Player Matchup

Heimdallr
Heimdallr
BamBamBamBoem
Heimdallr
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
47W - 36L
1,609 Elo+
Solo
Thoth
Thoth
DrJones34
Thoth
Level 127
God Stats
2W - 2L
1,285 SR
Queue Stats
59W - 32L
1,381 Elo+
Solo
Ne Zha
Ne Zha
Ljomi
Ne Zha
Level 145
God Stats
0W - 4L
1,226 SR
Queue Stats
271W - 286L
1,551 Elo+
Solo
Chaac
Chaac
RubaNomi
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TRololoЯT
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,359 SR
1,508 Elo+

VS

Team Averages
Level 124
1,541 SR
1,509 Elo+
Camazotz
Camazotz
JustYellow
Camazotz
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
797W - 847L
1,562 Elo+
Solo
Jing Wei
Jing Wei
PostNutCIarity
Jing Wei
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 30L
1,384 Elo+
Solo
Izanami
Izanami
Tsugamushi
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
dawid232
Olorun
Level 126
God Stats
4W - 2L
1,704 SR
Queue Stats
193W - 188L
1,599 Elo+
Solo
Kumbhakarna
Kumbhakarna
zondox
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BamBamBamBoem
Heimdallr
16
7 / 4 / 12
10,329
795
19,239
13,793
7,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
DrJones34
Thoth
19
9 / 2 / 15
11,156
858
26,435
11,202
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Ljomi
Ne Zha
18
4 / 3 / 19
10,415
801
19,399
17,885
10,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
RubaNomi
Chaac
16
3 / 4 / 19
9,835
757
12,196
22,651
25,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
TRololoЯT
Bacchus
17
3 / 3 / 20
10,914
840
12,717
18,681
24,394
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JustYellow
Camazotz
17
4 / 5 / 9
9,868
759
9,260
28,335
26,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
17
4 / 6 / 6
10,230
787
17,015
20,785
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tsugamushi
Izanami
18
4 / 7 / 9
10,989
845
17,606
17,533
6,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
dawid232
Olorun
17
3 / 3 / 11
10,078
775
10,244
12,134
5,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
zondox
Kumbhakarna
17
1 / 5 / 13
10,620
817
8,994
25,293
29,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
26
Kills
16
16
Deaths
26
85
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BamBamBamBoem
Heimdallr
7
4
12
3.25
L
Thoth
DrJones34
Thoth
9
2
15
8.25
W
Camazotz
JustYellow
Camazotz
4
5
9
1.7
L
Ne Zha
Ljomi
Ne Zha
4
3
19
4.5
W
Jing Wei
4
6
6
1.17
L
Chaac
RubaNomi
Chaac
3
4
19
3.13
L
Bacchus
TRololoЯT
Bacchus
3
3
20
4.33
W
Izanami
Tsugamushi
Izanami
4
7
9
1.21
W
Olorun
dawid232
Olorun
3
3
11
2.83
W
Kumbhakarna
zondox
Kumbhakarna
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,986
Damage
63,119
84,212
Taken
104,080
74,052
Mitigated
77,175
30,437
Healing
41,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BamBamBamBoem
Heimdallr
19,239
6,038
3,864
2,256
13,793
7,943
3,241
3,286
10,507
0
35,076
L
Thoth
DrJones34
Thoth
26,435
941
811
1,785
11,202
5,452
1,261
3,461
7,741
42,234
0
W
Camazotz
JustYellow
Camazotz
9,260
1,776
2,975
7,856
28,335
26,536
158
9,679
18,381
0
19,630
L
Ne Zha
Ljomi
Ne Zha
19,399
2,385
3,776
5,637
17,885
10,821
677
4,201
13,684
0
42,553
W
Jing Wei
17,015
8,809
3,526
6,195
20,785
8,205
1,741
8,784
11,851
0
30,607
L
Chaac
RubaNomi
Chaac
12,196
1,051
0
7,408
22,651
25,442
533
3,935
18,716
494
19,032
L
Bacchus
TRololoЯT
Bacchus
12,717
614
3,189
1,711
18,681
24,394
476
4,355
14,326
17,290
0
W
Izanami
Tsugamushi
Izanami
17,606
6,876
667
2,402
17,533
6,790
1,949
7,664
9,719
0
34,888
W
Olorun
dawid232
Olorun
10,244
4,540
8,566
4,327
12,134
5,676
1,637
4,662
7,422
30,197
0
W
Kumbhakarna
zondox
Kumbhakarna
8,994
452
2,253
2,586
25,293
29,968
500
8,691
16,502
20,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
51,785
135
Minions Killed
133
0
Camps Cleared
0
1,105,584
Distance Traveled
1,091,203
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,329
795
35
3
0
219,052
5
L
Thoth
11,156
858
38
3
0
218,456
1
W
Camazotz
9,868
759
7
1
0
212,860
1
L
Ne Zha
10,415
801
45
3
0
226,628
1
W
Jing Wei
10,230
787
23
2
0
217,350
4
L
Chaac
9,835
757
8
1
0
220,404
0
L
Bacchus
10,914
840
9
1
0
221,044
4
W
Izanami
10,989
845
55
4
0
187,758
2
W
Olorun
10,078
775
30
2
0
222,215
0
W
Kumbhakarna
10,620
817
18
1
0
251,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role