Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
TradgiC ThunDer
Eset
Level 65
God Stats
5W - 7L
1,561 SR
Queue Stats
162W - 131L
1,511 Elo+
Party 1
Susano
Susano
Viben9402
Susano
Level 83
God Stats
1W - 7L
1,382 SR
Queue Stats
34W - 25L
1,575 Elo+
Solo
Hachiman
Hachiman
YSL Chungus
Hachiman
Level 119
God Stats
12W - 14L
1,636 SR
Queue Stats
460W - 421L
1,545 Elo+
Party 1
Bellona
Bellona
xSolfire
Bellona
Level 152
God Stats
6W - 4L
1,704 SR
Queue Stats
224W - 212L
1,473 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,521 Elo+

VS

Team Averages
Level 94
1,500 SR
1,528 Elo+
Ymir
Ymir
BEAGER BOKER
Ymir
Level 63
God Stats
194W - 166L
1,554 SR
Queue Stats
538W - 506L
1,481 Elo+
Solo
Danzaburou
Danzaburou
CrypticFusion66
Danzaburou
Level 78
God Stats
8W - 0L
1,500 SR
Queue Stats
268W - 243L
1,466 Elo+
Solo
Serqet
Serqet
DysmicQ
Serqet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,673 Elo+
Solo
Achilles
Achilles
GumgumSavage
Achilles
Level 100
God Stats
2W - 3L
1,445 SR
Queue Stats
202W - 196L
1,535 Elo+
Solo
Scylla
Scylla
tobal23
Scylla
Level 145
God Stats
16W - 20L
1,500 SR
Queue Stats
655W - 649L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 3 / 4
5,590
430
2,313
9,084
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 3 / 2
7,282
560
6,732
5,993
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Viben9402
Susano
12
4 / 3 / 1
7,154
550
4,653
9,102
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
YSL Chungus
Hachiman
10
1 / 4 / 2
6,198
477
4,192
8,469
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xSolfire
Bellona
14
3 / 1 / 1
8,000
615
5,463
8,942
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,360
566
9,256
8,917
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
CrypticFusion66
Danzaburou
13
8 / 2 / 3
8,117
624
8,239
8,715
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
DysmicQ
Serqet
11
0 / 2 / 2
6,126
471
1,818
8,028
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
GumgumSavage
Achilles
12
1 / 3 / 1
6,625
510
3,124
7,330
6,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
tobal23
Scylla
8
0 / 7 / 1
5,315
409
195
8,068
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
13
14
Deaths
15
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
4
0.67
W
4
1
7
7.5
W
Danzaburou
CrypticFusion66
Danzaburou
8
2
3
4.75
W
Serqet
DysmicQ
Serqet
0
2
2
0.5
W
Achilles
GumgumSavage
Achilles
1
3
1
0.5
L
4
3
2
1.67
L
Susano
Viben9402
Susano
4
3
1
1.5
L
Hachiman
YSL Chungus
Hachiman
1
4
2
0.5
W
Scylla
tobal23
Scylla
0
7
1
0.07
L
Bellona
xSolfire
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
22,632
41,590
Taken
41,058
20,019
Mitigated
18,112
12,748
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,313
444
0
2,131
9,084
4,377
0
3,529
5,555
9,198
0
W
9,256
1,820
242
1,679
8,917
4,694
402
2,489
6,340
22,641
0
W
Danzaburou
CrypticFusion66
Danzaburou
8,239
3,384
0
2,900
8,715
2,705
279
2,789
5,761
0
37,451
W
Serqet
DysmicQ
Serqet
1,818
245
0
3,014
8,028
2,497
0
1,695
6,199
0
32,316
W
Achilles
GumgumSavage
Achilles
3,124
915
0
1,256
7,330
6,216
0
0
7,330
0
23,953
L
6,732
526
9
1,129
5,993
1,914
2
1,741
4,252
34,699
0
L
Susano
Viben9402
Susano
4,653
1,156
0
3,114
9,102
3,203
22
1,712
7,390
0
36,622
L
Hachiman
YSL Chungus
Hachiman
4,192
1,782
0
2,999
8,469
2,341
0
2,469
6,000
0
31,019
W
Scylla
tobal23
Scylla
195
0
0
967
8,068
2,000
0
1,481
6,383
25,674
0
L
Bellona
xSolfire
Bellona
5,463
1,891
0
3,366
8,942
8,184
0
0
8,702
0
51,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
33,543
309
Minions Killed
261
0
Camps Cleared
0
1,200,307
Distance Traveled
1,188,195
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,590
430
12
1
0
210,552
4
W
Ymir
7,360
566
30
2
0
243,087
1
W
Danzaburou
8,117
624
70
5
0
229,547
1
W
Serqet
6,126
471
66
5
0
304,254
3
W
Achilles
6,625
510
56
4
0
227,946
0
L
Eset
7,282
560
61
5
0
262,148
0
L
Susano
7,154
550
74
6
0
251,322
1
L
Hachiman
6,198
477
57
4
0
208,479
4
W
Scylla
5,315
409
39
3
0
183,361
2
L
Bellona
8,000
615
105
8
0
267,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role