats
11W - 6L
1,655 Elo+
Party 3
Neith
Neith
TexAv3ry
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,467 Elo+
Party 2
Team Averages
Level 41
1,656 SR
1,572 Elo+

VS

Team Averages
Level 43
1,522 SR
1,552 Elo+
Izanami
Izanami
DeanosTheGreat
Izanami
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
118W - 112L
1,561 Elo+
Party 1
Chiron
Chiron
FatPigeonDD
Chiron
Level 28
God Stats
15W - 5L
1,691 SR
Queue Stats
184W - 161L
1,506 Elo+
Party 1
Agni
Agni
RealJJSpin
Agni
Level 45
God Stats
9W - 4L
1,420 SR
Queue Stats
132W - 126L
1,570 Elo+
Party 1
Ganesha
Ganesha
WaterYMelon
Ganesha
Level 52
God Stats
5W - 4L
1,500 SR
Queue Stats
89W - 78L
1,627 Elo+
Party 1
Yemoja
Yemoja
that1smyday
Yemoja
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fean0r
Bacchus
18
4 / 9 / 9
12,619
971
14,176
33,784
52,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Harrysaur
Nemesis
17
1 / 3 / 11
11,657
897
8,100
14,919
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Krofigur
Poseidon
18
5 / 14 / 7
12,213
939
21,647
23,750
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Numelon
Danzaburou
18
4 / 10 / 9
12,120
932
18,761
22,483
9,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
TexAv3ry
Neith
18
0 / 4 / 12
11,399
877
16,335
21,564
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 16
15,923
1,225
37,087
20,400
10,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
9 / 1 / 20
14,026
1,079
24,535
17,008
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 0 / 19
13,116
1,009
29,598
7,313
2,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
WaterYMelon
Ganesha
19
0 / 6 / 29
12,892
992
8,345
24,254
33,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
20
6 / 2 / 24
13,303
1,023
13,291
15,289
11,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
148
14
Kills
40
40
Deaths
14
48
Assists
108
Player
Kills
Deaths
Assists
KDA
W
19
5
16
5.4
W
Chiron
9
1
20
19
L
Bacchus
Fean0r
Bacchus
4
9
9
0.94
L
Nemesis
Harrysaur
Nemesis
1
3
11
2.17
L
Poseidon
Krofigur
Poseidon
5
14
7
0.61
L
Danzaburou
Numelon
Danzaburou
4
10
9
0.85
W
6
0
19
15.5
L
Neith
TexAv3ry
Neith
0
4
12
1.5
W
Ganesha
WaterYMelon
Ganesha
0
6
29
2.42
W
Yemoja
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,019
Damage
112,856
116,500
Taken
84,264
87,778
Mitigated
68,288
12,292
Healing
36,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,087
30,629
0
3,567
20,400
10,829
0
7,909
12,484
0
64,258
W
Chiron
24,535
12,392
3,030
4,643
17,008
8,696
0
7,445
9,563
0
50,445
L
Bacchus
Fean0r
Bacchus
14,176
1,565
1,846
1,254
33,784
52,048
0
10,994
22,790
27,930
0
L
Nemesis
Harrysaur
Nemesis
8,100
1,846
0
2,429
14,919
7,874
0
6,377
8,542
0
20,313
L
Poseidon
Krofigur
Poseidon
21,647
2,306
0
0
23,750
9,500
0
11,796
11,954
56,205
0
L
Danzaburou
Numelon
Danzaburou
18,761
11,603
0
3,761
22,483
9,628
0
11,029
11,454
0
38,794
W
29,598
1,011
0
0
7,313
2,857
0
3,162
4,151
58,811
0
L
Neith
TexAv3ry
Neith
16,335
8,561
0
3,002
21,564
8,728
0
11,038
10,526
0
45,848
W
Ganesha
WaterYMelon
Ganesha
8,345
206
1,004
2,287
24,254
33,919
0
8,335
15,872
11,960
0
W
Yemoja
13,291
2,130
16,051
5,802
15,289
11,987
0
8,918
6,371
31,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,008
Gold Earned
69,260
240
Minions Killed
238
9
Camps Cleared
6
1,133,315
Distance Traveled
1,130,816
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,923
1,225
74
6
2
214,890
0
W
Chiron
14,026
1,079
49
4
0
225,886
0
L
Bacchus
12,619
971
34
3
1
241,099
0
L
Nemesis
11,657
897
28
2
3
269,547
2
L
Poseidon
12,213
939
71
5
1
195,576
1
L
Danzaburou
12,120
932
29
2
2
206,619
0
W
Agni
13,116
1,009
81
6
2
263,880
0
L
Neith
11,399
877
78
6
2
220,474
0
W
Ganesha
12,892
992
0
0
0
225,838
0
W
Yemoja
13,303
1,023
34
3
2
200,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role