Player Matchup

Hercules
Hercules
JunkyRaty
Hercules
Level 27
God Stats
4W - 1L
1,782 SR
Queue Stats
47W - 42L
1,617 Elo+
Solo
Bellona
Bellona
LegionReborn2112
Bellona
Level 23
God Stats
7W - 5L
1,598 SR
Queue Stats
294W - 320L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Remleil
Danzaburou
Level 18
God Stats
1W - 1L
1,297 SR
Queue Stats
33W - 28L
1,553 Elo+
Solo
Thanatos
Thanatos
UnHolyAce
Thanatos
Level 30
God Stats
4W - 1L
1,728 SR
Queue Stats
44W - 22L
1,639 Elo+
Solo
Nu Wa
Nu Wa
daijodaijin
Nu Wa
Level 28
God Stats
1W - 0L
1,795 SR
Queue Stats
20W - 19L
1,567 Elo+
Solo
Team Averages
Level 25
1,640 SR
1,563 Elo+

VS

Team Averages
Level 45
1,624 SR
1,499 Elo+
Geb
Geb
BoxOfDeath
Geb
Level 11
God Stats
9W - 20L
1,302 SR
Queue Stats
410W - 402L
1,486 Elo+
Party 1
Izanami
Izanami
BuyWardsOrDie
Izanami
Level 20
God Stats
8W - 7L
1,719 SR
Queue Stats
23W - 21L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
EljefeCake
Tsukuyomi
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Vulcan
Vulcan
UberDragonn
Vulcan
Level 64
God Stats
1W - 5L
1,738 SR
Queue Stats
100W - 86L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
xRubinsx
Sun Wukong
Level 128
God Stats
1W - 2L
1,861 SR
Queue Stats
451W - 435L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JunkyRaty
Hercules
11
0 / 2 / 1
5,664
515
3,928
8,103
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 0 / 1
5,719
520
1,138
5,709
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Remleil
Danzaburou
11
0 / 1 / 3
6,202
564
2,132
2,319
591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
UnHolyAce
Thanatos
11
7 / 1 / 1
7,113
647
6,495
8,115
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 4
6,986
635
3,951
4,763
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,295
481
1,523
5,425
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
6
1 / 1 / 0
4,790
435
2,459
2,763
522
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
EljefeCake
Tsukuyomi
9
0 / 2 / 1
5,443
495
1,390
6,777
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
11
1 / 4 / 0
6,030
548
4,386
4,985
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
xRubinsx
Sun Wukong
11
1 / 2 / 3
6,246
568
4,711
9,113
3,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Izanami
1
1
0
1
L
Tsukuyomi
EljefeCake
Tsukuyomi
0
2
1
0.25
W
Hercules
JunkyRaty
Hercules
0
2
1
0.25
W
1
0
1
1.5
W
Danzaburou
Remleil
Danzaburou
0
1
3
1.5
L
Vulcan
1
4
0
0.25
W
Thanatos
UnHolyAce
Thanatos
7
1
1
7.5
W
4
1
4
6
L
Sun Wukong
xRubinsx
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,644
Damage
14,469
29,009
Taken
29,063
12,517
Mitigated
9,862
16,759
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,523
242
0
322
5,425
2,135
52
400
4,892
10,860
0
L
Izanami
2,459
2,037
0
1,027
2,763
522
76
377
2,256
0
18,366
L
Tsukuyomi
EljefeCake
Tsukuyomi
1,390
425
0
3,263
6,777
1,751
136
1,285
5,335
0
26,676
W
Hercules
JunkyRaty
Hercules
3,928
1,075
0
3,602
8,103
4,421
0
2,431
5,551
0
22,976
W
1,138
435
0
2,226
5,709
3,648
340
343
5,366
0
26,893
W
Danzaburou
Remleil
Danzaburou
2,132
1,247
0
922
2,319
591
2,419
224
2,095
0
34,384
L
Vulcan
4,386
2,677
0
798
4,985
1,461
0
719
4,164
30,900
0
W
Thanatos
UnHolyAce
Thanatos
6,495
1,626
0
8,531
8,115
2,330
0
966
7,127
0
32,929
W
3,951
724
0
1,478
4,763
1,527
156
1,716
2,961
31,219
0
L
Sun Wukong
xRubinsx
Sun Wukong
4,711
1,256
0
1,798
9,113
3,993
0
662
8,040
0
32,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
27,804
304
Minions Killed
265
0
Camps Cleared
0
1,062,777
Distance Traveled
1,019,578
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,295
481
10
1
0
235,683
1
L
Izanami
4,790
435
46
4
0
101,083
2
L
Tsukuyomi
5,443
495
68
6
0
239,183
1
W
Hercules
5,664
515
49
4
0
208,660
2
W
Bellona
5,719
520
55
5
0
231,200
4
W
Danzaburou
6,202
564
72
7
0
202,754
2
L
Vulcan
6,030
548
68
6
0
224,115
1
W
Thanatos
7,113
647
58
5
0
226,948
0
W
Nu Wa
6,986
635
70
6
0
193,215
0
L
Sun Wukong
6,246
568
73
7
0
219,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role