Player Matchup

Kukulkan
Kukulkan
Fraendal
Kukulkan
Level 8
God Stats
13W - 12L
1,541 SR
Queue Stats
15W - 14L
1,522 Elo+
Party 3
Ganesha
Ganesha
Geonesys
Ganesha
Level 17
God Stats
4W - 8L
1,201 SR
Queue Stats
47W - 47L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Pandor21
Tsukuyomi
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 54L
1,522 Elo+
Party 3
Scylla
Scylla
Voltomire
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,612 Elo+
Party 3
Medusa
Medusa
blyetman2085
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,537 Elo+

VS

Team Averages
Level 13
1,513 SR
1,503 Elo+
Bellona
Bellona
Karloval
Bellona
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 173L
1,404 Elo+
Solo
Ra
Ra
MarhederV2
Ra
Level 17
God Stats
1W - 4L
1,499 SR
Queue Stats
25W - 29L
1,561 Elo+
Party 1
Kali
Kali
maikyisus02
Kali
Level 18
God Stats
1W - 4L
1,567 SR
Queue Stats
87W - 78L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
owca081
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ares
Ares
yourDaDwithMilk
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fraendal
Kukulkan
13
0 / 1 / 6
7,678
512
9,747
6,047
2,150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Geonesys
Ganesha
11
0 / 0 / 20
7,631
509
6,272
8,554
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Pandor21
Tsukuyomi
14
15 / 2 / 6
9,095
606
11,700
9,190
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Voltomire
Scylla
13
4 / 4 / 6
7,592
506
7,817
5,422
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
12
7 / 0 / 8
7,567
504
7,332
5,913
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Karloval
Bellona
12
2 / 5 / 0
7,198
480
3,677
10,808
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 4 / 0
6,890
459
3,050
9,505
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 3
6,571
438
3,203
11,331
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xbalanque
owca081
Xbalanque
9
2 / 8 / 1
6,127
408
6,309
11,534
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 1
5,033
336
2,743
10,759
7,167
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
26
Kills
7
7
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fraendal
Kukulkan
0
1
6
3
W
Ganesha
Geonesys
Ganesha
0
0
20
10
L
Bellona
Karloval
Bellona
2
5
0
0.4
L
3
4
0
0.75
W
Tsukuyomi
Pandor21
Tsukuyomi
15
2
6
9
W
Scylla
Voltomire
Scylla
4
4
6
1.75
W
Medusa
7
0
8
11
L
0
3
3
0.5
L
Xbalanque
owca081
Xbalanque
2
8
1
0.31
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
18,982
35,126
Taken
53,937
16,488
Mitigated
25,957
11,772
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fraendal
Kukulkan
9,747
719
0
940
6,047
2,150
452
353
5,444
43,616
0
W
Ganesha
Geonesys
Ganesha
6,272
981
0
2,822
8,554
6,996
51
1,488
7,041
20,808
0
L
Bellona
Karloval
Bellona
3,677
615
0
1,093
10,808
8,894
0
4,493
5,973
0
30,723
L
3,050
190
330
2,023
9,505
2,813
0
4,330
4,923
29,925
0
W
Tsukuyomi
Pandor21
Tsukuyomi
11,700
3,998
0
3,172
9,190
3,514
299
859
8,281
0
42,981
W
Scylla
Voltomire
Scylla
7,817
715
0
1,088
5,422
1,698
225
1,428
3,994
36,305
0
W
Medusa
7,332
2,837
378
3,372
5,913
2,130
845
1,665
4,248
0
29,863
L
3,203
1,330
0
3,791
11,331
3,687
0
3,759
7,430
0
30,649
L
Xbalanque
owca081
Xbalanque
6,309
3,528
0
1,302
11,534
3,396
0
5,967
5,419
0
25,674
L
2,743
740
72
244
10,759
7,167
0
4,279
6,356
4,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
31,819
304
Minions Killed
261
0
Camps Cleared
0
1,324,201
Distance Traveled
1,210,635
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,678
512
99
7
0
270,036
0
W
Ganesha
7,631
509
0
0
0
262,153
4
L
Bellona
7,198
480
89
6
0
262,502
4
L
Ra
6,890
459
69
5
0
267,357
7
W
Tsukuyomi
9,095
606
72
5
0
303,981
6
W
Scylla
7,592
506
68
5
0
237,750
2
W
Medusa
7,567
504
65
4
0
250,281
0
L
Kali
6,571
438
57
4
0
282,317
0
L
Xbalanque
6,127
408
44
3
0
214,140
1
L
Ares
5,033
336
2
0
0
184,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role