Player Matchup

Horus
Horus
Gold V
MrNargles 12
Horus
Gold V
Level 141
God Stats
0W - 1L
1,746 SR
Queue Stats
142W - 134L
1,502 MMR
Solo
Xbalanque
Xbalanque
Gold III
TerreneHercules
Xbalanque
Gold III
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
25W - 25L
1,505 MMR
Solo
Janus
Janus
Gold IV
craiger29281
Janus
Gold IV
Level 149
God Stats
23W - 22L
1,456 SR
Queue Stats
254W - 255L
1,505 MMR
Solo
Susano
Susano
Silver II
qbothree
Susano
Silver II
Level 91
God Stats
8W - 2L
1,827 SR
Queue Stats
71W - 75L
1,505 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
sotiuqat
Kuzenbo
Bronze III
Level 58
God Stats
1W - 2L
1,383 SR
Queue Stats
10W - 16L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,627 SR
1,503 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,594 SR
1,504 MMR
Chaac
Chaac
Bronze III
Kumies
Chaac
Bronze III
Level 100
God Stats
37W - 23L
1,623 SR
Queue Stats
373W - 367L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
LucifersCrow
Kukulkan
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
X1nfernusZ
Izanami
Silver I
Level 109
God Stats
3W - 0L
1,571 SR
Queue Stats
10W - 7L
1,542 MMR
Party 1
Nemesis
Nemesis
Bronze III
dav3215
Nemesis
Bronze III
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 60L
1,500 MMR
Solo
Artio
Artio
Gold III
luis3645
Artio
Gold III
Level 128
God Stats
4W - 3L
1,777 SR
Queue Stats
192W - 182L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,877
444
3,647
18,088
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
TerreneHercules
Xbalanque
17
3 / 0 / 2
9,821
491
14,656
14,894
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
8,733
437
11,588
10,387
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
qbothree
Susano
13
1 / 8 / 1
8,044
402
6,457
17,331
6,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
sotiuqat
Kuzenbo
12
0 / 7 / 3
8,072
404
4,869
17,828
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArachneCthulhuDanzaburouNu WaCu Chulainn

VS

Bans
PersephoneSetScyllaTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kumies
Chaac
19
6 / 0 / 10
12,326
616
18,393
21,632
24,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
LucifersCrow
Kukulkan
16
6 / 1 / 7
11,159
558
9,434
7,771
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
X1nfernusZ
Izanami
18
8 / 2 / 5
12,305
615
17,273
12,744
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
dav3215
Nemesis
19
2 / 0 / 4
11,607
580
5,079
14,960
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
luis3645
Artio
14
1 / 2 / 13
10,316
516
9,094
20,997
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
23
23
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kumies
Chaac
6
0
10
11
W
Kukulkan
LucifersCrow
Kukulkan
6
1
7
9.5
L
0
3
1
0.17
L
Xbalanque
TerreneHercules
Xbalanque
3
0
2
4
W
Izanami
X1nfernusZ
Izanami
8
2
5
5.25
L
1
5
1
0.3
W
Nemesis
dav3215
Nemesis
2
0
4
4
W
Artio
luis3645
Artio
1
2
13
3.75
L
Susano
qbothree
Susano
1
8
1
0.19
L
Kuzenbo
sotiuqat
Kuzenbo
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
59,273
78,528
Taken
78,104
54,790
Mitigated
56,639
15,875
Healing
36,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kumies
Chaac
18,393
4,391
0
10,118
21,632
24,815
1,520
4,172
17,304
232
88,811
W
Kukulkan
LucifersCrow
Kukulkan
9,434
1,516
0
1,575
7,771
3,376
1,400
2,127
5,560
59,536
0
L
3,647
1,569
2,239
8,632
18,088
19,863
372
2,426
15,662
3,759
37,719
L
Xbalanque
TerreneHercules
Xbalanque
14,656
8,428
0
2,349
14,894
8,328
456
4,153
10,741
0
88,354
W
Izanami
X1nfernusZ
Izanami
17,273
12,735
0
6,665
12,744
4,940
5,870
2,239
10,443
0
108,007
L
11,588
163
0
0
10,387
3,406
0
3,703
6,684
56,288
0
W
Nemesis
dav3215
Nemesis
5,079
1,438
0
7,110
14,960
6,470
2,144
2,565
12,209
0
86,009
W
Artio
luis3645
Artio
9,094
206
1,717
9,585
20,997
17,038
0
5,239
15,448
27,364
0
L
Susano
qbothree
Susano
6,457
1,597
0
250
17,331
6,541
0
3,311
14,020
0
48,788
L
Kuzenbo
sotiuqat
Kuzenbo
4,869
1,814
0
2,405
17,828
16,652
0
5,167
12,661
24,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
57,713
458
Minions Killed
614
0
Camps Cleared
0
1,876,196
Distance Traveled
1,975,952
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,326
616
144
7
0
418,405
4
W
Kukulkan
11,159
558
114
6
0
377,256
5
L
Horus
8,877
444
73
4
0
377,084
2
L
Xbalanque
9,821
491
134
7
0
371,091
1
W
Izanami
12,305
615
181
9
0
348,954
2
L
Janus
8,733
437
123
6
0
385,891
11
W
Nemesis
11,607
580
155
8
0
426,923
5
W
Artio
10,316
516
20
1
0
404,414
5
L
Susano
8,044
402
91
5
0
372,450
3
L
Kuzenbo
8,072
404
37
2
0
369,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role