Player Matchup

Zhong Kui
Zhong Kui
TomwasTomming
Zhong Kui
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 188L
1,452 Elo+
Party 1
Susano
Susano
spear3789
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 219L
1,507 Elo+
Party 1
Cerberus
Cerberus
xko11
Cerberus
Level 39
God Stats
1W - 2L
1,721 SR
Queue Stats
96W - 134L
1,441 Elo+
Party 1
Team Averages
Level 84
1,574 SR
1,467 Elo+

VS

Team Averages
Level 90
1,500 SR
1,480 Elo+
Anhur
Anhur
Dimondus
Anhur
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
280W - 324L
1,449 Elo+
Solo
Thoth
Thoth
NightFury321
Thoth
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 69L
1,500 Elo+
Solo
Ares
Ares
TommyQueue
Ares
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 70L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TomwasTomming
Zhong Kui
15
1 / 3 / 2
11,352
597
7,110
18,967
11,490
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
spear3789
Susano
14
2 / 8 / 1
11,558
608
10,008
19,499
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xko11
Cerberus
14
1 / 8 / 3
11,307
595
6,553
27,985
27,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dimondus
Anhur
18
10 / 2 / 8
13,961
735
23,261
15,338
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 2 / 10
13,505
711
18,615
8,327
4,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 11
13,048
687
6,045
10,870
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dimondus
Anhur
10
2
8
7
W
7
2
10
6
W
2
0
11
7.5
L
Zhong Kui
TomwasTomming
Zhong Kui
1
3
2
0.67
L
Susano
spear3789
Susano
2
8
1
0.31
L
Cerberus
xko11
Cerberus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,671
Damage
47,921
66,451
Taken
34,535
47,403
Mitigated
25,080
12,831
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dimondus
Anhur
23,261
11,944
0
6,412
15,338
6,942
2,021
5,838
9,339
0
93,015
W
18,615
1,567
0
874
8,327
4,788
1,258
2,796
5,381
80,490
0
W
6,045
309
0
1,375
10,870
13,350
400
5,226
5,519
21,523
0
L
Zhong Kui
TomwasTomming
Zhong Kui
7,110
1,331
0
6,701
18,967
11,490
32
7,108
11,859
52,668
0
L
Susano
spear3789
Susano
10,008
2,100
0
979
19,499
8,584
0
7,138
12,361
0
59,892
L
Cerberus
xko11
Cerberus
6,553
297
539
4,612
27,985
27,329
0
10,976
17,009
37,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
40,514
228
Minions Killed
245
0
Camps Cleared
0
828,876
Distance Traveled
961,031
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,961
735
93
5
0
286,679
5
W
Thoth
13,505
711
135
7
0
332,774
2
W
Ares
13,048
687
17
1
0
341,578
0
L
Zhong Kui
11,352
597
92
5
0
250,648
4
L
Susano
11,558
608
79
4
0
308,289
3
L
Cerberus
11,307
595
57
3
0
269,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role